Player Matchup

Cu Chulainn
Cu Chulainn
Platinum III
 
Cu Chulainn
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum II
Drexon115
Sobek
Platinum II
Level 156
God Stats
1W - 4L
1,202 SR
Queue Stats
196W - 181L
1,914 MMR
Solo
Chaac
Chaac
Diamond V
JorginhoDa12_
Chaac
Diamond V
Level 158
God Stats
8W - 3L
1,759 SR
Queue Stats
819W - 817L
1,963 MMR
Party 1
Raijin
Raijin
Platinum III
b3ast5005
Raijin
Platinum III
Level 126
God Stats
7W - 3L
1,637 SR
Queue Stats
107W - 96L
1,916 MMR
Solo
Heimdallr
Heimdallr
Platinum I
lilcaplo
Heimdallr
Platinum I
Level 113
God Stats
5W - 9L
1,433 SR
Queue Stats
367W - 373L
1,910 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,506 SR
1,841 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 103
1,527 SR
1,885 MMR
Thoth
Thoth
Platinum V
DeadEnd062
Thoth
Platinum V
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,860 MMR
Party 3
Nemesis
Nemesis
Platinum IV
DeadEnd065
Nemesis
Platinum IV
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,904 MMR
Party 3
Ymir
Ymir
Platinum I
MYMXibalba13
Ymir
Platinum I
Level 145
God Stats
23W - 8L
1,793 SR
Queue Stats
96W - 88L
1,964 MMR
Solo
Apollo
Apollo
Platinum I
YNW_Death
Apollo
Platinum I
Level 141
God Stats
2W - 7L
1,342 SR
Queue Stats
159W - 141L
1,917 MMR
Party 2
Skadi
Skadi
Platinum III
YNW_Legit
Skadi
Platinum III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 98L
1,783 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
1 / 6 / 0
9,844
447
7,555
17,352
11,201
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Drexon115
Sobek
12
1 / 8 / 2
8,883
404
6,074
16,825
12,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 7 / 2
10,400
473
13,120
24,843
11,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
b3ast5005
Raijin
15
2 / 11 / 1
9,570
435
7,815
15,737
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
lilcaplo
Heimdallr
15
0 / 7 / 2
10,038
456
7,521
19,120
6,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ScyllaPersephoneSetAthenaTiamat

VS

Bans
Guan YuYemojaJanusTsukuyomiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
9 / 1 / 9
13,701
623
13,995
10,039
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
DeadEnd065
Nemesis
20
9 / 3 / 9
13,666
621
20,045
19,902
11,201
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 19
11,891
541
7,742
18,634
19,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
YNW_Death
Apollo
19
6 / 2 / 4
12,529
570
10,558
11,711
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
YNW_Legit
Skadi
20
11 / 2 / 6
14,711
669
23,417
16,250
7,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
86
8
Kills
39
39
Deaths
8
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
6
0
0.17
W
Thoth
9
1
9
13.5
W
Nemesis
DeadEnd065
Nemesis
9
3
9
4.5
L
Sobek
Drexon115
Sobek
1
8
2
0.25
L
4
7
2
0.71
W
4
0
19
13.5
W
Apollo
YNW_Death
Apollo
6
2
4
4
W
Skadi
YNW_Legit
Skadi
11
2
6
7
L
Raijin
b3ast5005
Raijin
2
11
1
0.23
L
Heimdallr
lilcaplo
Heimdallr
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,085
Damage
75,757
93,877
Taken
76,536
47,490
Mitigated
47,310
19,458
Healing
27,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,555
840
0
2,459
17,352
11,201
274
5,684
11,485
0
54,479
W
Thoth
13,995
545
213
4,124
10,039
4,108
4,045
1,324
8,715
103,932
0
W
Nemesis
DeadEnd065
Nemesis
20,045
12,919
0
9,642
19,902
11,201
0
3,748
16,154
0
106,740
L
Sobek
Drexon115
Sobek
6,074
666
0
2,405
16,825
12,466
0
6,546
10,013
23,331
0
L
13,120
4,794
0
9,441
24,843
11,461
0
4,110
20,609
0
78,507
W
7,742
1,380
0
4,900
18,634
19,148
216
4,255
14,379
27,927
0
W
Apollo
YNW_Death
Apollo
10,558
7,500
0
705
11,711
5,245
4,363
1,400
10,311
0
64,175
W
Skadi
YNW_Legit
Skadi
23,417
13,385
0
8,300
16,250
7,608
6,449
3,162
13,088
0
136,664
L
Raijin
b3ast5005
Raijin
7,815
506
0
1,687
15,737
5,437
220
3,525
11,956
72,440
0
L
Heimdallr
lilcaplo
Heimdallr
7,521
4,266
0
3,466
19,120
6,925
0
1,001
18,077
0
65,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,735
Gold Earned
66,498
527
Minions Killed
680
0
Camps Cleared
0
1,768,457
Distance Traveled
2,281,019
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,844
447
108
5
0
340,014
0
W
Thoth
13,701
623
175
8
0
430,974
8
W
Nemesis
13,666
621
145
7
0
496,903
1
L
Sobek
8,883
404
37
2
0
354,877
4
L
Chaac
10,400
473
127
6
0
403,684
0
W
Ymir
11,891
541
30
1
0
446,310
6
W
Apollo
12,529
570
119
5
0
467,832
5
W
Skadi
14,711
669
211
10
0
439,000
1
L
Raijin
9,570
435
128
6
0
334,500
1
L
Heimdallr
10,038
456
127
6
0
335,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role