Player Matchup

Fenrir
Fenrir
Silver II
MrPeanutsLeftNut
Fenrir
Silver II
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 117L
1,489 MMR
Solo
Ares
Ares
Gold II
SacredFIapjack
Ares
Gold II
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 125L
1,466 MMR
Solo
Vamana
Vamana
Gold IV
UgotRice
Vamana
Gold IV
Level 125
God Stats
22W - 23L
1,598 SR
Queue Stats
564W - 579L
1,435 MMR
Solo
Ra
Ra
Gold IV
putaldox
Ra
Gold IV
Level 149
God Stats
1W - 4L
1,198 SR
Queue Stats
125W - 137L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
srvoltmike
Ah Muzen Cab
Gold IV
Level 129
God Stats
0W - 2L
1,505 SR
Queue Stats
39W - 33L
1,480 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,460 SR
1,474 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 78
1,598 SR
1,476 MMR
Set
Set
Bronze III
Alridge
Set
Bronze III
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,541 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
Dolivery
Ao Kuang
Gold II
Level 105
God Stats
14W - 9L
1,622 SR
Queue Stats
455W - 461L
1,577 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
HolaChamo
Zhong Kui
Bronze III
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 48L
1,460 MMR
Party 1
Ymir
Ymir
Gold V
ZoMbIeLiTe117
Ymir
Gold V
Level 144
God Stats
7W - 11L
1,584 SR
Queue Stats
730W - 726L
1,287 MMR
Party 2
Heimdallr
Heimdallr
Gold III
oneJMF
Heimdallr
Gold III
Level 57
God Stats
32W - 19L
1,784 SR
Queue Stats
213W - 207L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 10
14,111
523
14,563
26,433
15,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 7 / 11
12,804
474
11,168
27,760
30,145
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vamana
UgotRice
Vamana
20
3 / 7 / 6
14,630
542
20,314
30,251
25,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 7 / 8
12,195
452
17,270
16,118
8,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
srvoltmike
Ah Muzen Cab
20
5 / 4 / 6
14,752
546
22,704
20,685
9,995
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ApolloDanzaburouAthenaTiamat

VS

Bans
TsukuyomiScyllaAnhurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
11 / 2 / 13
17,983
666
26,579
25,948
29,591
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
Dolivery
Ao Kuang
20
3 / 6 / 7
15,043
557
14,966
26,176
12,277
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
HolaChamo
Zhong Kui
20
11 / 7 / 9
16,876
625
27,478
23,739
22,116
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 5 / 18
15,172
562
7,257
31,351
39,793
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
oneJMF
Heimdallr
20
5 / 2 / 11
17,591
652
16,216
20,100
9,224
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
90
22
Kills
32
32
Deaths
22
41
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Set
11
2
13
8.75
W
Ao Kuang
Dolivery
Ao Kuang
3
6
7
1.08
W
Zhong Kui
HolaChamo
Zhong Kui
11
7
9
2.21
L
7
7
10
1.71
L
2
7
11
1.07
L
Vamana
UgotRice
Vamana
3
7
6
0.86
W
2
5
18
2.2
W
Heimdallr
oneJMF
Heimdallr
5
2
11
5.25
L
5
7
8
1.29
L
Ah Muzen Cab
srvoltmike
Ah Muzen Cab
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,019
Damage
92,496
121,247
Taken
127,314
89,711
Mitigated
113,001
27,759
Healing
43,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
26,579
11,709
0
9,446
25,948
29,591
3,276
5,100
20,631
0
130,631
W
Ao Kuang
Dolivery
Ao Kuang
14,966
3,993
493
8,087
26,176
12,277
0
3,617
22,455
122,757
0
W
Zhong Kui
HolaChamo
Zhong Kui
27,478
2,259
0
8,357
23,739
22,116
0
6,378
16,862
126,328
0
L
14,563
3,759
0
3,295
26,433
15,756
352
11,425
15,008
0
107,880
L
11,168
1,413
0
2,616
27,760
30,145
0
9,484
18,276
30,721
0
L
Vamana
UgotRice
Vamana
20,314
10,049
0
5,485
30,251
25,654
47
9,410
20,841
867
122,223
W
7,257
1,263
0
6,323
31,351
39,793
315
11,020
19,876
31,502
0
W
Heimdallr
oneJMF
Heimdallr
16,216
11,143
0
11,245
20,100
9,224
6,883
2,534
17,442
0
149,844
L
17,270
725
4,570
2,906
16,118
8,161
276
11,437
4,681
83,801
0
L
Ah Muzen Cab
srvoltmike
Ah Muzen Cab
22,704
14,491
0
8,887
20,685
9,995
3,585
7,945
12,740
0
117,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,492
Gold Earned
82,665
755
Minions Killed
855
0
Camps Cleared
0
2,604,084
Distance Traveled
2,627,734
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
17,983
666
211
8
0
572,339
3
W
Ao Kuang
15,043
557
171
6
0
551,436
6
W
Zhong Kui
16,876
625
186
7
0
468,818
3
L
Fenrir
14,111
523
152
6
0
514,468
3
L
Ares
12,804
474
26
1
0
501,260
11
L
Vamana
14,630
542
238
9
0
532,772
3
W
Ymir
15,172
562
70
3
0
530,717
4
W
Heimdallr
17,591
652
217
8
0
504,424
7
L
Ra
12,195
452
138
5
0
506,845
7
L
Ah Muzen Cab
14,752
546
201
7
0
548,739
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role