Player Matchup

Heimdallr
Heimdallr
Gold V
CornRake
Heimdallr
Gold V
Level 109
God Stats
0W - 6L
1,327 SR
Queue Stats
70W - 81L
1,478 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
IDeniableI
Cu Chulainn
Gold V
Level 155
God Stats
1W - 2L
1,885 SR
Queue Stats
23W - 23L
1,478 MMR
Solo
Fafnir
Fafnir
Silver II
LunarCheese
Fafnir
Silver II
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
22W - 24L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
WizardMonster
Nemesis
Gold III
Level 61
God Stats
3W - 2L
1,610 SR
Queue Stats
54W - 56L
1,467 MMR
Solo
Raijin
Raijin
Gold IV
melapelaste
Raijin
Gold IV
Level 107
God Stats
4W - 7L
1,842 SR
Queue Stats
282W - 286L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,633 SR
1,484 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,619 SR
1,468 MMR
Thanatos
Thanatos
Gold III
ChiefBuffalo0
Thanatos
Gold III
Level 129
God Stats
6W - 10L
1,510 SR
Queue Stats
193W - 206L
1,455 MMR
Solo
Anubis
Anubis
Bronze III
DiRtYakaHITMAN
Anubis
Bronze III
Level 125
God Stats
9W - 5L
1,618 SR
Queue Stats
70W - 85L
1,452 MMR
Solo
Camazotz
Camazotz
Bronze III
Godly431
Camazotz
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,500 MMR
Party 1
Apollo
Apollo
Gold III
LordFlammer
Apollo
Gold III
Level 82
God Stats
23W - 24L
1,631 SR
Queue Stats
325W - 317L
1,461 MMR
Solo
Ymir
Ymir
Bronze III
Mader4
Ymir
Bronze III
Level 122
God Stats
3W - 0L
1,835 SR
Queue Stats
11W - 2L
1,471 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CornRake
Heimdallr
13
0 / 4 / 2
8,510
426
8,715
13,804
4,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
IDeniableI
Cu Chulainn
13
0 / 6 / 3
8,447
422
8,674
18,818
12,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fafnir
12
2 / 3 / 3
9,651
483
5,412
17,815
15,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
13
2 / 9 / 3
8,951
448
10,596
19,341
6,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
15
3 / 13 / 0
9,850
493
8,593
19,953
5,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
SetAthenaJanusTiamatTsukuyomi

VS

Bans
The MorriganSobekHachimanKing ArthurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChiefBuffalo0
Thanatos
20
13 / 0 / 9
13,184
659
11,322
13,728
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 3 / 9
11,601
580
9,950
14,630
7,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Godly431
Camazotz
20
6 / 2 / 6
13,044
652
17,463
23,508
13,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
19
8 / 1 / 6
12,660
633
19,941
17,070
7,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Mader4
Ymir
15
3 / 1 / 14
11,037
552
10,143
15,511
19,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
7
Kills
35
35
Deaths
7
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ChiefBuffalo0
Thanatos
13
0
9
17.5
L
Heimdallr
CornRake
Heimdallr
0
4
2
0.25
W
5
3
9
3.17
W
Camazotz
Godly431
Camazotz
6
2
6
4.5
L
Cu Chulainn
IDeniableI
Cu Chulainn
0
6
3
0.25
W
Apollo
8
1
6
11
L
Fafnir
2
3
3
1.17
W
Ymir
Mader4
Ymir
3
1
14
10
L
Nemesis
2
9
3
0.39
L
Raijin
3
13
0
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,990
Damage
68,819
89,731
Taken
84,447
44,615
Mitigated
53,613
10,204
Healing
59,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ChiefBuffalo0
Thanatos
11,322
1,976
0
21,803
13,728
5,918
679
1,814
11,830
0
104,482
L
Heimdallr
CornRake
Heimdallr
8,715
4,698
0
4,079
13,804
4,569
0
2,177
11,627
0
56,713
W
9,950
692
633
7,290
14,630
7,907
2,247
4,795
9,497
75,447
0
W
Camazotz
Godly431
Camazotz
17,463
6,870
0
14,482
23,508
13,301
3,555
1,844
21,632
0
97,118
L
Cu Chulainn
IDeniableI
Cu Chulainn
8,674
2,166
0
1,745
18,818
12,238
0
2,042
16,776
0
42,974
W
Apollo
19,941
13,507
0
9,307
17,070
7,355
8,931
3,277
13,381
0
101,722
L
Fafnir
5,412
490
0
1,866
17,815
15,681
0
6,185
11,630
23,373
0
W
Ymir
Mader4
Ymir
10,143
2,762
0
5,830
15,511
19,132
448
2,411
13,071
32,648
0
L
Nemesis
10,596
4,107
0
1,620
19,341
6,346
0
4,977
14,364
0
55,119
L
Raijin
8,593
1,006
0
894
19,953
5,781
0
4,712
15,241
51,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,409
Gold Earned
61,526
404
Minions Killed
645
0
Camps Cleared
0
1,695,395
Distance Traveled
2,022,771
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,184
659
150
8
0
440,895
0
L
Heimdallr
8,510
426
85
4
0
311,766
4
W
Anubis
11,601
580
136
7
0
361,534
4
W
Camazotz
13,044
652
162
8
0
382,539
2
L
Cu Chulainn
8,447
422
94
5
0
365,208
4
W
Apollo
12,660
633
171
9
0
420,790
4
L
Fafnir
9,651
483
32
2
0
353,062
2
W
Ymir
11,037
552
26
1
0
417,013
5
L
Nemesis
8,951
448
82
4
0
373,344
3
L
Raijin
9,850
493
111
6
0
292,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role