Player Matchup

Athena
Athena
JustDoJ
Athena
Level 89
God Stats
3W - 4L
1,558 SR
Queue Stats
98W - 96L
1,513 Elo+
Solo
Ne Zha
Ne Zha
SNIPERG0D
Ne Zha
Level 119
God Stats
2W - 2L
1,707 SR
Queue Stats
96W - 96L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
VeZa Fresco
Ao Kuang
Level 129
God Stats
1W - 1L
1,169 SR
Queue Stats
351W - 406L
1,510 Elo+
Solo
Team Averages
Level 112
1,478 SR
1,510 Elo+

VS

Team Averages
Level 107
1,435 SR
1,522 Elo+
Merlin
Merlin
EHS xXandrucoXx
Merlin
Level 107
God Stats
2W - 1L
1,239 SR
Queue Stats
84W - 84L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
Pip589
Cthulhu
Level 146
God Stats
10W - 7L
1,613 SR
Queue Stats
145W - 123L
1,572 Elo+
Party 1
Hachiman
Hachiman
ReaveShot
Hachiman
Level 67
God Stats
107W - 135L
1,453 SR
Queue Stats
109W - 136L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JustDoJ
Athena
12
0 / 2 / 1
9,231
577
8,088
25,024
26,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
SNIPERG0D
Ne Zha
11
0 / 5 / 1
8,593
537
3,624
16,319
14,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
VeZa Fresco
Ao Kuang
13
1 / 4 / 0
9,116
570
9,300
18,573
7,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
11,019
689
16,995
9,274
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Pip589
Cthulhu
14
5 / 1 / 6
10,632
665
14,730
14,156
12,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
ReaveShot
Hachiman
14
3 / 1 / 7
10,362
648
15,992
7,907
2,855
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Athena
JustDoJ
Athena
0
2
1
0.25
W
Cthulhu
Pip589
Cthulhu
5
1
6
8
W
Hachiman
ReaveShot
Hachiman
3
1
7
6.5
L
Ne Zha
SNIPERG0D
Ne Zha
0
5
1
0.1
L
Ao Kuang
VeZa Fresco
Ao Kuang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,012
Damage
47,717
59,916
Taken
31,337
47,816
Mitigated
19,147
10,799
Healing
9,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,995
1,175
347
2,688
9,274
3,366
1,382
5,785
3,037
69,647
0
L
Athena
JustDoJ
Athena
8,088
1,536
0
1,705
25,024
26,332
0
11,598
12,508
30,229
0
W
Cthulhu
Pip589
Cthulhu
14,730
1,199
369
4,410
14,156
12,926
84
7,135
6,409
39,301
0
W
Hachiman
ReaveShot
Hachiman
15,992
8,624
0
1,325
7,907
2,855
1,416
3,851
3,895
0
42,518
L
Ne Zha
SNIPERG0D
Ne Zha
3,624
433
0
4,203
16,319
14,303
0
7,505
8,036
0
34,307
L
Ao Kuang
VeZa Fresco
Ao Kuang
9,300
939
0
4,891
18,573
7,181
0
10,460
7,474
29,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,940
Gold Earned
32,013
131
Minions Killed
193
0
Camps Cleared
0
899,427
Distance Traveled
870,801
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,019
689
102
6
0
268,970
5
L
Athena
9,231
577
43
3
0
299,546
2
W
Cthulhu
10,632
665
51
3
0
327,774
2
W
Hachiman
10,362
648
40
3
0
274,057
3
L
Ne Zha
8,593
537
50
3
0
311,133
1
L
Ao Kuang
9,116
570
38
2
0
288,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role