Player Matchup

Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold V
ItsSet69
Arachne
Gold V
Level 95
God Stats
12W - 10L
1,696 SR
Queue Stats
155W - 157L
1,294 MMR
Solo
Medusa
Medusa
Bronze III
Tears of Osiris
Medusa
Bronze III
Level 129
God Stats
0W - 2L
1,474 SR
Queue Stats
3W - 7L
1,461 MMR
Party 1
Raijin
Raijin
Silver IV
leisense
Raijin
Silver IV
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 45L
1,324 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
xJacaranda
Kuzenbo
Bronze III
Level 143
God Stats
4W - 6L
1,525 SR
Queue Stats
39W - 63L
1,259 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,539 SR
1,367 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,622 SR
1,268 MMR
Izanami
Izanami
Gold IV
Pelegi
Izanami
Gold IV
Level 159
God Stats
12W - 9L
1,569 SR
Queue Stats
278W - 276L
1,317 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
StellarMemories
Erlang Shen
Bronze III
Level 31
God Stats
1W - 0L
1,716 SR
Queue Stats
2W - 5L
1,354 MMR
Solo
Guan Yu
Guan Yu
Gold V
dantekrank
Guan Yu
Gold V
Level 132
God Stats
24W - 10L
1,841 SR
Queue Stats
206W - 199L
1,227 MMR
Solo
Sylvanus
Sylvanus
Gold IV
opcommander1
Sylvanus
Gold IV
Level 109
God Stats
36W - 29L
1,572 SR
Queue Stats
461W - 450L
1,181 MMR
Solo
Scylla
Scylla
Gold V
xXlMojitolXx
Scylla
Gold V
Level 100
God Stats
12W - 10L
1,411 SR
Queue Stats
304W - 298L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 3 / 7
7,546
472
5,542
8,667
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
ItsSet69
Arachne
10
3 / 5 / 1
7,164
448
4,490
10,082
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 5
7,463
466
7,796
10,191
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
leisense
Raijin
12
5 / 5 / 3
7,553
472
10,311
10,207
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
xJacaranda
Kuzenbo
9
0 / 7 / 2
6,018
376
4,965
13,071
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CthulhuPersephoneKing ArthurAthenaDanzaburou

VS

Bans
TiamatCu ChulainnTsukuyomiYemojaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pelegi
Izanami
15
7 / 2 / 6
9,438
590
7,679
8,925
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
StellarMemories
Erlang Shen
14
4 / 4 / 10
9,407
588
7,324
13,324
6,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
dantekrank
Guan Yu
15
6 / 1 / 8
9,681
605
5,898
15,187
10,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
opcommander1
Sylvanus
13
4 / 2 / 12
8,676
542
7,561
11,812
8,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
13
4 / 3 / 8
8,510
532
10,760
8,935
3,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
11
Kills
25
25
Deaths
12
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
7
1.5
L
Arachne
ItsSet69
Arachne
3
5
1
0.7
W
Izanami
Pelegi
Izanami
7
2
6
5
W
Erlang Shen
StellarMemories
Erlang Shen
4
4
10
2.25
L
2
5
5
0.9
W
Guan Yu
dantekrank
Guan Yu
6
1
8
10
L
Raijin
leisense
Raijin
5
5
3
1.3
W
Sylvanus
opcommander1
Sylvanus
4
2
12
5
L
Kuzenbo
xJacaranda
Kuzenbo
0
7
2
0.14
W
Scylla
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,104
Damage
39,222
52,218
Taken
58,183
20,893
Mitigated
31,920
7,922
Healing
21,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,542
2,460
0
1,822
8,667
2,266
0
2,708
5,959
0
43,808
L
Arachne
ItsSet69
Arachne
4,490
3,314
0
1,462
10,082
3,227
0
4,097
5,985
0
25,102
W
Izanami
Pelegi
Izanami
7,679
6,005
0
2,590
8,925
4,245
6,162
1,199
7,692
0
60,291
W
Erlang Shen
StellarMemories
Erlang Shen
7,324
3,202
0
2,205
13,324
6,495
1,307
2,583
10,547
0
57,601
L
7,796
2,325
0
2,020
10,191
3,105
0
2,645
7,546
0
41,931
W
Guan Yu
dantekrank
Guan Yu
5,898
356
3,499
6,096
15,187
10,031
785
5,657
9,408
5,378
41,680
L
Raijin
leisense
Raijin
10,311
1,121
0
1,805
10,207
2,887
0
4,674
5,533
36,861
0
W
Sylvanus
opcommander1
Sylvanus
7,561
2,425
3,772
2,899
11,812
8,102
556
3,688
7,942
25,497
6,224
L
Kuzenbo
xJacaranda
Kuzenbo
4,965
1,632
0
813
13,071
9,408
145
4,852
8,219
15,181
0
W
Scylla
10,760
774
0
450
8,935
3,047
384
1,451
7,318
50,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,744
Gold Earned
45,712
298
Minions Killed
425
0
Camps Cleared
0
1,414,370
Distance Traveled
1,487,895
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,546
472
93
6
0
268,862
2
L
Arachne
7,164
448
49
3
0
335,683
0
W
Izanami
9,438
590
99
6
0
288,288
3
W
Erlang Shen
9,407
588
100
6
0
307,769
2
L
Medusa
7,463
466
74
5
0
242,056
4
W
Guan Yu
9,681
605
89
6
0
322,054
3
L
Raijin
7,553
472
57
4
0
269,291
5
W
Sylvanus
8,676
542
69
4
0
271,398
8
L
Kuzenbo
6,018
376
25
2
0
298,478
7
W
Scylla
8,510
532
68
4
0
298,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role