Player Matchup

King Arthur
King Arthur
JesusNOOB
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Thefathubabuba
Guan Yu
Level 67
God Stats
9W - 9L
1,471 SR
Queue Stats
47W - 62L
1,373 Elo+
Party 1
Izanami
Izanami
exasperatio
Izanami
Level 44
God Stats
35W - 30L
1,558 SR
Queue Stats
299W - 272L
1,452 Elo+
Party 1
Nemesis
Nemesis
hijodewon
Nemesis
Level 34
God Stats
0W - 2L
1,253 SR
Queue Stats
36W - 55L
1,401 Elo+
Party 1
Cupid
Cupid
ilcapogino
Cupid
Level 23
God Stats
1W - 4L
1,413 SR
Queue Stats
12W - 22L
1,374 Elo+
Party 1
Team Averages
Level 62
1,439 SR
1,420 Elo+

VS

Team Averages
Level 99
1,462 SR
1,496 Elo+
Erlang Shen
Erlang Shen
Nansop
Erlang Shen
Level 68
God Stats
8W - 11L
1,537 SR
Queue Stats
15W - 19L
1,490 Elo+
Party 2
Discordia
Discordia
NecroticPhoenix
Discordia
Level 122
God Stats
3W - 1L
1,347 SR
Queue Stats
128W - 120L
1,610 Elo+
Party 2
Athena
Athena
YubeTube13
Athena
Level 97
God Stats
7W - 4L
1,725 SR
Queue Stats
49W - 62L
1,557 Elo+
Party 2
Heimdallr
Heimdallr
iihuriicaneii
Heimdallr
Level 142
God Stats
3W - 2L
1,238 SR
Queue Stats
81W - 97L
1,398 Elo+
Solo
Mercury
Mercury
sac3105
Mercury
Level 65
God Stats
13W - 14L
1,464 SR
Queue Stats
440W - 516L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JesusNOOB
King Arthur
8
0 / 2 / 1
6,439
358
1,493
10,545
4,794
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 6 / 1
7,835
435
4,394
16,858
15,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
exasperatio
Izanami
14
3 / 8 / 1
8,901
495
8,978
16,208
5,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
hijodewon
Nemesis
8
0 / 16 / 1
6,277
349
4,258
19,322
7,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
15
5 / 4 / 1
9,241
513
10,940
15,002
5,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Nansop
Erlang Shen
17
6 / 2 / 2
11,830
657
7,789
13,065
8,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
NecroticPhoenix
Discordia
18
14 / 4 / 2
12,127
674
25,342
10,398
3,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
YubeTube13
Athena
15
4 / 2 / 15
11,142
619
8,867
17,675
16,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
iihuriicaneii
Heimdallr
18
11 / 2 / 1
12,770
709
13,580
11,806
5,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
sac3105
Mercury
17
0 / 1 / 8
10,716
595
4,778
11,939
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
10
Kills
35
36
Deaths
11
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
JesusNOOB
King Arthur
0
2
1
0.25
W
Erlang Shen
Nansop
Erlang Shen
6
2
2
3.5
W
Discordia
NecroticPhoenix
Discordia
14
4
2
3.75
L
2
6
1
0.42
W
Athena
YubeTube13
Athena
4
2
15
5.75
L
Izanami
exasperatio
Izanami
3
8
1
0.44
L
Nemesis
hijodewon
Nemesis
0
16
1
0.03
W
Heimdallr
iihuriicaneii
Heimdallr
11
2
1
5.75
L
Cupid
5
4
1
1.38
W
Mercury
sac3105
Mercury
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,063
Damage
60,356
77,935
Taken
64,883
39,224
Mitigated
41,046
10,979
Healing
19,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
JesusNOOB
King Arthur
1,493
265
0
555
10,545
4,794
0
6,977
3,568
0
14,649
W
Erlang Shen
Nansop
Erlang Shen
7,789
3,942
0
4,601
13,065
8,673
3,029
0
11,973
0
56,080
W
Discordia
NecroticPhoenix
Discordia
25,342
1,756
184
2,981
10,398
3,976
3,016
0
10,398
86,567
0
L
4,394
955
599
3,940
16,858
15,690
114
2,763
14,095
0
33,713
W
Athena
YubeTube13
Athena
8,867
2,149
0
2,026
17,675
16,716
334
0
16,555
26,102
0
L
Izanami
exasperatio
Izanami
8,978
6,376
0
1,883
16,208
5,658
974
6,326
9,882
0
58,238
L
Nemesis
hijodewon
Nemesis
4,258
2,093
0
1,801
19,322
7,242
0
10,315
9,007
0
22,099
W
Heimdallr
iihuriicaneii
Heimdallr
13,580
8,148
0
5,790
11,806
5,721
4,979
0
11,656
0
91,723
L
Cupid
10,940
6,766
27
2,174
15,002
5,840
0
7,828
7,174
0
40,546
W
Mercury
sac3105
Mercury
4,778
2,899
0
4,157
11,939
5,960
4,319
0
11,889
0
71,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,693
Gold Earned
58,585
326
Minions Killed
547
0
Camps Cleared
0
1,407,603
Distance Traveled
1,805,419
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,439
358
41
2
0
102,973
0
W
Erlang Shen
11,830
657
109
6
0
365,732
0
W
Discordia
12,127
674
127
7
0
357,297
5
L
Guan Yu
7,835
435
63
4
0
372,980
0
W
Athena
11,142
619
26
1
0
355,635
2
L
Izanami
8,901
495
116
6
0
298,371
2
L
Nemesis
6,277
349
39
2
0
296,805
1
W
Heimdallr
12,770
709
145
8
0
343,731
0
L
Cupid
9,241
513
67
4
0
336,474
0
W
Mercury
10,716
595
140
8
0
383,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role