Player Matchup

Gilgamesh
Gilgamesh
IndiGhxst
Gilgamesh
Level 85
God Stats
17W - 2L
1,847 SR
Queue Stats
73W - 52L
1,679 Elo+
Party 3
Geb
Geb
RASHIDDDDD6273
Geb
Level 23
God Stats
5W - 2L
1,656 SR
Queue Stats
14W - 6L
1,759 Elo+
Party 3
Set
Set
TSMTheBoosh
Set
Level 23
God Stats
1W - 0L
1,297 SR
Queue Stats
5W - 1L
1,717 Elo+
Party 2
Zhong Kui
Zhong Kui
Visgatis
Zhong Kui
Level 148
God Stats
2W - 0L
1,813 SR
Queue Stats
27W - 17L
1,689 Elo+
Party 2
Xbalanque
Xbalanque
WallofFlames
Xbalanque
Level 83
God Stats
2W - 1L
1,711 SR
Queue Stats
15W - 11L
1,698 Elo+
Party 2
Team Averages
Level 72
1,665 SR
1,708 Elo+

VS

Team Averages
Level 81
1,676 SR
1,772 Elo+
Cabrakan
Cabrakan
Balenciiaga
Cabrakan
Level 159
God Stats
3W - 1L
1,781 SR
Queue Stats
54W - 32L
1,737 Elo+
Party 1
Eset
Eset
Christallize
Eset
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,786 Elo+
Party 1
Ullr
Ullr
cobra333
Ullr
Level 45
God Stats
1W - 1L
1,873 SR
Queue Stats
42W - 32L
1,786 Elo+
Party 1
Loki
Loki
ll FriedOreo
Loki
Level 64
God Stats
0W - 1L
1,693 SR
Queue Stats
44W - 43L
1,786 Elo+
Party 1
Bellona
Bellona
x1uI
Bellona
Level 102
God Stats
7W - 3L
1,534 SR
Queue Stats
22W - 10L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IndiGhxst
Gilgamesh
18
9 / 2 / 15
12,901
992
11,672
10,191
10,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 5 / 19
11,262
866
8,819
13,334
8,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 7 / 10
11,323
871
13,944
13,320
5,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Visgatis
Zhong Kui
19
8 / 5 / 13
12,253
943
18,385
15,608
10,764
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
WallofFlames
Xbalanque
16
1 / 3 / 13
9,705
747
6,831
10,150
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Balenciiaga
Cabrakan
16
2 / 2 / 13
10,855
835
11,354
17,968
21,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 7 / 7
9,044
696
8,132
9,955
4,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
17
6 / 6 / 7
11,309
870
8,138
13,456
5,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 9 / 4
11,277
867
9,844
13,889
5,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bellona
x1uI
Bellona
16
4 / 6 / 7
9,729
748
8,157
14,051
10,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
59
30
Kills
21
22
Deaths
30
70
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Balenciiaga
Cabrakan
2
2
13
4.25
L
1
7
7
0.64
W
Gilgamesh
IndiGhxst
Gilgamesh
9
2
15
8.25
W
5
5
19
2.9
W
7
7
10
1.71
W
Zhong Kui
Visgatis
Zhong Kui
8
5
13
2.9
W
Xbalanque
WallofFlames
Xbalanque
1
3
13
2.5
L
Ullr
6
6
7
1.58
L
8
9
4
1.11
L
Bellona
x1uI
Bellona
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,651
Damage
45,625
62,603
Taken
69,319
39,978
Mitigated
47,908
8,946
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Balenciiaga
Cabrakan
11,354
1,722
0
4,328
17,968
21,421
1
7,485
10,197
19,270
0
L
8,132
701
421
930
9,955
4,187
423
4,145
5,779
31,444
0
W
Gilgamesh
IndiGhxst
Gilgamesh
11,672
1,730
0
1,093
10,191
10,506
1,576
3,991
6,200
0
34,634
W
8,819
1,164
0
535
13,334
8,433
348
2,544
9,124
25,595
0
W
13,944
4,279
0
2,890
13,320
5,924
866
4,579
8,741
0
30,324
W
Zhong Kui
Visgatis
Zhong Kui
18,385
3,625
0
2,032
15,608
10,764
492
6,988
8,238
49,299
0
W
Xbalanque
WallofFlames
Xbalanque
6,831
2,820
0
2,396
10,150
4,351
3,140
1,257
8,893
0
34,246
L
Ullr
8,138
3,843
0
419
13,456
5,589
0
5,552
7,747
0
17,287
L
9,844
1,945
1,632
731
13,889
5,944
967
4,928
8,847
0
29,413
L
Bellona
x1uI
Bellona
8,157
1,811
0
967
14,051
10,767
0
4,529
9,152
107
25,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,444
Gold Earned
52,214
305
Minions Killed
197
11
Camps Cleared
3
1,121,446
Distance Traveled
1,015,946
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,855
835
17
1
1
225,058
1
L
Eset
9,044
696
66
5
0
184,709
0
W
Gilgamesh
12,901
992
68
5
3
253,255
0
W
Geb
11,262
866
44
3
3
230,658
0
W
Set
11,323
871
36
3
2
217,382
3
W
Zhong Kui
12,253
943
88
7
2
199,279
1
W
Xbalanque
9,705
747
69
5
1
220,872
1
L
Ullr
11,309
870
24
2
0
198,921
2
L
Loki
11,277
867
41
3
0
197,148
3
L
Bellona
9,729
748
49
4
2
210,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role