Player Matchup

Rama
Rama
Herascesar
Rama
Level 129
God Stats
3W - 2L
1,606 SR
Queue Stats
97W - 88L
1,581 Elo+
Party 1
Camazotz
Camazotz
LocoKrunch24
Camazotz
Level 5
God Stats
1W - 3L
1,395 SR
Queue Stats
3W - 3L
1,481 Elo+
Solo
Scylla
Scylla
NastyFrog 1508
Scylla
Level 29
God Stats
0W - 6L
1,144 SR
Queue Stats
87W - 80L
1,578 Elo+
Solo
Yemoja
Yemoja
Teyeno tuoyo592
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,588 Elo+
Party 1
King Arthur
King Arthur
Wip3MyAsi
King Arthur
Level 7
God Stats
2W - 1L
1,692 SR
Queue Stats
13W - 14L
1,476 Elo+
Solo
Team Averages
Level 35
1,467 SR
1,541 Elo+

VS

Team Averages
Level 39
1,516 SR
1,469 Elo+
Gilgamesh
Gilgamesh
Darkskinbrandon1
Gilgamesh
Level 69
God Stats
6W - 2L
1,500 SR
Queue Stats
139W - 129L
1,245 Elo+
Party 3
Ra
Ra
El pepito6220
Ra
Level 98
God Stats
3W - 1L
1,581 SR
Queue Stats
232W - 209L
1,601 Elo+
Party 2
Arachne
Arachne
MattersKnot
Arachne
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 84L
1,571 Elo+
Solo
Hou Yi
Hou Yi
Shadow Anhur
Hou Yi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,706 Elo+
Party 2
Ymir
Ymir
TheGoatDior
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 59L
1,220 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,290
456
7,008
10,123
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
LocoKrunch24
Camazotz
11
1 / 5 / 0
6,967
435
1,931
11,158
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 4 / 0
7,845
490
3,320
9,098
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 2
7,041
440
3,425
7,925
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Wip3MyAsi
King Arthur
13
0 / 5 / 0
7,837
490
7,267
13,262
8,491
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
5 / 0 / 2
9,290
581
7,797
11,077
6,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 0 / 4
10,033
627
7,328
6,450
2,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
MattersKnot
Arachne
17
3 / 0 / 6
9,921
620
6,209
8,102
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
13
7 / 3 / 2
8,800
550
10,353
10,380
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 8
8,663
541
2,937
7,821
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
21
22
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
5
0
2
6
W
4
0
4
6
L
2
5
2
0.6
L
Camazotz
LocoKrunch24
Camazotz
1
5
0
0.2
W
Arachne
MattersKnot
Arachne
3
0
6
6
L
0
4
0
0
W
Hou Yi
7
3
2
2.67
L
1
3
2
0.67
W
2
1
8
6
L
King Arthur
Wip3MyAsi
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,951
Damage
34,624
51,566
Taken
43,830
21,692
Mitigated
21,747
11,075
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
7,797
2,615
0
3,366
11,077
6,805
624
1,128
9,949
0
46,109
W
7,328
1,058
712
4,204
6,450
2,753
923
1,777
4,673
77,427
0
L
7,008
5,255
0
1,738
10,123
2,845
0
1,098
9,025
0
37,745
L
Camazotz
LocoKrunch24
Camazotz
1,931
865
0
4,606
11,158
2,903
0
2,823
8,335
0
38,438
W
Arachne
MattersKnot
Arachne
6,209
4,350
0
4,906
8,102
3,765
162
619
7,483
0
65,681
L
3,320
571
0
1,413
9,098
3,205
0
2,880
6,218
59,783
0
W
Hou Yi
10,353
5,790
0
3,333
10,380
3,219
2,485
1,143
9,237
0
49,719
L
3,425
629
899
1,017
7,925
4,248
0
2,835
5,090
19,378
0
W
2,937
202
0
1,438
7,821
5,205
560
2,078
5,743
24,344
0
L
King Arthur
Wip3MyAsi
King Arthur
7,267
997
0
1,402
13,262
8,491
0
629
12,633
0
54,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,980
Gold Earned
46,707
422
Minions Killed
489
0
Camps Cleared
0
1,381,992
Distance Traveled
1,563,915
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,290
581
104
7
0
296,881
0
W
Ra
10,033
627
155
10
0
344,503
3
L
Rama
7,290
456
68
4
0
251,245
0
L
Camazotz
6,967
435
78
5
0
322,993
0
W
Arachne
9,921
620
123
8
0
366,266
7
L
Scylla
7,845
490
126
8
0
270,911
4
W
Hou Yi
8,800
550
69
4
0
262,915
5
L
Yemoja
7,041
440
31
2
0
267,584
0
W
Ymir
8,663
541
38
2
0
293,350
2
L
King Arthur
7,837
490
119
7
0
269,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role