Player Matchup

Bakasura
Bakasura
GimmieDemToes69
Bakasura
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
RagetheKid
Eset
Level 103
God Stats
3W - 5L
1,564 SR
Queue Stats
313W - 289L
1,542 Elo+
Party 1
Bellona
Bellona
grandmasmilkers
Bellona
Level 22
God Stats
2W - 1L
1,673 SR
Queue Stats
59W - 50L
1,545 Elo+
Party 1
Cupid
Cupid
nachos413
Cupid
Level 119
God Stats
7W - 3L
1,776 SR
Queue Stats
174W - 144L
1,535 Elo+
Party 2
Khepri
Khepri
xolb
Khepri
Level 18
God Stats
11W - 13L
1,488 SR
Queue Stats
39W - 37L
1,488 Elo+
Party 2
Team Averages
Level 77
1,600 SR
1,522 Elo+

VS

Team Averages
Level 59
1,591 SR
1,507 Elo+
Kuzenbo
Kuzenbo
DarkarMPV
Kuzenbo
Level 40
God Stats
14W - 21L
1,483 SR
Queue Stats
93W - 108L
1,498 Elo+
Party 4
Cupid
Cupid
MPCAPI9LB
Cupid
Level 65
God Stats
1W - 9L
1,355 SR
Queue Stats
65W - 84L
1,430 Elo+
Party 4
Scylla
Scylla
Maarrc
Scylla
Level 87
God Stats
10W - 7L
1,609 SR
Queue Stats
110W - 107L
1,547 Elo+
Party 3
Skadi
Skadi
aasfaiusnjs
Skadi
Level 18
God Stats
7W - 5L
1,890 SR
Queue Stats
15W - 15L
1,541 Elo+
Party 3
Chaac
Chaac
orP melliK
Chaac
Level 87
God Stats
8W - 9L
1,617 SR
Queue Stats
180W - 191L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
7 / 2 / 5
11,078
583
7,453
17,035
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 1 / 7
10,060
529
9,672
14,081
5,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 0 / 1
11,613
611
8,774
7,472
7,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
nachos413
Cupid
18
11 / 2 / 8
11,520
606
18,758
14,929
7,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
xolb
Khepri
15
4 / 4 / 12
9,860
519
5,374
10,400
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarkarMPV
Kuzenbo
11
2 / 7 / 2
7,061
372
6,972
16,945
10,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
MPCAPI9LB
Cupid
12
1 / 11 / 5
7,756
408
7,721
16,092
4,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Scylla
Maarrc
Scylla
16
3 / 2 / 1
9,054
477
11,190
7,238
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 6 / 3
8,746
460
8,901
13,588
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
15
0 / 3 / 0
8,507
448
3,029
12,724
9,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
29
Kills
9
9
Deaths
29
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DarkarMPV
Kuzenbo
2
7
2
0.43
W
Bakasura
7
2
5
4.75
L
Cupid
MPCAPI9LB
Cupid
1
11
5
0.32
L
Scylla
Maarrc
Scylla
3
2
1
1.75
W
3
1
7
6.5
L
3
6
3
0.75
W
4
0
1
4.5
W
Cupid
nachos413
Cupid
11
2
8
7.5
L
Chaac
0
3
0
0
W
Khepri
xolb
Khepri
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,031
Damage
37,813
63,917
Taken
66,587
35,248
Mitigated
31,742
26,322
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DarkarMPV
Kuzenbo
6,972
2,615
525
1,649
16,945
10,601
86
3,153
13,652
25,207
0
W
Bakasura
7,453
5,769
0
9,002
17,035
7,887
167
2,863
14,008
0
82,460
L
Cupid
MPCAPI9LB
Cupid
7,721
2,904
230
2,476
16,092
4,547
424
3,819
11,772
0
37,512
L
Scylla
Maarrc
Scylla
11,190
1,254
0
1,733
7,238
2,304
816
3,205
3,706
58,511
0
W
9,672
172
543
5,028
14,081
5,642
157
5,492
8,171
58,223
0
L
8,901
3,843
0
265
13,588
4,315
0
4,083
8,874
0
53,872
W
8,774
2,871
0
2,276
7,472
7,537
680
0
7,472
0
74,102
W
Cupid
nachos413
Cupid
18,758
12,498
302
7,252
14,929
7,065
440
4,524
10,325
0
88,171
L
Chaac
3,029
739
0
4,814
12,724
9,975
396
0
12,478
0
54,561
W
Khepri
xolb
Khepri
5,374
476
0
1,919
10,400
7,117
0
4,497
5,779
24,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,131
Gold Earned
41,124
582
Minions Killed
390
0
Camps Cleared
0
1,869,953
Distance Traveled
1,732,133
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,061
372
26
1
0
373,341
2
W
Bakasura
11,078
583
140
7
0
360,684
7
L
Cupid
7,756
408
56
3
0
319,569
2
L
Scylla
9,054
477
121
6
0
353,848
10
W
Eset
10,060
529
117
6
0
391,485
2
L
Skadi
8,746
460
84
4
0
332,844
9
W
Bellona
11,613
611
169
9
0
406,785
3
W
Cupid
11,520
606
126
7
0
349,033
4
L
Chaac
8,507
448
103
5
0
352,531
12
W
Khepri
9,860
519
30
2
0
361,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role