Player Matchup

Jing Wei
Jing Wei
Cabrenor
Jing Wei
Level 14
God Stats
2W - 1L
1,713 SR
Queue Stats
6W - 8L
1,334 Elo+
Solo
Apollo
Apollo
FIFwinZ
Apollo
Level 19
God Stats
13W - 20L
1,039 SR
Queue Stats
14W - 20L
808 Elo+
Solo
Neith
Neith
Huanng2k
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
TTMPABI
Thanatos
Level 18
God Stats
10W - 6L
1,670 SR
Queue Stats
56W - 52L
1,437 Elo+
Party 2
Artemis
Artemis
Tunel_vital2
Artemis
Level 20
God Stats
0W - 4L
1,268 SR
Queue Stats
152W - 249L
1,203 Elo+
Solo
Team Averages
Level 14
1,438 SR
1,256 Elo+

VS

Team Averages
Level 24
1,493 SR
1,355 Elo+
Chang'e
Chang'e
EAVM
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 36L
1,361 Elo+
Solo
Pele
Pele
Mercxriie_
Pele
Level 16
God Stats
55W - 55L
1,496 SR
Queue Stats
145W - 175L
1,332 Elo+
Solo
Neith
Neith
NoisyCheetah336
Neith
Level 30
God Stats
36W - 32L
1,469 SR
Queue Stats
57W - 54L
1,302 Elo+
Solo
Hades
Hades
Vordivask
Hades
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
136W - 129L
1,441 Elo+
Party 1
Discordia
Discordia
unknownpit
Discordia
Level 24
God Stats
22W - 20L
1,502 SR
Queue Stats
152W - 166L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cabrenor
Jing Wei
13
3 / 12 / 5
8,869
422
9,684
20,056
8,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
FIFwinZ
Apollo
13
1 / 14 / 5
8,313
396
3,527
18,944
6,366
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Huanng2k
Neith
17
10 / 6 / 6
11,628
554
14,089
11,971
4,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
TTMPABI
Thanatos
16
6 / 8 / 6
10,182
485
7,837
18,377
7,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Tunel_vital2
Artemis
11
1 / 18 / 3
7,301
348
3,847
18,544
5,847
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EAVM
Chang'e
18
10 / 4 / 18
12,372
589
12,079
17,309
6,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
15 / 4 / 14
12,000
571
16,292
12,582
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
2 / 11 / 8
10,538
502
5,570
12,835
5,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
Vordivask
Hades
16
14 / 2 / 17
11,978
570
12,551
13,389
6,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
unknownpit
Discordia
19
16 / 2 / 18
13,676
651
23,941
9,369
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
132
21
Kills
57
58
Deaths
23
25
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Cabrenor
Jing Wei
3
12
5
0.46
W
Chang'e
EAVM
Chang'e
10
4
18
4.75
L
Apollo
FIFwinZ
Apollo
1
14
5
0.25
L
Neith
Huanng2k
Neith
10
6
6
2.17
W
15
4
14
5.5
W
2
11
8
0.55
L
Thanatos
TTMPABI
Thanatos
6
8
6
1.13
L
Artemis
Tunel_vital2
Artemis
1
18
3
0.14
W
Hades
Vordivask
Hades
14
2
17
11.25
W
Discordia
unknownpit
Discordia
16
2
18
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,984
Damage
70,433
87,892
Taken
65,484
32,440
Mitigated
26,269
17,895
Healing
20,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Cabrenor
Jing Wei
9,684
6,588
0
1,932
20,056
8,540
1,225
10,300
9,580
0
45,370
W
Chang'e
EAVM
Chang'e
12,079
1,041
2,299
9,128
17,309
6,818
1,732
0
17,309
50,734
0
L
Apollo
FIFwinZ
Apollo
3,527
2,404
258
2,805
18,944
6,366
690
11,359
7,127
0
41,180
L
Neith
Huanng2k
Neith
14,089
5,397
0
2,385
11,971
4,580
990
6,261
5,508
0
39,687
W
16,292
3,253
0
556
12,582
3,951
746
0
12,421
0
35,373
W
5,570
2,263
0
848
12,835
5,121
6,040
0
12,835
0
48,175
L
Thanatos
TTMPABI
Thanatos
7,837
1,294
0
10,265
18,377
7,107
0
8,306
9,953
0
63,731
L
Artemis
Tunel_vital2
Artemis
3,847
1,268
0
250
18,544
5,847
122
11,049
7,153
0
13,953
W
Hades
Vordivask
Hades
12,551
1,677
133
5,189
13,389
6,785
4,725
0
13,389
31,913
0
W
Discordia
unknownpit
Discordia
23,941
921
0
2,215
9,369
3,594
3,865
0
9,369
87,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,293
Gold Earned
60,564
325
Minions Killed
413
0
Camps Cleared
0
1,599,632
Distance Traveled
1,886,088
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,869
422
77
4
0
340,588
1
W
Chang'e
12,372
589
78
4
0
375,432
2
L
Apollo
8,313
396
68
3
0
273,636
3
L
Neith
11,628
554
58
3
0
368,718
1
W
Pele
12,000
571
43
2
0
452,988
0
W
Neith
10,538
502
90
4
0
281,217
7
L
Thanatos
10,182
485
102
5
0
387,119
0
L
Artemis
7,301
348
20
1
0
229,571
0
W
Hades
11,978
570
46
2
0
374,385
0
W
Discordia
13,676
651
156
7
0
402,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role