Player Matchup

Geb
Geb
Big King Vic
Geb
Level 149
God Stats
5W - 4L
1,644 SR
Queue Stats
36W - 11L
1,787 Elo+
Party 2
Sun Wukong
Sun Wukong
Mighty Agent C
Sun Wukong
Level 125
God Stats
0W - 1L
1,727 SR
Queue Stats
126W - 81L
1,689 Elo+
Party 2
Yemoja
Yemoja
Novatorious
Yemoja
Level 95
God Stats
3W - 3L
1,629 SR
Queue Stats
109W - 107L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Vitamu
Danzaburou
Level 27
God Stats
48W - 30L
1,644 SR
Queue Stats
137W - 79L
1,590 Elo+
Party 2
Loki
Loki
iSkrrtt
Loki
Level 27
God Stats
1W - 5L
1,375 SR
Queue Stats
167W - 93L
1,635 Elo+
Party 2
Team Averages
Level 85
1,604 SR
1,642 Elo+

VS

Team Averages
Level 92
1,424 SR
1,574 Elo+
Ravana
Ravana
HxC_Harris
Ravana
Level 150
God Stats
1W - 0L
1,271 SR
Queue Stats
10W - 8L
1,610 Elo+
Party 1
Kukulkan
Kukulkan
ItZ PiNkZz
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,595 Elo+
Party 1
Cabrakan
Cabrakan
MuslimRat28-1
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,681 Elo+
Party 1
Heimdallr
Heimdallr
Scrimbim
Heimdallr
Level 126
God Stats
4W - 6L
1,241 SR
Queue Stats
263W - 269L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
Silliies
Cu Chulainn
Level 141
God Stats
4W - 2L
1,607 SR
Queue Stats
134W - 102L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 9
17,104
1,222
27,183
22,177
12,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Mighty Agent C
Sun Wukong
20
3 / 6 / 24
13,739
981
17,790
27,244
34,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
20
3 / 7 / 28
15,174
1,084
9,913
21,670
25,261
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Vitamu
Danzaburou
20
7 / 17 / 21
15,631
1,117
30,775
34,751
16,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
iSkrrtt
Loki
20
7 / 10 / 16
15,080
1,077
18,387
23,873
11,006
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HxC_Harris
Ravana
20
12 / 9 / 21
16,112
1,151
17,732
20,167
15,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
ItZ PiNkZz
Kukulkan
20
6 / 9 / 17
14,097
1,007
11,584
16,932
8,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
MuslimRat28-1
Cabrakan
20
7 / 7 / 27
14,703
1,050
27,496
31,348
48,811
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Scrimbim
Heimdallr
20
2 / 2 / 20
13,801
986
22,361
11,506
5,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Silliies
Cu Chulainn
20
15 / 8 / 23
16,836
1,203
42,157
33,327
33,828
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
150
35
Kills
42
42
Deaths
35
98
Assists
108
Player
Kills
Deaths
Assists
KDA
L
15
2
9
9.75
W
Ravana
HxC_Harris
Ravana
12
9
21
2.5
W
Kukulkan
ItZ PiNkZz
Kukulkan
6
9
17
1.61
L
Sun Wukong
Mighty Agent C
Sun Wukong
3
6
24
2.5
W
Cabrakan
MuslimRat28-1
Cabrakan
7
7
27
2.93
L
Yemoja
3
7
28
2.43
W
Heimdallr
Scrimbim
Heimdallr
2
2
20
6
W
Cu Chulainn
Silliies
Cu Chulainn
15
8
23
3.31
L
Danzaburou
Vitamu
Danzaburou
7
17
21
1.03
L
Loki
iSkrrtt
Loki
7
10
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,048
Damage
121,330
129,715
Taken
113,280
100,108
Mitigated
112,123
22,959
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,183
3,494
964
4,184
22,177
12,342
0
6,320
15,761
66,829
0
W
Ravana
HxC_Harris
Ravana
17,732
4,715
0
1,062
20,167
15,742
0
8,474
11,693
0
26,677
W
Kukulkan
ItZ PiNkZz
Kukulkan
11,584
1,820
0
83
16,932
8,035
0
6,580
10,352
29,263
0
L
Sun Wukong
Mighty Agent C
Sun Wukong
17,790
2,824
0
4,264
27,244
34,602
0
7,589
19,330
992
28,851
W
Cabrakan
MuslimRat28-1
Cabrakan
27,496
3,368
0
1,504
31,348
48,811
0
9,579
21,769
42,824
0
L
Yemoja
9,913
3,229
6,947
1,474
21,670
25,261
0
8,060
13,442
24,325
0
W
Heimdallr
Scrimbim
Heimdallr
22,361
10,496
0
3,465
11,506
5,707
0
5,255
6,251
0
69,040
W
Cu Chulainn
Silliies
Cu Chulainn
42,157
7,297
0
7,571
33,327
33,828
0
7,588
25,739
7,199
60,531
L
Danzaburou
Vitamu
Danzaburou
30,775
14,424
0
4,205
34,751
16,897
0
11,859
22,513
0
56,697
L
Loki
iSkrrtt
Loki
18,387
5,561
0
921
23,873
11,006
0
8,708
14,913
0
47,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,728
Gold Earned
75,549
255
Minions Killed
250
8
Camps Cleared
5
1,414,222
Distance Traveled
1,198,922
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
17,104
1,222
94
7
3
321,478
0
W
Ravana
16,112
1,151
17
1
0
236,420
0
W
Kukulkan
14,097
1,007
32
2
0
227,899
0
L
Sun Wukong
13,739
981
26
2
2
353,133
0
W
Cabrakan
14,703
1,050
25
2
2
243,317
0
L
Yemoja
15,174
1,084
15
1
0
229,007
0
W
Heimdallr
13,801
986
114
8
1
238,592
0
W
Cu Chulainn
16,836
1,203
62
4
2
252,694
0
L
Danzaburou
15,631
1,117
63
5
2
227,419
3
L
Loki
15,080
1,077
57
4
1
283,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role