Player Matchup

Tiamat
Tiamat
Arcaelus
Tiamat
Level 109
God Stats
0W - 1L
1,348 SR
Queue Stats
23W - 16L
1,582 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DarthGlasya
Ah Muzen Cab
Level 124
God Stats
0W - 2L
1,738 SR
Queue Stats
7W - 12L
1,493 Elo+
Party 1
Achilles
Achilles
StonedEagle
Achilles
Level 84
God Stats
0W - 2L
1,061 SR
Queue Stats
14W - 6L
1,633 Elo+
Party 1
Team Averages
Level 106
1,383 SR
1,569 Elo+

VS

Team Averages
Level 78
1,707 SR
1,592 Elo+
Heimdallr
Heimdallr
Izzy2589
Heimdallr
Level 118
God Stats
5W - 3L
1,699 SR
Queue Stats
427W - 307L
1,625 Elo+
Party 2
Gilgamesh
Gilgamesh
Luften
Gilgamesh
Level 68
God Stats
8W - 3L
1,922 SR
Queue Stats
358W - 249L
1,650 Elo+
Party 2
Chang'e
Chang'e
dellion
Chang'e
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arcaelus
Tiamat
13
3 / 3 / 3
9,122
652
10,153
8,506
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
DarthGlasya
Ah Muzen Cab
11
1 / 6 / 5
8,427
602
9,833
10,564
3,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
StonedEagle
Achilles
11
1 / 5 / 3
8,676
620
4,977
13,422
14,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Izzy2589
Heimdallr
14
6 / 2 / 8
10,736
767
12,186
10,228
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Luften
Gilgamesh
13
2 / 1 / 11
9,360
669
5,614
10,399
8,056
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
dellion
Chang'e
14
6 / 3 / 8
10,284
735
8,884
12,317
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
5
Kills
14
14
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Arcaelus
Tiamat
3
3
3
1.5
L
Ah Muzen Cab
DarthGlasya
Ah Muzen Cab
1
6
5
0.58
W
Heimdallr
Izzy2589
Heimdallr
6
2
8
5
W
Gilgamesh
Luften
Gilgamesh
2
1
11
7.5
L
Achilles
StonedEagle
Achilles
1
5
3
0.5
W
Chang'e
dellion
Chang'e
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,963
Damage
26,684
32,492
Taken
32,944
23,317
Mitigated
16,415
6,632
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Arcaelus
Tiamat
10,153
530
708
2,518
8,506
5,812
0
1,648
6,855
39,870
0
L
Ah Muzen Cab
DarthGlasya
Ah Muzen Cab
9,833
2,921
417
1,357
10,564
3,389
0
4,151
6,413
0
34,411
W
Heimdallr
Izzy2589
Heimdallr
12,186
5,471
0
1,843
10,228
3,888
1,754
2,783
7,445
0
58,409
W
Gilgamesh
Luften
Gilgamesh
5,614
1,446
2,067
2,009
10,399
8,056
658
3,396
7,003
0
22,647
L
Achilles
StonedEagle
Achilles
4,977
715
0
1,632
13,422
14,116
0
3,133
10,289
0
19,630
W
Chang'e
dellion
Chang'e
8,884
545
3,880
5,101
12,317
4,471
1,034
4,070
8,247
43,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,225
Gold Earned
30,380
127
Minions Killed
229
0
Camps Cleared
0
757,093
Distance Traveled
773,375
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,122
652
55
4
0
275,931
2
L
Ah Muzen Cab
8,427
602
44
3
0
224,525
6
W
Heimdallr
10,736
767
113
8
0
249,448
6
W
Gilgamesh
9,360
669
40
3
0
282,540
2
L
Achilles
8,676
620
28
2
0
256,637
6
W
Chang'e
10,284
735
76
5
0
241,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role