Player Matchup

Cerberus
Cerberus
PopcornColoneI
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,651 Elo+
Party 1
Izanami
Izanami
thedrunkenwhale
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 19L
1,593 Elo+
Party 1
Baba Yaga
Baba Yaga
vViralVirusv
Baba Yaga
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 13L
1,651 Elo+
Party 1
Team Averages
Level 9
1,500 SR
1,632 Elo+

VS

Team Averages
Level 62
1,627 SR
1,565 Elo+
Hel
Hel
BlackWolfBJN
Hel
Level 103
God Stats
10W - 3L
1,899 SR
Queue Stats
228W - 199L
1,558 Elo+
Party 2
Neith
Neith
Froze457
Neith
Level 4
God Stats
1W - 1L
1,487 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Hercules
Hercules
VixaJr
Hercules
Level 80
God Stats
14W - 23L
1,495 SR
Queue Stats
387W - 420L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
7 / 7 / 9
12,735
749
19,911
27,221
30,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 4 / 7
11,981
705
16,191
11,353
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
vViralVirusv
Baba Yaga
16
4 / 2 / 7
11,427
672
16,583
6,564
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 5
11,649
685
10,025
19,833
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Froze457
Neith
14
3 / 6 / 8
10,620
625
10,489
14,791
4,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
VixaJr
Hercules
14
4 / 4 / 6
10,462
615
11,360
28,362
20,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
16
Kills
12
13
Deaths
16
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
L
Neith
Froze457
Neith
3
6
8
1.17
W
Cerberus
7
7
9
1.64
L
Hercules
VixaJr
Hercules
4
4
6
1.75
W
5
4
7
2.13
W
Baba Yaga
vViralVirusv
Baba Yaga
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,685
Damage
31,874
45,138
Taken
62,986
38,449
Mitigated
30,267
15,404
Healing
30,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,025
724
8,947
9,242
19,833
5,058
704
13,300
6,047
55,892
0
L
Neith
Froze457
Neith
10,489
6,282
0
826
14,791
4,272
769
9,233
5,100
0
36,412
W
Cerberus
19,911
1,412
0
10,838
27,221
30,832
173
5,522
21,099
47,673
0
L
Hercules
VixaJr
Hercules
11,360
5,089
0
11,145
28,362
20,937
388
12,611
15,289
0
35,038
W
16,191
7,953
0
2,792
11,353
4,354
2,052
2,426
8,877
0
85,579
W
Baba Yaga
vViralVirusv
Baba Yaga
16,583
97
0
1,774
6,564
3,263
775
2,135
4,379
50,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,143
Gold Earned
32,731
246
Minions Killed
198
0
Camps Cleared
0
823,260
Distance Traveled
816,310
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,649
685
74
4
0
291,864
3
L
Neith
10,620
625
71
4
0
228,511
0
W
Cerberus
12,735
749
74
4
0
283,366
0
L
Hercules
10,462
615
53
3
0
295,935
2
W
Izanami
11,981
705
99
6
0
235,762
4
W
Baba Yaga
11,427
672
73
4
0
304,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role