Player Matchup

Cthulhu
Cthulhu
Hannibalfood889
Cthulhu
Level 4
God Stats
3W - 0L
1,593 SR
Queue Stats
13W - 2L
1,667 Elo+
Party 2
Osiris
Osiris
JeffyDvsDayZ
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,667 Elo+
Party 2
Zeus
Zeus
SwollenLNut
Zeus
Level 4
God Stats
4W - 0L
2,015 SR
Queue Stats
4W - 1L
1,667 Elo+
Party 2
Baron Samedi
Baron Samedi
jayhasfleas
Baron Samedi
Level 29
God Stats
29W - 23L
1,535 SR
Queue Stats
348W - 377L
1,506 Elo+
Solo
Neith
Neith
zabuzakk
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 43L
1,566 Elo+
Solo
Team Averages
Level 9
1,628 SR
1,615 Elo+

VS

Team Averages
Level 14
1,516 SR
1,489 Elo+
Merlin
Merlin
FentanylFloyd69
Merlin
Level 26
God Stats
725W - 342L
1,828 SR
Queue Stats
836W - 429L
1,772 Elo+
Solo
Ymir
Ymir
RedDemonMeli
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
RoyalPrey99
Medusa
Level 26
God Stats
25W - 19L
1,636 SR
Queue Stats
25W - 20L
1,456 Elo+
Solo
Set
Set
mugman8
Set
Level 6
God Stats
0W - 5L
1,114 SR
Queue Stats
5W - 16L
1,216 Elo+
Solo
Nemesis
Nemesis
skyehigh1218
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 29
13,004
1,300
17,458
16,771
10,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
20
16 / 6 / 24
13,879
1,388
21,391
17,970
13,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
14 / 3 / 20
13,670
1,367
23,390
7,286
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
jayhasfleas
Baron Samedi
17
4 / 7 / 17
10,827
1,083
6,466
11,440
4,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
zabuzakk
Neith
18
5 / 0 / 21
11,669
1,167
17,390
4,728
1,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 6 / 7
13,837
1,384
19,816
15,161
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 9 / 12
10,913
1,091
12,646
25,592
14,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
16
2 / 8 / 10
10,252
1,025
10,851
17,777
5,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
16
1 / 9 / 6
9,760
976
1,070
12,393
4,786
Nemesis
skyehigh1218
Nemesis
16
3 / 14 / 6
10,505
1,051
6,352
22,842
8,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
61
46
Kills
20
20
Deaths
46
111
Assists
41
Player
Kills
Deaths
Assists
KDA
L
11
6
7
2.42
W
7
4
29
5.38
W
Osiris
16
6
24
4.67
L
3
9
12
1
L
Medusa
2
8
10
0.88
W
14
3
20
8
W
Baron Samedi
jayhasfleas
Baron Samedi
4
7
17
1.79
L
Set
1
9
6
0.44
L
Nemesis
skyehigh1218
Nemesis
3
14
6
0.43
W
Neith
zabuzakk
Neith
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,095
Damage
50,735
58,195
Taken
93,765
31,444
Mitigated
39,996
10,150
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,816
549
110
1,063
15,161
6,227
0
5,236
9,870
55,129
0
W
17,458
280
1,456
3,680
16,771
10,025
0
6,552
10,045
35,449
0
W
Osiris
21,391
7,563
0
1,070
17,970
13,137
0
8,637
9,262
0
31,196
L
12,646
2,929
0
1,221
25,592
14,731
0
9,403
15,976
22,378
0
L
Medusa
10,851
5,141
0
2,505
17,777
5,432
0
11,565
5,822
0
38,075
W
23,390
825
0
416
7,286
2,452
0
5,193
1,987
37,089
0
W
Baron Samedi
jayhasfleas
Baron Samedi
6,466
318
918
911
11,440
4,075
0
8,902
2,298
20,709
0
L
Set
1,070
116
0
0
12,393
4,786
0
6,044
6,165
0
16,109
L
Nemesis
skyehigh1218
Nemesis
6,352
2,759
0
0
22,842
8,820
0
13,926
8,618
0
16,240
W
Neith
zabuzakk
Neith
17,390
6,582
0
1,699
4,728
1,755
0
2,565
2,141
0
46,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,049
Gold Earned
55,267
215
Minions Killed
185
7
Camps Cleared
8
924,113
Distance Traveled
904,728
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,837
1,384
74
7
1
194,810
2
W
Cthulhu
13,004
1,300
55
6
1
201,006
0
W
Osiris
13,879
1,388
27
3
2
204,368
0
L
Ymir
10,913
1,091
20
2
1
186,052
0
L
Medusa
10,252
1,025
51
5
2
187,202
0
W
Zeus
13,670
1,367
32
3
0
178,839
0
W
Baron Samedi
10,827
1,083
29
3
0
150,162
1
L
Set
9,760
976
16
2
4
156,051
1
L
Nemesis
10,505
1,051
24
2
0
180,613
0
W
Neith
11,669
1,167
72
7
4
189,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role