Player Matchup

Serqet
Serqet
Boopyrie
Serqet
Level 26
God Stats
8W - 17L
1,294 SR
Queue Stats
215W - 270L
1,336 Elo+
Party 3
Sol
Sol
Jokerlover13
Sol
Level 28
God Stats
64W - 63L
1,495 SR
Queue Stats
231W - 308L
1,308 Elo+
Party 3
Sun Wukong
Sun Wukong
JustAFriendlyBot
Sun Wukong
Level 5
God Stats
3W - 1L
1,798 SR
Queue Stats
15W - 6L
1,526 Elo+
Party 2
Cupid
Cupid
denson2422
Cupid
Level 57
God Stats
33W - 27L
1,564 SR
Queue Stats
134W - 147L
1,493 Elo+
Party 2
Cerberus
Cerberus
sleepytown
Cerberus
Level 23
God Stats
20W - 26L
1,517 SR
Queue Stats
139W - 183L
1,423 Elo+
Solo
Team Averages
Level 28
1,534 SR
1,417 Elo+

VS

Team Averages
Level 19
1,523 SR
1,416 Elo+
Amaterasu
Amaterasu
Astrovol
Amaterasu
Level 7
God Stats
9W - 11L
1,500 SR
Queue Stats
33W - 37L
1,305 Elo+
Party 1
Thor
Thor
DellFian
Thor
Level 11
God Stats
5W - 8L
1,595 SR
Queue Stats
424W - 406L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
Despiteous
Nu Wa
Level 29
God Stats
7W - 3L
1,768 SR
Queue Stats
209W - 136L
1,702 Elo+
Solo
Kukulkan
Kukulkan
DetroitPLF
Kukulkan
Level 22
God Stats
51W - 68L
1,374 SR
Queue Stats
92W - 112L
1,314 Elo+
Solo
Cthulhu
Cthulhu
nixollas
Cthulhu
Level 26
God Stats
38W - 45L
1,377 SR
Queue Stats
100W - 122L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Boopyrie
Serqet
17
7 / 3 / 6
11,552
578
5,600
11,538
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
7 / 0 / 5
11,915
596
8,335
12,436
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
JustAFriendlyBot
Sun Wukong
20
10 / 0 / 7
13,007
650
15,147
12,556
11,597
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
18
6 / 1 / 3
11,186
559
9,849
12,446
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
sleepytown
Cerberus
14
2 / 5 / 11
10,134
507
4,987
12,962
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Astrovol
Amaterasu
14
2 / 9 / 0
8,559
428
3,445
15,071
6,006
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
13
2 / 8 / 1
8,045
402
6,006
16,351
9,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nu Wa
9
3 / 1 / 1
7,121
356
5,103
4,231
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
DetroitPLF
Kukulkan
9
0 / 7 / 0
6,716
336
2,457
7,785
2,385
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
nixollas
Cthulhu
13
2 / 8 / 1
8,424
421
9,190
19,070
8,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
32
Kills
9
9
Deaths
33
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Astrovol
Amaterasu
2
9
0
0.22
W
Serqet
Boopyrie
Serqet
7
3
6
3.33
L
Thor
2
8
1
0.31
L
Nu Wa
3
1
1
3.5
L
Kukulkan
DetroitPLF
Kukulkan
0
7
0
0
W
7
0
5
9.5
W
Sun Wukong
JustAFriendlyBot
Sun Wukong
10
0
7
13.5
W
Cupid
6
1
3
7.5
L
Cthulhu
nixollas
Cthulhu
2
8
1
0.31
W
Cerberus
sleepytown
Cerberus
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,918
Damage
26,201
61,938
Taken
62,508
35,142
Mitigated
27,742
17,486
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Astrovol
Amaterasu
3,445
976
0
3,276
15,071
6,006
0
1,653
13,091
0
26,788
W
Serqet
Boopyrie
Serqet
5,600
2,828
0
630
11,538
4,624
1,300
2,341
9,147
0
67,665
L
Thor
6,006
781
0
2,864
16,351
9,467
0
3,468
12,773
0
47,035
L
Nu Wa
5,103
1,499
0
2,218
4,231
917
0
597
3,634
31,723
0
L
Kukulkan
DetroitPLF
Kukulkan
2,457
439
0
1,154
7,785
2,385
0
3,515
3,772
23,849
0
W
8,335
1,763
0
6,230
12,436
4,685
5,991
3,772
8,518
67,200
0
W
Sun Wukong
JustAFriendlyBot
Sun Wukong
15,147
2,911
0
1,873
12,556
11,597
1,564
1,641
10,815
0
99,186
W
Cupid
9,849
6,573
0
6,508
12,446
4,967
4,264
3,449
8,822
0
78,607
L
Cthulhu
nixollas
Cthulhu
9,190
255
77
1,074
19,070
8,967
0
3,529
14,947
37,989
0
W
Cerberus
sleepytown
Cerberus
4,987
366
0
2,245
12,962
9,269
437
4,972
7,840
24,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,794
Gold Earned
38,865
581
Minions Killed
290
0
Camps Cleared
0
1,830,807
Distance Traveled
1,420,137
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,559
428
48
2
0
332,980
5
W
Serqet
11,552
578
112
6
0
408,021
0
L
Thor
8,045
402
81
4
0
367,000
4
L
Nu Wa
7,121
356
56
3
0
144,904
2
L
Kukulkan
6,716
336
42
2
0
209,043
0
W
Sol
11,915
596
121
6
0
385,497
4
W
Sun Wukong
13,007
650
175
9
0
366,847
1
W
Cupid
11,186
559
127
6
0
297,090
0
L
Cthulhu
8,424
421
63
3
0
366,210
1
W
Cerberus
10,134
507
46
2
0
373,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role