Player Matchup

Cabrakan
Cabrakan
Gerald2000
Cabrakan
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
319W - 300L
1,421 Elo+
Solo
Merlin
Merlin
Jessy-722
Merlin
Level 156
God Stats
5W - 3L
1,562 SR
Queue Stats
95W - 97L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
VoorheezJ13
Danzaburou
Level 160
God Stats
7W - 4L
1,526 SR
Queue Stats
112W - 116L
1,466 Elo+
Party 1
Pele
Pele
trinitydeval
Pele
Level 88
God Stats
6W - 4L
1,629 SR
Queue Stats
127W - 123L
1,524 Elo+
Solo
Izanami
Izanami
xTAYLORxDAIZYx
Izanami
Level 128
God Stats
7W - 7L
1,399 SR
Queue Stats
197W - 198L
1,447 Elo+
Solo
Team Averages
Level 130
1,523 SR
1,462 Elo+

VS

Team Averages
Level 105
1,470 SR
1,489 Elo+
Athena
Athena
ApolloLegend561
Athena
Level 115
God Stats
0W - 2L
1,214 SR
Queue Stats
33W - 28L
1,458 Elo+
Party 2
Thanatos
Thanatos
BLUEfiveone
Thanatos
Level 86
God Stats
20W - 17L
1,474 SR
Queue Stats
59W - 60L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
Starzhai
Baron Samedi
Level 124
God Stats
13W - 7L
1,656 SR
Queue Stats
181W - 186L
1,603 Elo+
Party 2
Chernobog
Chernobog
Trixkz
Chernobog
Level 86
God Stats
1W - 2L
1,540 SR
Queue Stats
34W - 34L
1,479 Elo+
Solo
Agni
Agni
Valendio
Agni
Level 116
God Stats
0W - 1L
1,468 SR
Queue Stats
167W - 173L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gerald2000
Cabrakan
11
2 / 0 / 7
7,525
538
5,715
11,849
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Jessy-722
Merlin
13
2 / 1 / 3
7,669
548
6,499
7,728
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
VoorheezJ13
Danzaburou
13
2 / 0 / 4
7,830
559
4,218
3,738
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
7 / 2 / 1
7,927
566
6,281
8,020
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 2 / 3
7,879
563
3,134
7,840
3,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,742
410
2,599
11,516
4,191
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
BLUEfiveone
Thanatos
11
3 / 5 / 0
6,658
476
4,048
9,633
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Starzhai
Baron Samedi
13
1 / 1 / 1
6,993
500
5,993
7,525
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Trixkz
Chernobog
12
0 / 1 / 0
6,805
486
4,232
5,909
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
13
0 / 1 / 3
7,505
536
6,051
7,091
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
5
5
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Thanatos
BLUEfiveone
Thanatos
3
5
0
0.6
W
Cabrakan
Gerald2000
Cabrakan
2
0
7
5.5
W
Merlin
Jessy-722
Merlin
2
1
3
3.5
L
Baron Samedi
Starzhai
Baron Samedi
1
1
1
1.5
L
Chernobog
Trixkz
Chernobog
0
1
0
0
L
Agni
0
1
3
1.5
W
Danzaburou
VoorheezJ13
Danzaburou
2
0
4
4
W
7
2
1
3.75
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,847
Damage
22,923
39,175
Taken
41,674
17,252
Mitigated
15,153
13,535
Healing
15,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,599
1,004
0
2,971
11,516
4,191
0
4,241
7,275
14,706
0
L
Thanatos
BLUEfiveone
Thanatos
4,048
1,117
0
5,557
9,633
3,425
0
2,547
7,086
0
28,731
W
Cabrakan
Gerald2000
Cabrakan
5,715
1,287
0
3,380
11,849
8,029
0
2,300
9,467
30,509
0
W
Merlin
Jessy-722
Merlin
6,499
624
270
3,355
7,728
2,343
0
3,727
3,767
45,107
0
L
Baron Samedi
Starzhai
Baron Samedi
5,993
415
0
2,958
7,525
3,326
0
470
7,055
46,263
0
L
Chernobog
Trixkz
Chernobog
4,232
2,374
0
1,957
5,909
1,876
0
1,383
4,526
0
46,924
L
Agni
6,051
526
0
1,997
7,091
2,335
0
3,573
3,518
51,791
0
W
Danzaburou
VoorheezJ13
Danzaburou
4,218
1,956
489
2,369
3,738
1,224
72
118
3,620
0
45,423
W
6,281
693
0
2,162
8,020
2,582
0
2,512
5,386
0
40,813
W
3,134
2,197
0
1,510
7,840
3,074
1,496
5,542
2,292
0
46,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,830
Gold Earned
33,703
406
Minions Killed
389
0
Camps Cleared
0
1,227,717
Distance Traveled
1,291,217
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,742
410
20
1
0
254,734
0
L
Thanatos
6,658
476
60
4
0
267,500
2
W
Cabrakan
7,525
538
35
3
0
253,685
2
W
Merlin
7,669
548
90
6
0
235,901
5
L
Baron Samedi
6,993
500
93
7
0
242,658
3
L
Chernobog
6,805
486
97
7
0
245,186
3
L
Agni
7,505
536
119
9
0
281,139
6
W
Danzaburou
7,830
559
99
7
0
227,425
4
W
Pele
7,927
566
70
5
0
306,042
4
W
Izanami
7,879
563
112
8
0
204,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role