Player Matchup

Kuzenbo
Kuzenbo
ArmaLanius
Kuzenbo
Level 102
God Stats
2W - 3L
1,360 SR
Queue Stats
109W - 80L
1,672 Elo+
Party 2
Baron Samedi
Baron Samedi
LunarSkySong99
Baron Samedi
Level 15
God Stats
5W - 2L
1,538 SR
Queue Stats
6W - 3L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
Xaphiir
Danzaburou
Level 63
God Stats
16W - 14L
1,687 SR
Queue Stats
95W - 77L
1,662 Elo+
Party 2
Team Averages
Level 60
1,528 SR
1,636 Elo+

VS

Team Averages
Level 80
1,406 SR
1,620 Elo+
Gilgamesh
Gilgamesh
MEDELLIN50
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,722 Elo+
Party 1
Nike
Nike
SirBilliam2118
Nike
Level 122
God Stats
0W - 3L
1,217 SR
Queue Stats
28W - 29L
1,417 Elo+
Party 1
He Bo
He Bo
carried2hell5
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ArmaLanius
Kuzenbo
15
7 / 3 / 13
12,080
863
11,506
22,324
26,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
LunarSkySong99
Baron Samedi
14
8 / 1 / 11
11,083
792
14,268
9,759
4,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Xaphiir
Danzaburou
14
6 / 3 / 11
11,118
794
10,571
14,953
6,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MEDELLIN50
Gilgamesh
13
2 / 7 / 4
9,302
664
13,051
16,009
9,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 8 / 6
8,684
620
7,217
16,370
12,788
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 6 / 2
10,396
743
11,702
11,981
4,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
21
Kills
7
7
Deaths
21
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ArmaLanius
Kuzenbo
7
3
13
4.5
W
Baron Samedi
LunarSkySong99
Baron Samedi
8
1
11
13.5
L
Gilgamesh
MEDELLIN50
Gilgamesh
2
7
4
0.57
L
0
8
6
0.38
W
Danzaburou
Xaphiir
Danzaburou
6
3
11
3.83
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,345
Damage
31,970
47,036
Taken
44,360
37,424
Mitigated
26,968
18,763
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ArmaLanius
Kuzenbo
11,506
4,116
0
6,169
22,324
26,865
532
5,069
17,255
27,819
0
W
Baron Samedi
LunarSkySong99
Baron Samedi
14,268
1,035
3,926
3,722
9,759
4,434
338
2,424
7,335
37,712
0
L
Gilgamesh
MEDELLIN50
Gilgamesh
13,051
2,295
0
329
16,009
9,649
0
10,274
5,735
0
40,506
L
7,217
918
816
802
16,370
12,788
78
8,252
8,118
0
28,217
W
Danzaburou
Xaphiir
Danzaburou
10,571
4,832
0
4,946
14,953
6,125
1,924
4,281
10,672
0
46,916
L
11,702
2,047
0
3,212
11,981
4,531
0
7,283
4,698
44,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
28,382
145
Minions Killed
175
0
Camps Cleared
0
802,458
Distance Traveled
696,383
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,080
863
22
2
0
275,010
3
W
Baron Samedi
11,083
792
55
4
0
262,664
1
L
Gilgamesh
9,302
664
48
3
0
246,118
1
L
Nike
8,684
620
53
4
0
242,394
3
W
Danzaburou
11,118
794
68
5
0
264,784
1
L
He Bo
10,396
743
74
5
0
207,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role