Player Matchup

Kukulkan
Kukulkan
CowTippingDwarf
Kukulkan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,527 Elo+
Party 2
Tiamat
Tiamat
ElDiabeto
Tiamat
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,422 Elo+
Party 2
Yemoja
Yemoja
HoosierNation
Yemoja
Level 142
God Stats
0W - 2L
1,300 SR
Queue Stats
56W - 47L
1,554 Elo+
Party 2
Nemesis
Nemesis
JustJoshinYa
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,568 Elo+
Party 2
Cernunnos
Cernunnos
STDrone
Cernunnos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,315 Elo+
Party 2
Team Averages
Level 100
1,460 SR
1,477 Elo+

VS

Team Averages
Level 123
1,644 SR
1,548 Elo+
Discordia
Discordia
Innominable
Discordia
Level 153
God Stats
6W - 2L
1,583 SR
Queue Stats
213W - 217L
1,521 Elo+
Party 1
Neith
Neith
LSXMaroGuy
Neith
Level 108
God Stats
9W - 11L
1,407 SR
Queue Stats
623W - 599L
1,530 Elo+
Solo
Raijin
Raijin
ODST Rookie 94
Raijin
Level 122
God Stats
2W - 1L
1,775 SR
Queue Stats
137W - 136L
1,552 Elo+
Solo
Amaterasu
Amaterasu
SlimeJohnson
Amaterasu
Level 106
God Stats
1W - 0L
1,778 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ra
Ra
issacreed2
Ra
Level 128
God Stats
2W - 0L
1,679 SR
Queue Stats
57W - 40L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
3 / 6 / 9
10,766
718
12,546
12,616
5,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
ElDiabeto
Tiamat
18
5 / 5 / 10
10,825
722
13,686
11,167
8,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
7 / 3 / 10
11,336
756
14,352
16,479
23,734
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
JustJoshinYa
Nemesis
14
0 / 7 / 9
8,749
583
4,633
12,733
6,325
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
STDrone
Cernunnos
18
3 / 6 / 7
10,190
679
7,777
14,445
6,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Innominable
Discordia
18
6 / 3 / 13
11,235
749
13,114
10,328
4,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
19
3 / 2 / 15
11,341
756
12,322
12,568
5,561
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
6 / 3 / 17
12,569
838
13,498
14,187
6,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
SlimeJohnson
Amaterasu
17
9 / 9 / 13
11,849
790
12,147
20,411
13,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 1 / 13
11,996
800
9,581
10,525
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
97
18
Kills
26
27
Deaths
18
45
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
6
9
1.25
L
Tiamat
ElDiabeto
Tiamat
5
5
10
2
L
7
3
10
4
W
Discordia
Innominable
Discordia
6
3
13
4.17
L
Nemesis
JustJoshinYa
Nemesis
0
7
9
0.64
W
Neith
3
2
15
5.25
W
6
3
17
4.83
L
Cernunnos
STDrone
Cernunnos
3
6
7
1.08
W
Amaterasu
SlimeJohnson
Amaterasu
9
9
13
1.72
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,994
Damage
60,662
67,440
Taken
68,019
50,519
Mitigated
33,794
20,305
Healing
31,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
12,546
338
599
1,417
12,616
5,949
288
5,843
6,461
33,259
0
L
Tiamat
ElDiabeto
Tiamat
13,686
611
909
2,169
11,167
8,004
293
5,050
5,860
27,823
0
L
14,352
1,867
6,583
3,823
16,479
23,734
382
8,357
7,431
25,199
0
W
Discordia
Innominable
Discordia
13,114
142
113
838
10,328
4,318
159
6,668
3,660
25,990
0
L
Nemesis
JustJoshinYa
Nemesis
4,633
1,268
1,341
1,406
12,733
6,325
452
6,801
5,598
0
9,110
W
Neith
12,322
4,746
0
2,089
12,568
5,561
2,956
8,764
3,804
0
23,554
W
13,498
1,514
2,314
4,082
14,187
6,099
373
8,935
5,252
26,750
0
L
Cernunnos
STDrone
Cernunnos
7,777
3,319
814
1,244
14,445
6,507
1,387
8,106
5,897
0
28,159
W
Amaterasu
SlimeJohnson
Amaterasu
12,147
5,005
282
4,287
20,411
13,131
1,265
7,857
12,554
0
17,082
W
9,581
417
11,684
5,658
10,525
4,685
584
8,360
2,165
48,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,866
Gold Earned
58,990
157
Minions Killed
184
0
Camps Cleared
0
1,182,785
Distance Traveled
1,269,039
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,766
718
52
3
0
223,490
1
L
Tiamat
10,825
722
38
3
0
273,429
0
L
Yemoja
11,336
756
11
1
0
196,310
1
W
Discordia
11,235
749
26
2
0
249,246
0
L
Nemesis
8,749
583
17
1
0
257,509
0
W
Neith
11,341
756
19
1
0
238,592
0
W
Raijin
12,569
838
39
3
0
248,943
0
L
Cernunnos
10,190
679
39
3
0
232,047
0
W
Amaterasu
11,849
790
9
1
0
269,782
0
W
Ra
11,996
800
91
6
0
262,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role