Player Matchup

Baron Samedi
Baron Samedi
BrotherNagis
Baron Samedi
Level 24
God Stats
17W - 23L
1,379 SR
Queue Stats
47W - 41L
1,295 Elo+
Party 2
Ymir
Ymir
ILordAndSaviorI
Ymir
Level 56
God Stats
4W - 13L
1,229 SR
Queue Stats
423W - 461L
1,346 Elo+
Party 2
Kali
Kali
The_Hornet373
Kali
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 138L
1,393 Elo+
Solo
Team Averages
Level 61
1,369 SR
1,345 Elo+

VS

Team Averages
Level 63
1,668 SR
1,411 Elo+
Arachne
Arachne
EclipsedMoonX
Arachne
Level 43
God Stats
3W - 1L
1,588 SR
Queue Stats
46W - 43L
1,308 Elo+
Solo
Chaac
Chaac
LittleNugget945
Chaac
Level 26
God Stats
6W - 2L
1,750 SR
Queue Stats
50W - 39L
1,434 Elo+
Party 1
Heimdallr
Heimdallr
XF22RAPT0R
Heimdallr
Level 119
God Stats
19W - 11L
1,666 SR
Queue Stats
43W - 27L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrotherNagis
Baron Samedi
9
1 / 4 / 0
6,915
629
6,315
7,503
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
7,102
646
6,640
14,192
9,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 7 / 0
6,152
559
4,408
10,349
3,385
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
10 / 1 / 2
9,074
825
13,238
8,973
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 0 / 6
6,629
603
3,179
6,900
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
XF22RAPT0R
Heimdallr
11
3 / 0 / 8
8,090
735
11,899
7,366
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
13
13
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BrotherNagis
Baron Samedi
1
4
0
0.25
W
Arachne
10
1
2
11
L
0
2
1
0.25
W
0
0
6
3
L
0
7
0
0
W
Heimdallr
XF22RAPT0R
Heimdallr
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,363
Damage
28,316
32,044
Taken
23,239
15,483
Mitigated
11,303
8,286
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BrotherNagis
Baron Samedi
6,315
776
1,429
2,225
7,503
2,579
0
0
7,503
23,312
0
W
Arachne
13,238
8,725
0
1,559
8,973
3,894
279
4,428
4,450
0
37,756
L
6,640
1,141
735
2,198
14,192
9,519
0
0
14,192
17,469
0
W
3,179
170
441
1,494
6,900
4,869
38
4,719
1,936
0
10,957
L
4,408
1,738
0
1,699
10,349
3,385
0
0
10,349
0
12,954
W
Heimdallr
XF22RAPT0R
Heimdallr
11,899
6,893
501
3,519
7,366
2,540
618
3,272
3,886
0
31,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,169
Gold Earned
23,793
81
Minions Killed
113
0
Camps Cleared
0
625,754
Distance Traveled
579,103
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,915
629
40
4
0
184,879
0
W
Arachne
9,074
825
47
4
0
212,702
0
L
Ymir
7,102
646
24
2
0
246,085
3
W
Chaac
6,629
603
13
1
0
190,833
0
L
Kali
6,152
559
17
2
0
194,790
0
W
Heimdallr
8,090
735
53
5
0
175,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role