Player Matchup

King Arthur
King Arthur
Gold IV
ElOctagon
King Arthur
Gold IV
Level 148
God Stats
5W - 9L
1,583 SR
Queue Stats
337W - 336L
1,514 MMR
Solo
Merlin
Merlin
Bronze III
JESUSRGUEZ
Merlin
Bronze III
Level 68
God Stats
0W - 1L
1,363 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
ThatsCap
Ymir
Bronze III
Level 71
God Stats
8W - 11L
1,547 SR
Queue Stats
49W - 50L
1,458 MMR
Party 1
Izanami
Izanami
Bronze III
ToxicGamer420
Izanami
Bronze III
Level 39
God Stats
1W - 2L
1,736 SR
Queue Stats
21W - 27L
1,416 MMR
Solo
Thanatos
Thanatos
Silver II
pennynixxers
Thanatos
Silver II
Level 86
God Stats
3W - 2L
1,545 SR
Queue Stats
86W - 80L
1,477 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 82
1,555 SR
1,473 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,623 SR
1,488 MMR
Sylvanus
Sylvanus
Gold V
JeffoSteve
Sylvanus
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
KrypteinSoul
Janus
Gold I
Level 46
God Stats
18W - 11L
1,718 SR
Queue Stats
79W - 70L
1,627 MMR
Party 2
Fenrir
Fenrir
Gold III
SacredSeraphim
Fenrir
Gold III
Level 128
God Stats
13W - 10L
1,657 SR
Queue Stats
82W - 72L
1,533 MMR
Party 2
Achilles
Achilles
Gold II
TindaHoe
Achilles
Gold II
Level 133
God Stats
6W - 8L
1,738 SR
Queue Stats
150W - 154L
1,384 MMR
Solo
Hou Yi
Hou Yi
Gold V
WaxMelts
Hou Yi
Gold V
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 14L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElOctagon
King Arthur
15
2 / 4 / 1
8,711
544
7,260
19,093
11,278
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
JESUSRGUEZ
Merlin
12
0 / 5 / 0
7,006
438
1,975
8,352
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
10
0 / 3 / 4
7,373
461
3,104
9,755
4,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
14
0 / 3 / 0
7,847
490
4,077
8,664
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
pennynixxers
Thanatos
12
3 / 4 / 2
7,538
471
8,572
11,515
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
TsukuyomiSetAthenaTiamatApollo

VS

Bans
Guan YuDanzaburouMulanAnhurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JeffoSteve
Sylvanus
12
1 / 1 / 9
8,093
506
3,341
7,565
5,740
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

18
5 / 0 / 4
10,571
661
8,743
6,499
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
5 / 2 / 5
9,159
572
8,523
8,897
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
TindaHoe
Achilles
16
2 / 2 / 2
9,833
615
10,911
14,160
12,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
WaxMelts
Hou Yi
16
6 / 0 / 1
10,474
655
5,532
8,700
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
19
19
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ElOctagon
King Arthur
2
4
1
0.63
L
Merlin
JESUSRGUEZ
Merlin
0
5
0
0
W
Sylvanus
JeffoSteve
Sylvanus
1
1
9
5.5
W
5
0
4
7
W
5
2
5
3.75
L
Ymir
0
3
4
0.67
W
Achilles
TindaHoe
Achilles
2
2
2
1.5
L
Izanami
0
3
0
0
W
Hou Yi
WaxMelts
Hou Yi
6
0
1
6.5
L
Thanatos
pennynixxers
Thanatos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,988
Damage
37,050
57,379
Taken
45,821
25,441
Mitigated
27,760
18,524
Healing
18,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ElOctagon
King Arthur
7,260
813
0
6,560
19,093
11,278
0
1,015
18,062
0
54,981
L
Merlin
JESUSRGUEZ
Merlin
1,975
47
0
1,066
8,352
2,612
0
3,247
5,003
42,299
0
W
Sylvanus
JeffoSteve
Sylvanus
3,341
406
742
2,610
7,565
5,740
636
727
6,798
18,944
0
W
8,743
596
0
2,973
6,499
2,459
0
1,845
4,532
86,185
0
W
8,523
1,966
0
803
8,897
3,669
0
1,300
7,435
0
58,412
L
Ymir
3,104
634
0
375
9,755
4,762
0
2,133
7,584
21,081
0
W
Achilles
TindaHoe
Achilles
10,911
2,986
0
5,457
14,160
12,618
0
216
13,944
0
69,494
L
Izanami
4,077
2,624
0
2,051
8,664
3,063
0
1,678
6,980
0
55,594
W
Hou Yi
WaxMelts
Hou Yi
5,532
2,934
0
5,822
8,700
3,274
997
667
8,033
0
75,215
L
Thanatos
pennynixxers
Thanatos
8,572
2,694
0
8,472
11,515
3,726
0
3,723
7,666
0
42,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,475
Gold Earned
48,130
449
Minions Killed
588
0
Camps Cleared
0
1,518,043
Distance Traveled
1,578,165
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,711
544
120
8
0
305,870
5
L
Merlin
7,006
438
88
6
0
273,395
7
W
Sylvanus
8,093
506
28
2
0
302,467
7
W
Janus
10,571
661
175
11
0
357,148
7
W
Fenrir
9,159
572
102
6
0
329,635
2
L
Ymir
7,373
461
29
2
0
296,729
3
W
Achilles
9,833
615
148
9
0
297,905
3
L
Izanami
7,847
490
125
8
0
317,313
5
W
Hou Yi
10,474
655
135
8
0
291,010
1
L
Thanatos
7,538
471
87
5
0
324,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role