Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
GodlovesmyyHare
King Arthur
Level 3
God Stats
3W - 1L
1,843 SR
Queue Stats
7W - 2L
1,860 Elo+
Party 2
Achilles
Achilles
Sciizy
Achilles
Level 21
God Stats
3W - 9L
1,781 SR
Queue Stats
185W - 143L
1,646 Elo+
Solo
Jing Wei
Jing Wei
TsumikiOwO
Jing Wei
Level 27
God Stats
23W - 16L
1,601 SR
Queue Stats
216W - 167L
1,671 Elo+
Party 2
Anubis
Anubis
king_of_spades47
Anubis
Level 12
God Stats
4W - 2L
1,476 SR
Queue Stats
4W - 3L
1,636 Elo+
Solo
Team Averages
Level 33
1,640 SR
1,662 Elo+

VS

Team Averages
Level 27
1,660 SR
1,614 Elo+
Ravana
Ravana
BeerdedG0AT
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 63L
1,715 Elo+
Party 1
Chaac
Chaac
Crabwithashotgun
Chaac
Level 34
God Stats
19W - 6L
1,791 SR
Queue Stats
282W - 197L
1,717 Elo+
Party 1
Tyr
Tyr
SUP3RSAlYANN
Tyr
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 21L
1,442 Elo+
Solo
Apollo
Apollo
kamaro50
Apollo
Level 25
God Stats
32W - 18L
1,887 SR
Queue Stats
180W - 142L
1,811 Elo+
Party 1
Ah Puch
Ah Puch
stansondoughblo
Ah Puch
Level 28
God Stats
1W - 3L
1,624 SR
Queue Stats
51W - 40L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 1 / 2
5,286
378
3,496
5,742
4,963
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
GodlovesmyyHare
King Arthur
12
0 / 3 / 2
6,754
482
5,083
9,759
4,301
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Sciizy
Achilles
13
7 / 4 / 1
8,109
579
5,975
10,500
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
TsumikiOwO
Jing Wei
11
1 / 4 / 3
6,692
478
5,402
9,590
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
5,486
392
604
5,107
1,597
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
8 / 1 / 1
9,201
657
6,194
3,770
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 1 / 4
7,864
562
8,134
10,101
4,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
4 / 2 / 3
6,933
495
6,803
9,668
6,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
kamaro50
Apollo
11
2 / 3 / 3
6,738
481
4,307
8,819
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 2 / 3
7,826
559
3,119
4,071
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
16
16
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
2
1
W
Ravana
8
1
1
8.5
W
2
1
4
4
L
King Arthur
GodlovesmyyHare
King Arthur
0
3
2
0.33
W
4
2
3
2.75
L
Achilles
Sciizy
Achilles
7
4
1
1.88
L
Jing Wei
TsumikiOwO
Jing Wei
1
4
3
0.63
W
Apollo
kamaro50
Apollo
2
3
3
1.17
L
1
4
0
0.25
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,560
Damage
28,557
40,698
Taken
36,429
18,626
Mitigated
16,124
7,066
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,496
1,271
0
0
5,742
4,963
0
1,043
4,699
14,724
0
W
Ravana
6,194
1,379
0
1,615
3,770
1,538
350
231
3,539
0
49,765
W
8,134
2,663
0
6,940
10,101
4,303
830
896
9,205
0
45,694
L
King Arthur
GodlovesmyyHare
King Arthur
5,083
936
0
1,721
9,759
4,301
0
0
9,759
0
37,052
W
6,803
1,730
0
4,790
9,668
6,890
19
1,497
8,171
0
29,746
L
Achilles
Sciizy
Achilles
5,975
1,996
0
3,223
10,500
5,224
0
1,225
9,275
0
45,308
L
Jing Wei
TsumikiOwO
Jing Wei
5,402
3,941
0
1,983
9,590
2,541
0
752
8,838
0
41,142
W
Apollo
kamaro50
Apollo
4,307
2,816
0
2,427
8,819
2,382
378
978
7,841
0
37,400
L
604
140
0
139
5,107
1,597
73
99
5,008
20,935
0
W
3,119
0
0
223
4,071
1,011
120
498
3,573
47,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
38,562
308
Minions Killed
422
0
Camps Cleared
0
1,336,316
Distance Traveled
1,353,283
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,286
378
25
2
0
274,982
5
W
Ravana
9,201
657
97
7
0
317,694
5
W
Chaac
7,864
562
101
7
0
272,829
3
L
King Arthur
6,754
482
78
6
0
276,458
6
W
Tyr
6,933
495
47
3
0
281,533
9
L
Achilles
8,109
579
98
7
0
294,269
0
L
Jing Wei
6,692
478
73
5
0
272,588
3
W
Apollo
6,738
481
67
5
0
200,315
0
L
Anubis
5,486
392
34
2
0
218,019
0
W
Ah Puch
7,826
559
110
8
0
280,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role