Player Matchup

Arachne
Arachne
Bellmont17
Arachne
Level 69
God Stats
12W - 8L
1,712 SR
Queue Stats
555W - 538L
1,443 Elo+
Party 1
Neith
Neith
Doom95
Neith
Level 28
God Stats
1W - 3L
1,108 SR
Queue Stats
75W - 82L
1,401 Elo+
Party 3
Bellona
Bellona
SolrackZitrev
Bellona
Level 24
God Stats
30W - 34L
1,486 SR
Queue Stats
433W - 473L
1,399 Elo+
Party 1
Anubis
Anubis
Superduperpwr20
Anubis
Level 17
God Stats
245W - 246L
1,483 SR
Queue Stats
287W - 312L
1,347 Elo+
Party 1
Chaac
Chaac
UgLyDooM1
Chaac
Level 28
God Stats
3W - 2L
1,814 SR
Queue Stats
75W - 81L
1,401 Elo+
Party 3
Team Averages
Level 33
1,520 SR
1,398 Elo+

VS

Team Averages
Level 12
1,466 SR
1,199 Elo+
Bellona
Bellona
BlitzingHausen
Bellona
Level 4
God Stats
1W - 3L
1,319 SR
Queue Stats
1W - 4L
1,094 Elo+
Party 2
Anubis
Anubis
FBumstick274
Anubis
Level 16
God Stats
4W - 3L
1,512 SR
Queue Stats
5W - 3L
1,501 Elo+
Solo
Thoth
Thoth
MichaelEatz
Thoth
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
176W - 281L
1,109 Elo+
Party 2
Geb
Geb
TommyTheEar
Geb
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
117W - 192L
1,137 Elo+
Party 2
Danzaburou
Danzaburou
theziggla
Danzaburou
Level 11
God Stats
11W - 12L
1,500 SR
Queue Stats
173W - 249L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bellmont17
Arachne
14
13 / 5 / 1
9,258
617
13,156
13,593
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Doom95
Neith
12
5 / 1 / 4
7,184
479
5,053
5,593
2,017
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
12
2 / 3 / 7
8,137
542
5,004
11,421
7,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
5 / 4 / 2
9,035
602
9,642
11,998
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
UgLyDooM1
Chaac
13
6 / 1 / 6
7,618
508
8,777
10,769
7,481
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,042
469
5,865
9,675
8,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
2 / 6 / 2
7,348
490
7,114
9,186
3,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 3
6,942
463
4,619
9,235
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 6 / 2
7,692
513
7,702
14,416
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
theziggla
Danzaburou
10
3 / 7 / 1
7,001
467
6,971
9,792
3,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
31
Kills
13
14
Deaths
31
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bellmont17
Arachne
13
5
1
2.7
L
2
4
1
0.63
W
Neith
Doom95
Neith
5
1
4
7
L
Anubis
2
6
2
0.5
L
1
8
3
0.31
W
Bellona
2
3
7
1.83
W
5
4
2
1.5
L
5
6
2
1
W
Chaac
UgLyDooM1
Chaac
6
1
6
9
L
Danzaburou
theziggla
Danzaburou
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,632
Damage
32,271
53,374
Taken
52,304
26,505
Mitigated
30,371
19,077
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bellmont17
Arachne
13,156
10,265
0
4,749
13,593
4,774
0
3,952
9,607
0
47,663
L
5,865
1,145
434
950
9,675
8,720
373
0
9,221
0
24,982
W
Neith
Doom95
Neith
5,053
2,228
0
1,480
5,593
2,017
111
1,374
4,219
0
29,890
L
Anubis
7,114
233
0
2,029
9,186
3,644
203
1,789
7,193
33,934
0
L
4,619
567
0
0
9,235
2,492
509
4,079
4,787
29,271
0
W
Bellona
5,004
1,176
660
2,751
11,421
7,233
307
5,089
6,292
0
24,753
W
9,642
1,334
0
5,708
11,998
5,000
718
6,326
5,270
58,387
0
L
7,702
1,983
0
538
14,416
12,395
0
2,162
12,220
19,916
0
W
Chaac
UgLyDooM1
Chaac
8,777
1,832
0
3,729
10,769
7,481
817
2,218
8,551
0
29,694
L
Danzaburou
theziggla
Danzaburou
6,971
4,582
0
1,034
9,792
3,120
943
1,072
8,637
0
22,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,232
Gold Earned
36,025
321
Minions Killed
210
0
Camps Cleared
0
1,306,476
Distance Traveled
1,403,807
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,258
617
80
5
0
285,665
0
L
Bellona
7,042
469
57
4
0
308,585
1
W
Neith
7,184
479
48
3
0
222,741
1
L
Anubis
7,348
490
44
3
0
273,685
0
L
Thoth
6,942
463
63
4
0
256,426
2
W
Bellona
8,137
542
40
3
0
314,222
0
W
Anubis
9,035
602
121
8
0
187,019
3
L
Geb
7,692
513
17
1
0
307,117
1
W
Chaac
7,618
508
32
2
0
296,829
1
L
Danzaburou
7,001
467
29
2
0
257,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role