Player Matchup

Bacchus
Bacchus
Blue4502
Bacchus
Level 29
God Stats
8W - 6L
1,660 SR
Queue Stats
282W - 341L
1,335 Elo+
Party 1
Bellona
Bellona
IndigoBunni
Bellona
Level 11
God Stats
12W - 4L
1,778 SR
Queue Stats
13W - 6L
1,578 Elo+
Party 1
Janus
Janus
coolcaleb132
Janus
Level 83
God Stats
2W - 3L
1,108 SR
Queue Stats
308W - 319L
1,361 Elo+
Party 1
Pele
Pele
cronos765
Pele
Level 27
God Stats
20W - 20L
1,371 SR
Queue Stats
273W - 287L
1,392 Elo+
Party 1
Neith
Neith
tsaeri
Neith
Level 26
God Stats
43W - 47L
1,485 SR
Queue Stats
186W - 266L
1,367 Elo+
Party 1
Team Averages
Level 35
1,480 SR
1,407 Elo+

VS

Team Averages
Level 20
1,510 SR
1,422 Elo+
Scylla
Scylla
Cheplen09
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,370 Elo+
Party 2
Sun Wukong
Sun Wukong
HARBISON20
Sun Wukong
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 62L
1,418 Elo+
Party 2
Ymir
Ymir
L0STB0T
Ymir
Level 29
God Stats
1W - 8L
1,549 SR
Queue Stats
502W - 479L
1,470 Elo+
Solo
Neith
Neith
MrSmiggo
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 24L
1,354 Elo+
Solo
Ra
Ra
minicrak375
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blue4502
Bacchus
12
3 / 1 / 11
8,965
472
7,862
11,070
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
IndigoBunni
Bellona
13
0 / 6 / 1
8,245
434
3,563
9,369
6,753
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

15
5 / 4 / 6
10,039
528
11,364
10,115
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
16
10 / 1 / 5
10,384
547
10,228
11,047
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
tsaeri
Neith
14
8 / 1 / 7
9,739
513
9,645
10,072
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cheplen09
Scylla
14
3 / 4 / 2
9,056
477
6,110
11,063
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
HARBISON20
Sun Wukong
14
5 / 3 / 2
9,178
483
8,375
14,448
10,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
L0STB0T
Ymir
11
1 / 7 / 3
7,485
394
4,105
15,589
11,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
MrSmiggo
Neith
14
3 / 6 / 2
8,344
439
11,810
12,456
4,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 7 / 0
6,077
320
404
7,809
2,065
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
26
Kills
12
13
Deaths
27
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Blue4502
Bacchus
3
1
11
8.5
L
Scylla
Cheplen09
Scylla
3
4
2
1
L
Sun Wukong
HARBISON20
Sun Wukong
5
3
2
2
W
Bellona
IndigoBunni
Bellona
0
6
1
0.08
L
Ymir
L0STB0T
Ymir
1
7
3
0.36
L
Neith
MrSmiggo
Neith
3
6
2
0.67
W
5
4
6
2
W
Pele
10
1
5
12.5
L
0
7
0
0
W
Neith
tsaeri
Neith
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,662
Damage
30,804
51,673
Taken
61,365
29,131
Mitigated
31,471
12,337
Healing
7,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Blue4502
Bacchus
7,862
408
449
1,591
11,070
10,647
392
3,113
7,957
22,866
0
L
Scylla
Cheplen09
Scylla
6,110
439
0
2,080
11,063
3,814
0
5,197
5,636
46,419
0
L
Sun Wukong
HARBISON20
Sun Wukong
8,375
2,526
0
1,384
14,448
10,152
956
4,381
9,904
0
43,219
W
Bellona
IndigoBunni
Bellona
3,563
1,118
0
232
9,369
6,753
897
854
8,515
0
27,788
L
Ymir
L0STB0T
Ymir
4,105
798
0
0
15,589
11,392
0
4,484
11,051
28,307
0
L
Neith
MrSmiggo
Neith
11,810
5,508
0
2,544
12,456
4,048
98
3,800
8,560
0
35,076
W
11,364
284
0
2,645
10,115
3,868
100
1,969
8,146
60,301
0
W
Pele
10,228
2,498
0
1,237
11,047
4,243
398
2,226
8,821
0
68,327
L
404
39
13
1,635
7,809
2,065
138
725
6,988
28,737
0
W
Neith
tsaeri
Neith
9,645
4,756
672
5,511
10,072
3,620
3,267
2,457
7,615
0
44,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,372
Gold Earned
40,140
397
Minions Killed
261
0
Camps Cleared
0
1,754,792
Distance Traveled
1,490,835
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,965
472
28
1
0
338,094
4
L
Scylla
9,056
477
73
4
0
308,765
2
L
Sun Wukong
9,178
483
81
4
0
300,447
2
W
Bellona
8,245
434
70
4
0
315,314
0
L
Ymir
7,485
394
33
2
0
320,692
0
L
Neith
8,344
439
56
3
0
328,210
1
W
Janus
10,039
528
106
6
0
342,295
2
W
Pele
10,384
547
109
6
0
429,070
0
L
Ra
6,077
320
18
1
0
232,721
0
W
Neith
9,739
513
84
4
0
330,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role