Player Matchup

Olorun
Olorun
Dreadabs
Olorun
Level 13
God Stats
3W - 8L
1,335 SR
Queue Stats
8W - 17L
1,430 Elo+
Party 3
Neith
Neith
FTB Tasmanian D
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,631 Elo+
Party 1
Agni
Agni
KOMBAT DRIFT
Agni
Level 59
God Stats
8W - 7L
1,500 SR
Queue Stats
27W - 42L
1,696 Elo+
Party 1
Da Ji
Da Ji
Mortalmaster
Da Ji
Level 67
God Stats
3W - 4L
1,575 SR
Queue Stats
27W - 28L
1,492 Elo+
Party 3
Odin
Odin
Mouse Cream
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,548 Elo+
Party 1
Team Averages
Level 52
1,482 SR
1,559 Elo+

VS

Team Averages
Level 54
1,496 SR
1,548 Elo+
Tiamat
Tiamat
ABoostedEagle
Tiamat
Level 52
God Stats
2W - 1L
1,482 SR
Queue Stats
12W - 8L
1,601 Elo+
Party 2
Merlin
Merlin
Co0lBen
Merlin
Level 14
God Stats
7W - 7L
1,496 SR
Queue Stats
8W - 9L
1,425 Elo+
Party 2
Xing Tian
Xing Tian
Co0lJus
Xing Tian
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,635 Elo+
Party 2
Hun Batz
Hun Batz
M9gic
Hun Batz
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 176L
1,518 Elo+
Solo
Bellona
Bellona
squidlocks
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dreadabs
Olorun
17
0 / 10 / 7
10,374
943
9,595
17,771
6,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 8 / 6
10,810
983
6,560
13,395
5,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 5 / 7
10,214
929
8,739
10,464
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 12 / 0
12,269
1,115
13,796
19,431
8,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 9 / 4
10,114
919
10,634
22,061
22,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 25
11,603
1,055
9,939
7,743
5,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Co0lBen
Merlin
19
6 / 2 / 27
11,989
1,090
17,283
9,376
3,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
Co0lJus
Xing Tian
19
6 / 2 / 28
12,564
1,142
8,699
13,565
15,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
M9gic
Hun Batz
19
15 / 1 / 22
13,848
1,259
19,521
13,259
6,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
squidlocks
Bellona
19
12 / 2 / 21
13,855
1,260
21,383
16,060
15,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
167
8
Kills
44
44
Deaths
8
24
Assists
123
Player
Kills
Deaths
Assists
KDA
W
5
1
25
17.5
W
Merlin
Co0lBen
Merlin
6
2
27
9.75
W
Xing Tian
Co0lJus
Xing Tian
6
2
28
10
L
Olorun
Dreadabs
Olorun
0
10
7
0.35
L
1
8
6
0.5
L
0
5
7
0.7
W
Hun Batz
M9gic
Hun Batz
15
1
22
26
L
7
12
0
0.58
L
0
9
4
0.22
W
Bellona
squidlocks
Bellona
12
2
21
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,324
Damage
76,825
83,122
Taken
60,003
46,435
Mitigated
46,257
4,244
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,939
1,200
0
2,123
7,743
5,713
0
1,447
5,642
33,220
0
W
Merlin
Co0lBen
Merlin
17,283
1,414
0
541
9,376
3,562
0
2,314
5,722
34,250
0
W
Xing Tian
Co0lJus
Xing Tian
8,699
1,336
0
0
13,565
15,166
0
4,200
8,777
18,835
0
L
Olorun
Dreadabs
Olorun
9,595
4,146
501
2,680
17,771
6,999
0
7,329
10,442
41,011
0
L
6,560
2,532
0
665
13,395
5,400
0
5,326
8,069
0
15,997
L
8,739
383
0
308
10,464
3,475
0
5,026
5,438
27,955
0
W
Hun Batz
M9gic
Hun Batz
19,521
6,267
0
590
13,259
6,491
0
4,026
9,233
0
39,542
L
13,796
2,824
0
90
19,431
8,519
0
6,464
12,967
0
25,464
L
10,634
743
0
0
22,061
22,042
0
12,140
9,921
0
32,863
W
Bellona
squidlocks
Bellona
21,383
12,517
0
2,450
16,060
15,325
0
6,347
9,713
364
44,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,781
Gold Earned
63,859
200
Minions Killed
222
6
Camps Cleared
10
954,193
Distance Traveled
1,102,879
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,603
1,055
52
5
2
198,817
0
W
Merlin
11,989
1,090
45
4
0
203,503
0
W
Xing Tian
12,564
1,142
12
1
3
216,723
0
L
Olorun
10,374
943
57
5
1
177,995
0
L
Neith
10,810
983
29
3
0
149,561
0
L
Agni
10,214
929
36
3
0
184,028
0
W
Hun Batz
13,848
1,259
56
5
1
248,020
1
L
Da Ji
12,269
1,115
13
1
3
226,591
0
L
Odin
10,114
919
65
6
2
216,018
0
W
Bellona
13,855
1,260
57
5
4
235,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role