Player Matchup

Hou Yi
Hou Yi
anciendolphin4
Hou Yi
Level 131
God Stats
6W - 1L
1,322 SR
Queue Stats
221W - 178L
1,478 Elo+
Party 1
Discordia
Discordia
y0kier0unaverga
Discordia
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
202W - 135L
1,868 Elo+
Party 1
Bacchus
Bacchus
zombieacido
Bacchus
Level 99
God Stats
9W - 5L
1,427 SR
Queue Stats
323W - 368L
1,413 Elo+
Party 1
Team Averages
Level 86
1,416 SR
1,586 Elo+

VS

Team Averages
Level 5
1,537 SR
1,500 Elo+
Cthulhu
Cthulhu
THELASTGUEST185
Cthulhu
Level 7
God Stats
0W - 1L
1,610 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
benhowardful
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Nemesis
Nemesis
cckwallace
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
23 / 0 / 7
10,641
1,064
24,027
8,945
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
y0kier0unaverga
Discordia
13
6 / 0 / 19
9,214
921
8,544
6,228
2,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
zombieacido
Bacchus
10
3 / 0 / 13
7,819
782
4,298
6,850
5,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 12 / 0
5,898
590
4,099
18,840
10,108
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 10 / 0
5,915
592
2,889
9,969
3,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
cckwallace
Nemesis
6
0 / 11 / 0
6,267
627
1,906
12,787
4,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
0
32
Kills
0
0
Deaths
33
39
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
W
23
0
7
26.5
L
0
10
0
0
L
Nemesis
cckwallace
Nemesis
0
11
0
0
W
Discordia
y0kier0unaverga
Discordia
6
0
19
15.5
W
Bacchus
zombieacido
Bacchus
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,869
Damage
8,894
22,023
Taken
41,596
11,111
Mitigated
17,489
5,538
Healing
513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,099
719
82
40
18,840
10,108
0
7,125
11,715
15,107
0
W
24,027
15,384
0
2,109
8,945
3,230
1,697
2,155
6,790
0
51,925
L
2,889
1,082
0
235
9,969
3,379
0
2,713
7,256
0
10,693
L
Nemesis
cckwallace
Nemesis
1,906
654
0
156
12,787
4,002
0
3,008
9,779
0
5,880
W
Discordia
y0kier0unaverga
Discordia
8,544
869
0
2,021
6,228
2,104
1,034
541
5,687
39,039
0
W
Bacchus
zombieacido
Bacchus
4,298
446
553
855
6,850
5,777
342
1,471
5,280
15,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,674
Gold Earned
18,080
119
Minions Killed
44
0
Camps Cleared
0
565,746
Distance Traveled
392,019
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,898
590
17
2
0
151,948
2
W
Hou Yi
10,641
1,064
53
5
0
187,488
1
L
Neith
5,915
592
19
2
0
129,814
0
L
Nemesis
6,267
627
8
1
0
110,257
0
W
Discordia
9,214
921
54
5
0
172,791
1
W
Bacchus
7,819
782
12
1
0
205,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role