Player Matchup

Hercules
Hercules
Diamond III
LanzerStratos
Hercules
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Masters
teddykreuger
He Bo
Masters
Level 156
God Stats
2W - 1L
1,703 SR
Queue Stats
205W - 172L
2,603 MMR
Solo
Heimdallr
Heimdallr
Gold I
Ðhoko
Heimdallr
Gold I
Level 158
God Stats
9W - 6L
1,708 SR
Queue Stats
110W - 100L
1,642 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,637 SR
1,915 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,595 SR
1,752 MMR
Agni
Agni
Platinum V
Cortes2PAC
Agni
Platinum V
Level 152
God Stats
14W - 10L
1,691 SR
Queue Stats
462W - 444L
1,731 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Isaіahlj
Sun Wukong
Platinum V
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 33L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum II
WillEXE
Hun Batz
Platinum II
Level 154
God Stats
7W - 11L
1,595 SR
Queue Stats
291W - 280L
2,025 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LanzerStratos
Hercules
19
3 / 6 / 9
14,363
513
16,572
38,216
53,490
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
4 / 15 / 5
12,880
460
16,397
22,850
8,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
Ðhoko
Heimdallr
20
5 / 7 / 2
14,088
503
18,886
27,861
13,644
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatGuan YuSetAthenaTsukuyomi

VS

Bans
ApolloAnhurAresDanzaburouCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 7
16,744
598
18,448
15,243
6,976
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Isaіahlj
Sun Wukong
20
10 / 2 / 6
16,585
592
27,660
33,108
28,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
WillEXE
Hun Batz
20
14 / 7 / 11
17,109
611
27,313
26,076
13,164
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
12
Kills
32
28
Deaths
14
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
5
7
2.3
W
Sun Wukong
Isaіahlj
Sun Wukong
10
2
6
6.5
L
Hercules
LanzerStratos
Hercules
3
6
9
1.25
W
Hun Batz
WillEXE
Hun Batz
14
7
11
2.79
L
4
15
5
0.43
L
Heimdallr
Ðhoko
Heimdallr
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,855
Damage
73,421
88,927
Taken
74,427
75,569
Mitigated
48,526
18,446
Healing
27,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,448
1,705
324
5,098
15,243
6,976
1,658
2,741
12,502
107,040
0
W
Sun Wukong
Isaіahlj
Sun Wukong
27,660
7,066
0
15,932
33,108
28,386
1,596
6,324
24,232
0
128,276
L
Hercules
LanzerStratos
Hercules
16,572
4,846
0
10,295
38,216
53,490
714
9,494
28,722
0
50,177
W
Hun Batz
WillEXE
Hun Batz
27,313
8,344
0
6,278
26,076
13,164
3,705
2,724
22,346
0
128,315
L
16,397
343
0
1,884
22,850
8,435
19
3,616
19,234
99,544
0
L
Heimdallr
Ðhoko
Heimdallr
18,886
11,960
0
6,267
27,861
13,644
1,166
3,143
24,718
0
112,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,331
Gold Earned
50,438
414
Minions Killed
556
0
Camps Cleared
0
1,527,645
Distance Traveled
1,785,796
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
16,744
598
193
7
0
580,014
12
W
Sun Wukong
16,585
592
204
7
0
606,408
7
L
Hercules
14,363
513
76
3
0
580,246
6
W
Hun Batz
17,109
611
159
6
0
599,374
9
L
He Bo
12,880
460
160
6
0
461,469
9
L
Heimdallr
14,088
503
178
6
0
485,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role