Player Matchup

Chaac
Chaac
MeatMan70163
Chaac
Level 85
God Stats
5W - 2L
1,698 SR
Queue Stats
15W - 6L
1,694 Elo+
Party 2
Merlin
Merlin
Trainlpcl
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,432 Elo+
Party 2
Neith
Neith
bodbodbodbod
Neith
Level 7
God Stats
4W - 1L
1,751 SR
Queue Stats
4W - 1L
1,788 Elo+
Party 2
Team Averages
Level 36
1,650 SR
1,638 Elo+

VS

Team Averages
Level 91
1,513 SR
1,401 Elo+
Medusa
Medusa
D-SkittleRT
Medusa
Level 89
God Stats
13W - 23L
1,426 SR
Queue Stats
215W - 264L
1,408 Elo+
Party 1
Vulcan
Vulcan
Finesse-Kid2050
Vulcan
Level 79
God Stats
47W - 29L
1,546 SR
Queue Stats
615W - 673L
1,400 Elo+
Solo
Chaac
Chaac
Joe1lo2_2
Chaac
Level 105
God Stats
19W - 18L
1,568 SR
Queue Stats
176W - 217L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
10,623
708
12,559
18,872
11,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Trainlpcl
Merlin
11
2 / 7 / 3
9,012
601
5,361
10,707
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 4 / 3
9,477
632
5,513
7,429
2,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 4 / 10
11,120
741
10,338
15,013
5,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 3 / 6
11,681
779
14,525
7,015
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Joe1lo2_2
Chaac
14
2 / 2 / 10
10,213
681
7,002
12,499
13,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
15
15
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
4
10
2.5
W
8
3
6
3.67
W
Chaac
Joe1lo2_2
Chaac
2
2
10
3.5
L
5
4
4
1.75
L
Merlin
Trainlpcl
Merlin
2
7
3
0.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,433
Damage
31,865
37,008
Taken
34,527
16,976
Mitigated
21,451
6,459
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,338
4,616
0
2,120
15,013
5,360
844
1,910
13,103
0
59,392
W
14,525
4,417
0
1,581
7,015
2,610
1,153
1,309
5,706
39,306
0
W
Chaac
Joe1lo2_2
Chaac
7,002
305
529
7,105
12,499
13,481
867
2,637
9,862
0
38,825
L
12,559
2,899
270
4,145
18,872
11,004
0
7,575
10,931
0
37,641
L
Merlin
Trainlpcl
Merlin
5,361
881
0
594
10,707
3,563
0
3,737
6,706
24,845
0
L
5,513
1,794
656
794
7,429
2,409
0
2,469
4,794
0
22,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,112
Gold Earned
33,014
130
Minions Killed
197
0
Camps Cleared
0
758,162
Distance Traveled
838,091
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,120
741
72
5
0
252,482
4
W
Vulcan
11,681
779
81
5
0
262,243
1
W
Chaac
10,213
681
44
3
0
323,366
4
L
Chaac
10,623
708
35
2
0
298,547
1
L
Merlin
9,012
601
54
4
0
220,488
0
L
Neith
9,477
632
41
3
0
239,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role