Player Matchup

Mercury
Mercury
Chris-aka-SASUKE
Mercury
Level 66
God Stats
6W - 4L
1,599 SR
Queue Stats
66W - 71L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
NDalts
Danzaburou
Level 21
God Stats
7W - 9L
1,601 SR
Queue Stats
157W - 161L
1,534 Elo+
Solo
Zeus
Zeus
ThatBoyJoN
Zeus
Level 26
God Stats
0W - 2L
1,583 SR
Queue Stats
8W - 11L
1,418 Elo+
Party 2
Kukulkan
Kukulkan
XanklesBBB
Kukulkan
Level 17
God Stats
2W - 3L
1,510 SR
Queue Stats
11W - 14L
1,411 Elo+
Party 2
Ymir
Ymir
isaiah1gx
Ymir
Level 23
God Stats
0W - 3L
1,489 SR
Queue Stats
22W - 30L
1,470 Elo+
Party 2
Team Averages
Level 31
1,556 SR
1,436 Elo+

VS

Team Averages
Level 24
1,475 SR
1,500 Elo+
Ratatoskr
Ratatoskr
Dasanilad
Ratatoskr
Level 29
God Stats
8W - 3L
1,643 SR
Queue Stats
243W - 218L
1,505 Elo+
Solo
Chronos
Chronos
Geedane
Chronos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,838 Elo+
Solo
Neith
Neith
Vordivask
Neith
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
136W - 129L
1,403 Elo+
Party 1
Erlang Shen
Erlang Shen
alanykpaza
Erlang Shen
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 27L
1,445 Elo+
Solo
Hel
Hel
unknownpit
Hel
Level 24
God Stats
12W - 12L
1,232 SR
Queue Stats
152W - 166L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,102
510
2,215
5,969
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
NDalts
Danzaburou
7
1 / 3 / 0
4,752
475
3,769
6,522
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 3 / 0
4,862
486
1,900
3,811
729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
XanklesBBB
Kukulkan
9
1 / 4 / 0
4,893
489
3,131
4,257
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
0 / 4 / 0
4,530
453
2,046
7,713
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dasanilad
Ratatoskr
9
2 / 1 / 2
5,477
548
1,897
4,686
1,261
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos
Geedane
Chronos
10
4 / 1 / 2
6,312
631
4,533
4,386
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Vordivask
Neith
9
3 / 0 / 4
5,632
563
5,054
4,562
1,282
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
alanykpaza
Erlang Shen
12
5 / 0 / 0
6,849
685
3,651
4,566
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 6
5,355
536
2,922
4,328
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
3
Kills
15
15
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Ratatoskr
Dasanilad
Ratatoskr
2
1
2
3
W
Chronos
Geedane
Chronos
4
1
2
5
L
Danzaburou
NDalts
Danzaburou
1
3
0
0.33
L
0
3
0
0
W
Neith
Vordivask
Neith
3
0
4
5
L
Kukulkan
XanklesBBB
Kukulkan
1
4
0
0.25
W
Erlang Shen
alanykpaza
Erlang Shen
5
0
0
5
L
Ymir
0
4
0
0
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,061
Damage
18,057
28,272
Taken
22,528
9,402
Mitigated
7,542
4,863
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,215
1,054
99
1,258
5,969
1,558
0
435
5,534
0
25,960
W
Ratatoskr
Dasanilad
Ratatoskr
1,897
522
0
1,512
4,686
1,261
86
364
4,282
0
18,927
W
Chronos
Geedane
Chronos
4,533
1,311
0
1,898
4,386
1,357
868
1,658
2,496
35,695
0
L
Danzaburou
NDalts
Danzaburou
3,769
1,570
0
2,491
6,522
1,816
0
1,807
4,715
0
23,014
L
1,900
409
0
595
3,811
729
68
0
3,811
19,199
0
W
Neith
Vordivask
Neith
5,054
1,927
0
1,173
4,562
1,282
333
1,186
3,342
0
24,818
L
Kukulkan
XanklesBBB
Kukulkan
3,131
354
0
0
4,257
1,464
68
2,639
1,618
21,575
0
W
Erlang Shen
alanykpaza
Erlang Shen
3,651
1,583
0
3,179
4,566
2,559
812
1,674
2,892
0
28,785
L
Ymir
2,046
511
0
420
7,713
3,835
0
2,574
5,139
11,305
0
W
2,922
307
2,300
2,569
4,328
1,083
114
1,847
2,439
15,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,139
Gold Earned
29,625
201
Minions Killed
262
0
Camps Cleared
0
934,350
Distance Traveled
979,955
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,102
510
57
6
0
223,297
1
W
Ratatoskr
5,477
548
50
5
0
228,002
3
W
Chronos
6,312
631
50
5
0
182,029
0
L
Danzaburou
4,752
475
37
4
0
165,189
3
L
Zeus
4,862
486
45
5
0
169,556
2
W
Neith
5,632
563
51
5
0
185,365
0
L
Kukulkan
4,893
489
49
5
0
189,458
0
W
Erlang Shen
6,849
685
74
7
0
204,043
2
L
Ymir
4,530
453
13
1
0
186,850
1
W
Hel
5,355
536
37
4
0
180,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role