Player Matchup

Arachne
Arachne
Matrix3351
Arachne
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,318 Elo+
Party 2
Bellona
Bellona
Rugafied696
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 2
King Arthur
King Arthur
SafetyLord
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo
Ah Puch
Ah Puch
anohur
Ah Puch
Level 29
God Stats
52W - 51L
1,684 SR
Queue Stats
329W - 305L
1,561 Elo+
Solo
Heimdallr
Heimdallr
carlosop
Heimdallr
Level 26
God Stats
46W - 55L
1,523 SR
Queue Stats
68W - 71L
1,476 Elo+
Solo
Team Averages
Level 14
1,541 SR
1,354 Elo+

VS

Team Averages
Level 36
1,681 SR
1,553 Elo+
Awilix
Awilix
Bubbbler
Awilix
Level 113
God Stats
21W - 8L
1,878 SR
Queue Stats
186W - 105L
1,601 Elo+
Party 3
Cthulhu
Cthulhu
Bubsy101
Cthulhu
Level 29
God Stats
3W - 3L
1,544 SR
Queue Stats
20W - 32L
1,229 Elo+
Party 1
Chang'e
Chang'e
Keviam
Chang'e
Level 29
God Stats
43W - 47L
1,522 SR
Queue Stats
188W - 192L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
NatTheFat
Nu Wa
Level 7
God Stats
10W - 6L
1,572 SR
Queue Stats
53W - 44L
1,554 Elo+
Party 3
Nemesis
Nemesis
SophNobe
Nemesis
Level 4
God Stats
7W - 7L
1,887 SR
Queue Stats
31W - 18L
1,868 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Matrix3351
Arachne
18
7 / 16 / 5
12,889
1,074
19,175
30,390
11,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Rugafied696
Bellona
18
1 / 17 / 10
11,111
926
7,382
31,207
15,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
SafetyLord
King Arthur
18
2 / 9 / 5
11,315
943
5,184
29,939
19,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
anohur
Ah Puch
19
0 / 3 / 13
11,912
993
27,404
7,581
2,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
carlosop
Heimdallr
18
4 / 4 / 6
12,211
1,018
16,777
14,167
5,468
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bubbbler
Awilix
20
25 / 0 / 15
17,183
1,432
33,047
14,244
6,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Bubsy101
Cthulhu
18
2 / 7 / 20
11,882
990
9,295
20,924
14,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Keviam
Chang'e
20
10 / 1 / 29
14,414
1,201
24,284
15,216
6,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
NatTheFat
Nu Wa
20
6 / 3 / 33
13,475
1,123
21,220
15,317
6,338
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
SophNobe
Nemesis
20
6 / 3 / 27
12,781
1,065
18,056
16,576
7,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
173
14
Kills
49
49
Deaths
14
39
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Awilix
Bubbbler
Awilix
25
0
15
32.5
W
Cthulhu
Bubsy101
Cthulhu
2
7
20
1.71
W
Chang'e
Keviam
Chang'e
10
1
29
24.5
L
Arachne
Matrix3351
Arachne
7
16
5
0.59
W
Nu Wa
NatTheFat
Nu Wa
6
3
33
7.5
L
Bellona
Rugafied696
Bellona
1
17
10
0.35
L
King Arthur
SafetyLord
King Arthur
2
9
5
0.5
W
Nemesis
SophNobe
Nemesis
6
3
27
6.5
L
Ah Puch
anohur
Ah Puch
0
3
13
2.17
L
Heimdallr
carlosop
Heimdallr
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,922
Damage
105,902
113,284
Taken
82,277
55,775
Mitigated
41,743
9,706
Healing
20,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Bubbbler
Awilix
33,047
19,939
0
990
14,244
6,429
0
6,351
7,893
0
56,317
W
Cthulhu
Bubsy101
Cthulhu
9,295
103
0
0
20,924
14,526
0
4,975
15,949
28,590
0
W
Chang'e
Keviam
Chang'e
24,284
3,294
9,117
6,679
15,216
6,502
0
4,518
10,698
60,331
0
L
Arachne
Matrix3351
Arachne
19,175
16,062
0
3,488
30,390
11,856
0
15,816
14,322
0
32,474
W
Nu Wa
NatTheFat
Nu Wa
21,220
6,319
166
2,003
15,317
6,338
0
6,283
9,034
35,749
0
L
Bellona
Rugafied696
Bellona
7,382
2,626
0
164
31,207
15,929
0
15,462
15,519
0
14,993
L
King Arthur
SafetyLord
King Arthur
5,184
1,812
0
4,006
29,939
19,563
0
13,049
16,733
0
21,013
W
Nemesis
SophNobe
Nemesis
18,056
7,690
0
1,620
16,576
7,948
0
5,277
11,299
0
29,699
L
Ah Puch
anohur
Ah Puch
27,404
168
136
408
7,581
2,959
0
3,429
4,080
82,597
0
L
Heimdallr
carlosop
Heimdallr
16,777
12,402
0
1,504
14,167
5,468
0
6,244
7,831
0
55,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,438
Gold Earned
69,735
238
Minions Killed
271
6
Camps Cleared
12
1,108,974
Distance Traveled
1,245,153
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
17,183
1,432
46
4
8
312,429
0
W
Cthulhu
11,882
990
56
5
2
215,254
0
W
Chang'e
14,414
1,201
114
10
1
252,298
0
L
Arachne
12,889
1,074
17
1
1
210,214
0
W
Nu Wa
13,475
1,123
23
2
1
195,705
1
L
Bellona
11,111
926
9
1
0
199,055
1
L
King Arthur
11,315
943
26
2
0
246,261
0
W
Nemesis
12,781
1,065
32
3
0
269,467
0
L
Ah Puch
11,912
993
109
9
0
241,713
0
L
Heimdallr
12,211
1,018
77
6
5
211,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role