Player Matchup

Izanami
Izanami
MoronicCoder1
Izanami
Level 57
God Stats
24W - 3L
1,750 SR
Queue Stats
315W - 224L
1,574 Elo+
Party 2
Raijin
Raijin
RavePlatypus9
Raijin
Level 103
God Stats
2W - 1L
1,401 SR
Queue Stats
135W - 80L
1,677 Elo+
Party 2
Gilgamesh
Gilgamesh
Tatthiccboi
Gilgamesh
Level 27
God Stats
9W - 6L
1,664 SR
Queue Stats
94W - 75L
1,610 Elo+
Party 2
Team Averages
Level 62
1,605 SR
1,620 Elo+

VS

Team Averages
Level 32
1,690 SR
1,280 Elo+
Ah Puch
Ah Puch
Ceraton
Ah Puch
Level 39
God Stats
1W - 1L
1,707 SR
Queue Stats
16W - 24L
1,336 Elo+
Party 1
Athena
Athena
NOCHVNCE
Athena
Level 17
God Stats
1W - 3L
1,706 SR
Queue Stats
13W - 27L
1,226 Elo+
Party 1
Medusa
Medusa
SuperblySupreme
Medusa
Level 41
God Stats
4W - 3L
1,658 SR
Queue Stats
35W - 54L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
4 / 1 / 11
7,905
791
5,761
5,534
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
11 / 0 / 7
9,116
912
11,814
4,445
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Tatthiccboi
Gilgamesh
11
4 / 0 / 13
7,810
781
5,774
6,367
3,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ceraton
Ah Puch
9
0 / 6 / 1
6,119
612
4,810
6,988
2,084
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
NOCHVNCE
Athena
9
1 / 7 / 0
6,903
690
2,920
11,000
6,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 6 / 1
5,995
600
4,864
8,968
2,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
19
Kills
1
1
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ceraton
Ah Puch
0
6
1
0.08
W
Izanami
4
1
11
9.5
L
Athena
NOCHVNCE
Athena
1
7
0
0.14
W
11
0
7
14.5
L
0
6
1
0.08
W
Gilgamesh
Tatthiccboi
Gilgamesh
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,349
Damage
12,594
16,346
Taken
26,956
6,861
Mitigated
11,207
4,943
Healing
2,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ceraton
Ah Puch
4,810
383
0
333
6,988
2,084
0
3,795
2,842
22,863
0
W
Izanami
5,761
2,852
0
1,543
5,534
1,933
618
2,814
2,720
0
38,012
L
Athena
NOCHVNCE
Athena
2,920
318
540
1,008
11,000
6,335
0
2,914
7,600
8,792
0
W
11,814
510
0
1,155
4,445
1,487
802
2,230
2,215
35,895
0
L
4,864
2,264
0
389
8,968
2,788
0
4,139
4,328
0
24,154
W
Gilgamesh
Tatthiccboi
Gilgamesh
5,774
1,143
0
2,245
6,367
3,441
504
2,726
3,641
0
10,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,831
Gold Earned
19,017
154
Minions Killed
95
0
Camps Cleared
0
559,833
Distance Traveled
481,633
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,119
612
32
3
0
169,671
3
W
Izanami
7,905
791
68
7
0
184,335
0
L
Athena
6,903
690
22
2
0
149,541
0
W
Raijin
9,116
912
68
7
0
172,620
2
L
Medusa
5,995
600
41
4
0
162,421
1
W
Gilgamesh
7,810
781
18
2
0
202,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role