Player Matchup

Bakasura
Bakasura
Blade Summoner
Bakasura
Level 28
God Stats
6W - 6L
1,569 SR
Queue Stats
64W - 64L
1,344 Elo+
Solo
Baron Samedi
Baron Samedi
MageHand
Baron Samedi
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
21W - 25L
1,591 Elo+
Party 1
Artemis
Artemis
MochaOmega4962
Artemis
Level 7
God Stats
11W - 7L
1,656 SR
Queue Stats
12W - 11L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
VeiledHand
Sun Wukong
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 25L
1,591 Elo+
Party 1
Athena
Athena
We-Are-Maskerade
Athena
Level 45
God Stats
1W - 2L
1,284 SR
Queue Stats
23W - 24L
1,438 Elo+
Party 1
Team Averages
Level 17
1,502 SR
1,494 Elo+

VS

Team Averages
Level 24
1,444 SR
1,478 Elo+
Merlin
Merlin
Cookieisgood
Merlin
Level 25
God Stats
38W - 20L
1,186 SR
Queue Stats
276W - 254L
1,418 Elo+
Party 3
Medusa
Medusa
Gravebot
Medusa
Level 20
God Stats
4W - 3L
1,533 SR
Queue Stats
10W - 12L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
Kashet
Cthulhu
Level 26
God Stats
8W - 6L
1,500 SR
Queue Stats
282W - 261L
1,433 Elo+
Party 3
Olorun
Olorun
Removed
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,585 Elo+
Party 2
Achilles
Achilles
botanistedward
Achilles
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
0 / 7 / 3
12,405
886
14,745
24,049
11,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MageHand
Baron Samedi
18
1 / 6 / 3
12,222
873
21,104
21,883
9,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 3 / 2
11,357
811
12,474
12,079
4,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
VeiledHand
Sun Wukong
17
3 / 5 / 1
12,478
891
8,246
21,721
23,911
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 10 / 2
11,915
851
5,990
23,593
21,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
11 / 3 / 10
14,629
1,045
32,935
12,217
5,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Gravebot
Medusa
20
3 / 1 / 15
12,999
929
12,353
9,570
4,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kashet
Cthulhu
20
1 / 0 / 23
13,406
958
18,881
16,980
22,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
Removed
Olorun
20
11 / 0 / 10
15,074
1,077
23,848
13,543
6,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
18
5 / 1 / 14
13,328
952
10,625
17,118
17,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
103
5
Kills
31
31
Deaths
5
11
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
7
3
0.21
W
Merlin
11
3
10
5.33
W
Medusa
Gravebot
Medusa
3
1
15
10.5
W
Cthulhu
Kashet
Cthulhu
1
0
23
12.5
L
Baron Samedi
MageHand
Baron Samedi
1
6
3
0.42
L
0
3
2
0.33
W
Olorun
Removed
Olorun
11
0
10
16
L
Sun Wukong
VeiledHand
Sun Wukong
3
5
1
0.7
L
1
10
2
0.2
W
Achilles
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,559
Damage
98,642
103,325
Taken
69,428
70,370
Mitigated
55,932
16,912
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
14,745
9,883
0
2,647
24,049
11,556
0
14,924
9,125
0
33,941
W
Merlin
32,935
911
0
2,110
12,217
5,181
0
4,656
6,934
59,694
0
W
Medusa
Gravebot
Medusa
12,353
7,196
0
0
9,570
4,259
0
2,470
6,640
0
28,813
W
Cthulhu
Kashet
Cthulhu
18,881
406
3,657
2,557
16,980
22,890
0
6,839
8,865
47,819
0
L
Baron Samedi
MageHand
Baron Samedi
21,104
1,011
3,531
3,864
21,883
9,313
0
17,227
4,656
47,748
0
L
12,474
5,455
0
402
12,079
4,472
0
10,134
1,945
0
27,426
W
Olorun
Removed
Olorun
23,848
14,339
2,017
6,585
13,543
6,499
0
5,514
7,743
68,928
0
L
Sun Wukong
VeiledHand
Sun Wukong
8,246
1,141
425
3,920
21,721
23,911
0
13,673
8,048
521
23,707
L
5,990
1,079
251
1,872
23,593
21,118
0
19,706
3,887
20,777
0
W
Achilles
10,625
4,146
0
1,530
17,118
17,103
0
7,009
9,184
0
19,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,377
Gold Earned
69,436
250
Minions Killed
301
6
Camps Cleared
14
1,245,612
Distance Traveled
1,367,961
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,405
886
65
5
5
327,998
0
W
Merlin
14,629
1,045
76
5
8
241,427
6
W
Medusa
12,999
929
46
3
0
297,450
0
W
Cthulhu
13,406
958
40
3
1
314,089
1
L
Baron Samedi
12,222
873
68
5
0
219,967
0
L
Artemis
11,357
811
45
3
0
245,207
0
W
Olorun
15,074
1,077
126
9
5
284,345
1
L
Sun Wukong
12,478
891
33
2
1
252,471
0
L
Athena
11,915
851
39
3
0
199,969
1
W
Achilles
13,328
952
13
1
0
230,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role