Player Matchup

Erlang Shen
Erlang Shen
HoodieRC-_-
Erlang Shen
Level 28
God Stats
13W - 3L
1,657 SR
Queue Stats
74W - 42L
1,469 Elo+
Solo
King Arthur
King Arthur
Mex_headd_shotss
King Arthur
Level 27
God Stats
18W - 23L
1,682 SR
Queue Stats
81W - 98L
1,483 Elo+
Solo
Izanami
Izanami
Moonka44
Izanami
Level 20
God Stats
4W - 4L
1,384 SR
Queue Stats
16W - 32L
1,314 Elo+
Party 3
Anubis
Anubis
dhogie10
Anubis
Level 26
God Stats
99W - 86L
1,790 SR
Queue Stats
146W - 140L
1,425 Elo+
Solo
Cerberus
Cerberus
sevaldez66
Cerberus
Level 16
God Stats
4W - 8L
1,394 SR
Queue Stats
205W - 281L
1,458 Elo+
Party 3
Team Averages
Level 23
1,581 SR
1,430 Elo+

VS

Team Averages
Level 27
1,553 SR
1,393 Elo+
King Arthur
King Arthur
ArmedJonesy
King Arthur
Level 26
God Stats
12W - 15L
1,421 SR
Queue Stats
109W - 97L
1,388 Elo+
Solo
Cerberus
Cerberus
Blu3xxHowl
Cerberus
Level 13
God Stats
3W - 2L
1,611 SR
Queue Stats
11W - 13L
1,303 Elo+
Party 2
Nemesis
Nemesis
IIBxpee
Nemesis
Level 8
God Stats
2W - 2L
1,710 SR
Queue Stats
7W - 8L
1,401 Elo+
Party 2
Bakasura
Bakasura
Tasty_Weeb
Bakasura
Level 79
God Stats
16W - 9L
1,500 SR
Queue Stats
314W - 338L
1,430 Elo+
Party 1
Neith
Neith
kyra7070
Neith
Level 8
God Stats
4W - 8L
1,522 SR
Queue Stats
14W - 16L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HoodieRC-_-
Erlang Shen
11
6 / 0 / 6
6,366
637
5,337
4,247
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Mex_headd_shotss
King Arthur
9
2 / 1 / 3
5,580
558
3,734
6,068
2,655
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Moonka44
Izanami
10
9 / 0 / 2
6,165
617
6,134
4,284
1,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
dhogie10
Anubis
10
3 / 1 / 2
6,192
619
3,830
2,906
1,086
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
sevaldez66
Cerberus
8
1 / 2 / 11
5,099
510
2,021
4,949
1,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArmedJonesy
King Arthur
7
0 / 5 / 1
4,623
462
2,522
8,341
2,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Blu3xxHowl
Cerberus
6
0 / 6 / 1
4,275
428
1,858
8,820
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
IIBxpee
Nemesis
5
0 / 4 / 0
3,823
382
1,048
4,197
757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
Tasty_Weeb
Bakasura
8
2 / 3 / 0
5,011
501
3,478
6,675
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
kyra7070
Neith
7
1 / 3 / 0
4,529
453
1,854
5,466
1,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
21
Kills
3
4
Deaths
21
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArmedJonesy
King Arthur
0
5
1
0.1
L
Cerberus
Blu3xxHowl
Cerberus
0
6
1
0.08
W
Erlang Shen
HoodieRC-_-
Erlang Shen
6
0
6
9
L
Nemesis
IIBxpee
Nemesis
0
4
0
0
W
King Arthur
Mex_headd_shotss
King Arthur
2
1
3
3.5
W
Izanami
Moonka44
Izanami
9
0
2
10
L
Bakasura
Tasty_Weeb
Bakasura
2
3
0
0.67
W
Anubis
dhogie10
Anubis
3
1
2
4
L
Neith
kyra7070
Neith
1
3
0
0.33
W
Cerberus
sevaldez66
Cerberus
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,056
Damage
10,760
22,454
Taken
33,499
8,604
Mitigated
9,316
7,873
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArmedJonesy
King Arthur
2,522
435
0
1,460
8,341
2,918
160
0
8,341
0
17,717
L
Cerberus
Blu3xxHowl
Cerberus
1,858
432
0
1,185
8,820
2,921
174
2,311
6,391
16,195
0
W
Erlang Shen
HoodieRC-_-
Erlang Shen
5,337
2,488
0
1,777
4,247
1,925
1,204
6
4,241
0
29,423
L
Nemesis
IIBxpee
Nemesis
1,048
356
0
433
4,197
757
0
1,446
2,679
0
8,246
W
King Arthur
Mex_headd_shotss
King Arthur
3,734
423
0
1,742
6,068
2,655
58
88
5,970
0
21,758
W
Izanami
Moonka44
Izanami
6,134
4,468
0
1,149
4,284
1,442
637
1,160
3,104
0
26,874
L
Bakasura
Tasty_Weeb
Bakasura
3,478
2,684
0
2,521
6,675
1,666
279
1,212
5,423
0
16,303
W
Anubis
dhogie10
Anubis
3,830
404
0
1,702
2,906
1,086
919
467
2,428
29,630
0
L
Neith
kyra7070
Neith
1,854
849
267
1,918
5,466
1,054
145
612
4,814
0
18,038
W
Cerberus
sevaldez66
Cerberus
2,021
145
494
1,009
4,949
1,496
391
137
4,742
9,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
22,261
252
Minions Killed
182
0
Camps Cleared
0
950,648
Distance Traveled
911,311
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,623
462
40
4
0
167,089
0
L
Cerberus
4,275
428
45
5
0
207,319
3
W
Erlang Shen
6,366
637
68
7
0
207,433
0
L
Nemesis
3,823
382
15
2
0
156,134
0
W
King Arthur
5,580
558
49
5
0
207,239
0
W
Izanami
6,165
617
45
5
0
175,411
1
L
Bakasura
5,011
501
51
5
0
219,229
0
W
Anubis
6,192
619
66
7
0
155,420
1
L
Neith
4,529
453
31
3
0
161,540
0
W
Cerberus
5,099
510
24
2
0
205,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role