Player Matchup

Ares
Ares
Brawil
Ares
Level 24
God Stats
21W - 14L
1,628 SR
Queue Stats
100W - 88L
1,535 Elo+
Party 2
Neith
Neith
Hakioku
Neith
Level 26
God Stats
2W - 3L
1,231 SR
Queue Stats
5W - 12L
1,282 Elo+
Solo
Guan Yu
Guan Yu
Nouhh0
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,350 Elo+
Solo
Kali
Kali
Nuxxxa
Kali
Level 17
God Stats
32W - 31L
1,608 SR
Queue Stats
262W - 237L
1,417 Elo+
Solo
Merlin
Merlin
nuJl10JlbkuH
Merlin
Level 20
God Stats
15W - 14L
1,775 SR
Queue Stats
126W - 104L
1,560 Elo+
Party 2
Team Averages
Level 19
1,548 SR
1,429 Elo+

VS

Team Averages
Level 15
1,515 SR
1,449 Elo+
Hercules
Hercules
BullyDirtMaguire
Hercules
Level 26
God Stats
17W - 10L
1,613 SR
Queue Stats
156W - 107L
1,632 Elo+
Solo
Ullr
Ullr
DoRanDo
Ullr
Level 11
God Stats
21W - 15L
1,506 SR
Queue Stats
21W - 15L
1,474 Elo+
Solo
Geb
Geb
RayD3rs
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,332 Elo+
Party 1
Sun Wukong
Sun Wukong
ShiqNRV1
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ZiqY1
Chang'e
Level 22
God Stats
10W - 5L
1,455 SR
Queue Stats
61W - 60L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Brawil
Ares
13
4 / 7 / 9
10,472
499
12,595
22,430
20,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Hakioku
Neith
14
0 / 7 / 2
8,724
415
5,239
11,575
4,074
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Nouhh0
Guan Yu
13
1 / 6 / 3
8,881
423
7,178
13,184
15,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
Nuxxxa
Kali
15
3 / 7 / 4
9,994
476
7,602
15,655
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
16
10 / 9 / 2
11,329
539
17,008
14,716
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 5
14,821
706
25,444
29,983
20,709
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
DoRanDo
Ullr
20
9 / 4 / 4
13,737
654
11,927
21,489
9,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
12
2 / 8 / 11
9,805
467
7,511
19,763
14,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
ShiqNRV1
Sun Wukong
3
0 / 0 / 0
6,567
313
0
0
0
Chang'e
ZiqY1
Chang'e
16
6 / 5 / 7
11,101
529
15,740
16,253
6,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
18
Kills
36
36
Deaths
19
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
Brawil
Ares
4
7
9
1.21
W
19
2
5
10.75
W
Ullr
DoRanDo
Ullr
9
4
4
2.75
L
Neith
Hakioku
Neith
0
7
2
0.14
L
Guan Yu
Nouhh0
Guan Yu
1
6
3
0.42
L
Kali
Nuxxxa
Kali
3
7
4
0.71
W
Geb
2
8
11
0.94
W
Sun Wukong
ShiqNRV1
Sun Wukong
0
0
0
0
W
Chang'e
ZiqY1
Chang'e
6
5
7
1.9
L
Merlin
10
9
2
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,622
Damage
60,622
77,560
Taken
87,488
51,506
Mitigated
51,463
8,601
Healing
36,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Brawil
Ares
12,595
2,005
0
1,882
22,430
20,460
243
8,292
13,528
33,992
0
W
25,444
13,048
0
17,769
29,983
20,709
58
8,222
21,536
0
106,104
W
Ullr
DoRanDo
Ullr
11,927
8,107
0
10,085
21,489
9,554
5,870
3,608
17,831
0
128,285
L
Neith
Hakioku
Neith
5,239
1,207
0
591
11,575
4,074
1,060
5,865
5,344
0
40,422
L
Guan Yu
Nouhh0
Guan Yu
7,178
1,746
252
1,651
13,184
15,268
380
2,856
10,094
0
40,460
L
Kali
Nuxxxa
Kali
7,602
3,947
0
2,548
15,655
5,252
543
2,875
12,440
0
42,973
W
Geb
7,511
1,661
0
528
19,763
14,964
0
9,471
10,167
13,602
0
W
Sun Wukong
ShiqNRV1
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
ZiqY1
Chang'e
15,740
3,514
1,955
6,058
16,253
6,236
1,848
8,302
7,926
50,421
0
L
Merlin
17,008
915
0
1,677
14,716
6,452
0
2,495
11,715
65,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,400
Gold Earned
56,031
374
Minions Killed
476
0
Camps Cleared
0
1,884,932
Distance Traveled
1,542,910
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,472
499
43
2
0
337,925
0
W
Hercules
14,821
706
174
8
0
421,123
3
W
Ullr
13,737
654
193
9
0
335,126
2
L
Neith
8,724
415
81
4
0
391,688
8
L
Guan Yu
8,881
423
74
4
0
410,993
0
L
Kali
9,994
476
71
3
0
385,349
3
W
Geb
9,805
467
14
1
0
431,821
2
W
Sun Wukong
6,567
313
0
0
0
18,724
0
W
Chang'e
11,101
529
95
5
0
336,116
3
L
Merlin
11,329
539
105
5
0
358,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role