Player Matchup

Ares
Ares
Blakeeeee
Ares
Level 83
God Stats
3W - 1L
1,691 SR
Queue Stats
3W - 1L
1,773 Elo+
Party 2
Danzaburou
Danzaburou
Omgitsjarrod09
Danzaburou
Level 109
God Stats
0W - 1L
1,766 SR
Queue Stats
3W - 1L
1,845 Elo+
Party 2
Serqet
Serqet
TheNameIsGOAT
Serqet
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,282 Elo+
Party 1
Ao Kuang
Ao Kuang
cheesecheerios
Ao Kuang
Level 65
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 4L
1,282 Elo+
Party 1
Team Averages
Level 73
1,555 SR
1,546 Elo+

VS

Team Averages
Level 70
1,668 SR
1,469 Elo+
Cerberus
Cerberus
Bloodkingruss
Cerberus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
DeSeeased
Cupid
Level 16
God Stats
2W - 1L
1,713 SR
Queue Stats
10W - 8L
1,589 Elo+
Party 3
Gilgamesh
Gilgamesh
UndrclasHero
Gilgamesh
Level 86
God Stats
3W - 0L
1,754 SR
Queue Stats
17W - 18L
1,370 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xXMonster1018Xx
Ah Muzen Cab
Level 132
God Stats
2W - 0L
1,704 SR
Queue Stats
24W - 26L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 3 / 2
7,672
767
3,580
12,463
10,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Omgitsjarrod09
Danzaburou
13
1 / 4 / 1
7,874
787
4,015
7,646
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 3 / 1
7,452
745
956
7,891
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
13
2 / 6 / 1
8,022
802
6,023
11,146
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bloodkingruss
Cerberus
14
1 / 0 / 6
9,143
914
4,889
7,274
3,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
DeSeeased
Cupid
15
5 / 1 / 1
9,196
920
5,081
4,806
1,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
UndrclasHero
Gilgamesh
15
4 / 2 / 6
9,801
980
11,139
8,346
6,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
xXMonster1018Xx
Ah Muzen Cab
15
6 / 2 / 3
9,442
944
10,212
6,881
3,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
16
16
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
2
0.67
W
Cerberus
Bloodkingruss
Cerberus
1
0
6
4
W
Cupid
DeSeeased
Cupid
5
1
1
5.5
L
Danzaburou
Omgitsjarrod09
Danzaburou
1
4
1
0.38
L
0
3
1
0.17
W
Gilgamesh
UndrclasHero
Gilgamesh
4
2
6
3.5
L
Ao Kuang
2
6
1
0.42
W
Ah Muzen Cab
xXMonster1018Xx
Ah Muzen Cab
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,574
Damage
31,321
39,146
Taken
27,307
21,750
Mitigated
14,378
7,539
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,580
135
489
2,564
12,463
10,566
0
379
12,084
11,346
0
W
Cerberus
Bloodkingruss
Cerberus
4,889
480
525
1,378
7,274
3,101
105
2,958
3,902
24,595
0
W
Cupid
DeSeeased
Cupid
5,081
3,897
111
1,268
4,806
1,957
3,012
2,507
2,299
0
30,576
L
Danzaburou
Omgitsjarrod09
Danzaburou
4,015
1,397
0
962
7,646
3,299
0
84
7,562
0
28,626
L
956
0
225
1,297
7,891
3,860
0
2,242
5,649
0
21,876
W
Gilgamesh
UndrclasHero
Gilgamesh
11,139
3,255
0
1,680
8,346
6,175
606
2,714
5,632
0
21,880
L
Ao Kuang
6,023
2,830
91
1,911
11,146
4,025
0
2,984
8,162
15,142
0
W
Ah Muzen Cab
xXMonster1018Xx
Ah Muzen Cab
10,212
4,321
0
2,391
6,881
3,145
1,591
1,801
5,080
0
36,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,020
Gold Earned
37,582
155
Minions Killed
211
9
Camps Cleared
8
660,795
Distance Traveled
750,513
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,672
767
18
2
1
159,192
0
W
Cerberus
9,143
914
56
6
1
197,536
2
W
Cupid
9,196
920
63
6
3
186,338
0
L
Danzaburou
7,874
787
74
7
1
152,498
0
L
Serqet
7,452
745
40
4
4
193,481
0
W
Gilgamesh
9,801
980
21
2
2
198,821
4
L
Ao Kuang
8,022
802
23
2
3
155,624
0
W
Ah Muzen Cab
9,442
944
71
7
2
167,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role