Player Matchup

Bakasura
Bakasura
BassSet90147307
Bakasura
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,831 Elo+
Party 1
Cupid
Cupid
BenToldMe
Cupid
Level 37
God Stats
4W - 3L
1,514 SR
Queue Stats
30W - 29L
1,566 Elo+
Party 1
Ratatoskr
Ratatoskr
EmilyLetMe
Ratatoskr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,706 Elo+
Party 1
Scylla
Scylla
Nubberzz
Scylla
Level 28
God Stats
47W - 39L
1,704 SR
Queue Stats
221W - 237L
1,631 Elo+
Solo
Cerberus
Cerberus
Snipe5tar
Cerberus
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
40W - 55L
1,563 Elo+
Party 1
Team Averages
Level 33
1,544 SR
1,659 Elo+

VS

Team Averages
Level 19
1,517 SR
1,567 Elo+
Raijin
Raijin
DiegoCarrillo18
Raijin
Level 27
God Stats
29W - 17L
1,562 SR
Queue Stats
146W - 130L
1,693 Elo+
Solo
Loki
Loki
Madues
Loki
Level 29
God Stats
21W - 27L
1,524 SR
Queue Stats
130W - 139L
1,576 Elo+
Solo
Ullr
Ullr
SpeedyTurtle221
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,612 Elo+
Solo
Chaac
Chaac
harshwiinterr
Chaac
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
59W - 58L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
slypxxa
Gilgamesh
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
113W - 107L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
4 / 2 / 4
6,258
626
3,179
5,351
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
BenToldMe
Cupid
12
6 / 2 / 1
7,497
750
4,493
5,907
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
EmilyLetMe
Ratatoskr
12
10 / 3 / 2
7,204
720
6,384
7,395
2,847
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Nubberzz
Scylla
12
6 / 0 / 3
7,041
704
5,161
3,896
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Snipe5tar
Cerberus
8
1 / 3 / 12
5,912
591
4,344
6,768
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 3
6,017
602
4,618
6,634
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
Madues
Loki
9
2 / 5 / 0
5,478
548
3,008
7,052
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 5 / 1
4,815
482
1,684
6,115
1,481
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 5 / 3
5,576
558
3,114
7,204
3,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
slypxxa
Gilgamesh
7
2 / 7 / 1
5,231
523
2,791
6,639
1,619
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
27
Kills
10
10
Deaths
27
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
2
4
3
W
Cupid
BenToldMe
Cupid
6
2
1
3.25
L
3
5
3
0.9
W
Ratatoskr
EmilyLetMe
Ratatoskr
10
3
2
3.67
L
Loki
Madues
Loki
2
5
0
0.4
W
Scylla
Nubberzz
Scylla
6
0
3
7.5
W
Cerberus
Snipe5tar
Cerberus
1
3
12
2.33
L
1
5
1
0.3
L
2
5
3
0.7
L
Gilgamesh
slypxxa
Gilgamesh
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,561
Damage
15,215
29,317
Taken
33,644
12,486
Mitigated
9,638
8,622
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
3,179
2,285
0
1,729
5,351
2,199
0
433
4,868
0
26,842
W
Cupid
BenToldMe
Cupid
4,493
2,523
91
2,917
5,907
1,877
1,084
496
5,369
0
44,136
L
4,618
149
0
968
6,634
1,880
0
3,360
3,024
21,927
0
W
Ratatoskr
EmilyLetMe
Ratatoskr
6,384
1,377
0
1,809
7,395
2,847
0
632
6,703
0
35,118
L
Loki
Madues
Loki
3,008
845
0
1,934
7,052
1,648
0
1,990
5,000
0
25,126
W
Scylla
Nubberzz
Scylla
5,161
298
0
1,000
3,896
1,020
653
1,210
2,478
31,866
0
W
Cerberus
Snipe5tar
Cerberus
4,344
419
0
1,076
6,768
4,543
142
1,357
5,281
10,589
0
L
1,684
972
0
330
6,115
1,481
0
2,239
3,780
0
12,525
L
3,114
756
0
1,614
7,204
3,010
0
1,132
5,792
0
16,600
L
Gilgamesh
slypxxa
Gilgamesh
2,791
1,138
0
10
6,639
1,619
259
496
5,962
0
9,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
27,117
314
Minions Killed
167
0
Camps Cleared
0
996,593
Distance Traveled
878,063
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,258
626
65
7
0
227,647
2
W
Cupid
7,497
750
94
9
0
179,986
3
L
Raijin
6,017
602
42
4
0
170,806
4
W
Ratatoskr
7,204
720
68
7
0
195,694
1
L
Loki
5,478
548
62
6
0
190,685
0
W
Scylla
7,041
704
75
8
0
193,237
2
W
Cerberus
5,912
591
12
1
0
200,029
0
L
Ullr
4,815
482
30
3
0
154,822
0
L
Chaac
5,576
558
21
2
0
176,185
3
L
Gilgamesh
5,231
523
12
1
0
185,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role