Player Matchup

Ah Puch
Ah Puch
Diamond III
BluetoothToaster
Ah Puch
Diamond III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
338W - 313L
2,175 MMR
Solo
Cerberus
Cerberus
Gold II
C00MM4N
Cerberus
Gold II
Level 133
God Stats
8W - 4L
1,865 SR
Queue Stats
51W - 42L
1,907 MMR
Party 2
Loki
Loki
Diamond IV
DaddyDarkAura
Loki
Diamond IV
Level 159
God Stats
0W - 5L
1,750 SR
Queue Stats
314W - 287L
2,163 MMR
Solo
Neith
Neith
Gold III
SmïteSûcksDïck
Neith
Gold III
Level 44
God Stats
1W - 1L
1,785 SR
Queue Stats
18W - 10L
1,830 MMR
Party 2
Fafnir
Fafnir
Diamond V
ThiccYeti
Fafnir
Diamond V
Level 160
God Stats
2W - 3L
1,618 SR
Queue Stats
220W - 217L
1,996 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,704 SR
2,014 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,584 SR
1,871 MMR
Kali
Kali
Platinum III
EmuRzGhost
Kali
Platinum III
Level 99
God Stats
27W - 14L
1,699 SR
Queue Stats
296W - 279L
1,834 MMR
Solo
Kukulkan
Kukulkan
Platinum II
ExhaleChaos
Kukulkan
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
MattStaff
Sun Wukong
Platinum III
Level 148
God Stats
1W - 2L
1,562 SR
Queue Stats
40W - 31L
2,142 MMR
Party 1
Sylvanus
Sylvanus
Platinum II
The1AndOnlyOni
Sylvanus
Platinum II
Level 160
God Stats
24W - 20L
1,601 SR
Queue Stats
473W - 470L
1,897 MMR
Solo
Heimdallr
Heimdallr
Platinum I
lEstebanl
Heimdallr
Platinum I
Level 158
God Stats
22W - 21L
1,559 SR
Queue Stats
138W - 120L
1,982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 10
13,006
520
14,384
18,837
11,616
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
C00MM4N
Cerberus
19
1 / 3 / 8
12,332
493
9,607
19,861
20,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 5 / 6
13,049
522
15,228
18,005
7,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 1 / 6
13,187
527
13,250
16,536
6,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
ThiccYeti
Fafnir
15
2 / 5 / 12
11,126
445
6,888
19,451
25,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TsukuyomiTiamatSetAthenaGuan Yu

VS

Bans
SobekKing ArthurApolloCu ChulainnAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 4
13,621
545
9,158
20,665
11,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
ExhaleChaos
Kukulkan
20
5 / 2 / 12
14,668
587
23,867
9,799
4,428
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
MattStaff
Sun Wukong
20
1 / 3 / 11
14,665
587
16,268
24,204
24,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sylvanus
18
3 / 6 / 10
11,703
468
8,017
20,363
17,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Heimdallr
lEstebanl
Heimdallr
20
9 / 0 / 3
17,164
687
15,787
13,623
6,366
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
61
19
Kills
21
21
Deaths
19
42
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
7
10
1.43
L
Cerberus
C00MM4N
Cerberus
1
3
8
1.67
L
7
5
6
2
W
3
8
4
0.63
W
Kukulkan
ExhaleChaos
Kukulkan
5
2
12
5.5
W
Sun Wukong
MattStaff
Sun Wukong
1
3
11
2.17
L
4
1
6
7
W
Sylvanus
3
6
10
1.33
L
Fafnir
ThiccYeti
Fafnir
2
5
12
1.6
W
Heimdallr
lEstebanl
Heimdallr
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,357
Damage
73,097
92,690
Taken
88,654
71,152
Mitigated
64,435
23,438
Healing
30,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,384
989
0
2,892
18,837
11,616
400
7,412
11,425
102,069
0
L
Cerberus
C00MM4N
Cerberus
9,607
745
0
5,569
19,861
20,238
288
5,635
14,226
88,100
0
L
15,228
3,762
0
5,980
18,005
7,509
0
5,869
12,136
0
104,981
W
9,158
3,792
0
4,735
20,665
11,584
1,591
4,726
15,939
0
99,331
W
Kukulkan
ExhaleChaos
Kukulkan
23,867
1,559
0
1,563
9,799
4,428
1,920
3,860
5,939
144,647
0
W
Sun Wukong
MattStaff
Sun Wukong
16,268
4,456
0
5,713
24,204
24,483
660
11,124
13,080
0
100,843
L
13,250
6,548
0
5,302
16,536
6,709
0
3,662
12,874
0
121,150
W
Sylvanus
8,017
1,833
4,336
5,404
20,363
17,574
768
9,420
10,943
27,881
5,722
L
Fafnir
ThiccYeti
Fafnir
6,888
1,351
0
3,695
19,451
25,080
176
9,054
10,397
17,568
0
W
Heimdallr
lEstebanl
Heimdallr
15,787
10,170
0
8,815
13,623
6,366
3,916
2,176
11,447
0
146,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,700
Gold Earned
71,821
811
Minions Killed
854
0
Camps Cleared
0
2,396,177
Distance Traveled
2,470,407
47
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,006
520
192
8
0
419,760
7
L
Cerberus
12,332
493
198
8
0
512,594
9
L
Loki
13,049
522
180
7
0
523,236
7
W
Kali
13,621
545
145
6
0
505,296
1
W
Kukulkan
14,668
587
233
9
0
492,824
8
W
Sun Wukong
14,665
587
209
8
0
512,474
4
L
Neith
13,187
527
221
9
0
460,376
11
W
Sylvanus
11,703
468
52
2
0
460,069
10
L
Fafnir
11,126
445
20
1
0
480,211
13
W
Heimdallr
17,164
687
215
9
0
499,744
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role