Player Matchup

Kali
Kali
Croctopie
Kali
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,429 Elo+
Party 1
Chang'e
Chang'e
Moonlight_113
Chang'e
Level 16
God Stats
9W - 19L
1,314 SR
Queue Stats
13W - 28L
1,315 Elo+
Party 1
Cthulhu
Cthulhu
Tomska91
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 1
Team Averages
Level 34
1,438 SR
1,298 Elo+

VS

Team Averages
Level 32
1,353 SR
1,260 Elo+
Anubis
Anubis
Ceraton
Anubis
Level 39
God Stats
1W - 2L
1,149 SR
Queue Stats
16W - 24L
1,321 Elo+
Party 2
Fafnir
Fafnir
NOCHVNCE
Fafnir
Level 17
God Stats
2W - 1L
1,361 SR
Queue Stats
13W - 27L
1,194 Elo+
Party 2
Ullr
Ullr
SuperblySupreme
Ullr
Level 41
God Stats
1W - 2L
1,550 SR
Queue Stats
35W - 54L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
1 / 5 / 2
7,451
573
3,926
12,377
3,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
11
2 / 5 / 3
9,231
710
2,859
10,011
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes

Shoes

+6%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Tomska91
Cthulhu
11
1 / 6 / 3
8,839
680
3,641
15,358
6,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ceraton
Anubis
14
9 / 1 / 7
10,040
772
15,505
5,669
2,663
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
NOCHVNCE
Fafnir
10
1 / 2 / 11
9,334
718
5,000
11,338
13,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
6 / 2 / 9
9,365
720
8,306
4,771
1,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
16
16
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ceraton
Anubis
9
1
7
12.5
L
Kali
1
5
2
0.4
L
Chang'e
2
5
3
0.7
W
Fafnir
NOCHVNCE
Fafnir
1
2
11
3.25
W
6
2
9
5.25
L
Cthulhu
Tomska91
Cthulhu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,426
Damage
28,811
37,746
Taken
21,778
15,383
Mitigated
17,781
7,498
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ceraton
Anubis
15,505
1,682
0
1,755
5,669
2,663
979
2,098
3,571
41,857
0
L
Kali
3,926
1,270
0
2,656
12,377
3,334
0
6,222
6,155
0
21,106
L
Chang'e
2,859
654
1,253
1,741
10,011
5,464
0
6,495
3,516
22,359
0
W
Fafnir
NOCHVNCE
Fafnir
5,000
2,024
195
2,407
11,338
13,365
461
2,475
8,863
10,174
0
W
8,306
4,657
0
250
4,771
1,753
1,018
1,958
2,813
0
33,705
L
Cthulhu
Tomska91
Cthulhu
3,641
116
71
1,777
15,358
6,585
0
7,900
7,458
15,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
28,739
73
Minions Killed
103
0
Camps Cleared
0
578,766
Distance Traveled
615,547
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,040
772
58
4
0
195,677
2
L
Kali
7,451
573
24
2
0
220,735
0
L
Chang'e
9,231
710
33
3
0
177,610
0
W
Fafnir
9,334
718
3
0
0
219,076
1
W
Ullr
9,365
720
42
3
0
200,794
0
L
Cthulhu
8,839
680
16
1
0
180,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role