Player Matchup

Aphrodite
Aphrodite
Astolfouwu
Aphrodite
Level 29
God Stats
5W - 5L
1,529 SR
Queue Stats
11W - 15L
1,438 Elo+
Party 1
Bastet
Bastet
CJJBB21
Bastet
Level 160
God Stats
6W - 6L
1,450 SR
Queue Stats
615W - 626L
1,386 Elo+
Solo
Jing Wei
Jing Wei
MrRADCL
Jing Wei
Level 106
God Stats
0W - 5L
1,244 SR
Queue Stats
191W - 227L
1,357 Elo+
Solo
The Morrigan
The Morrigan
Siiphlar
The Morrigan
Level 53
God Stats
1W - 5L
1,242 SR
Queue Stats
6W - 7L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
WholeWeast
Gilgamesh
Level 61
God Stats
3W - 2L
1,636 SR
Queue Stats
22W - 24L
1,461 Elo+
Party 1
Team Averages
Level 82
1,420 SR
1,436 Elo+

VS

Team Averages
Level 77
1,387 SR
1,550 Elo+
He Bo
He Bo
Corazon-Donquixo
He Bo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,698 Elo+
Party 2
Geb
Geb
Enkidnu-
Geb
Level 124
God Stats
1W - 0L
1,162 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Achilles
Achilles
Monsieur Ory
Achilles
Level 25
God Stats
1W - 1L
1,273 SR
Queue Stats
2W - 1L
1,698 Elo+
Party 2
Ravana
Ravana
Otro
Ravana
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
alfafox9
Heimdallr
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
241W - 297L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Astolfouwu
Aphrodite
16
1 / 6 / 8
10,039
627
7,022
18,111
15,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
CJJBB21
Bastet
16
0 / 5 / 3
9,561
598
7,133
13,091
5,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jing Wei
MrRADCL
Jing Wei
17
1 / 5 / 6
10,203
638
10,001
16,233
7,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Siiphlar
The Morrigan
17
4 / 6 / 5
11,441
715
9,395
13,713
10,359
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
WholeWeast
Gilgamesh
19
7 / 9 / 3
13,347
834
18,907
24,876
19,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 10
12,111
757
12,379
13,692
5,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 1 / 20
13,758
860
13,387
20,365
23,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
Monsieur Ory
Achilles
17
2 / 1 / 14
11,319
707
3,690
12,743
15,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
Otro
Ravana
20
14 / 4 / 13
15,191
949
24,563
13,935
13,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
alfafox9
Heimdallr
20
5 / 3 / 13
13,070
817
17,785
12,935
6,821
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
13
Kills
31
31
Deaths
13
25
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Astolfouwu
Aphrodite
1
6
8
0.83
L
Bastet
CJJBB21
Bastet
0
5
3
0.3
W
4
4
10
2.25
W
6
1
20
16
W
Achilles
Monsieur Ory
Achilles
2
1
14
9
L
Jing Wei
MrRADCL
Jing Wei
1
5
6
0.8
W
Ravana
Otro
Ravana
14
4
13
5.13
L
The Morrigan
Siiphlar
The Morrigan
4
6
5
1.08
L
Gilgamesh
WholeWeast
Gilgamesh
7
9
3
0.94
W
Heimdallr
alfafox9
Heimdallr
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,458
Damage
71,804
86,024
Taken
73,670
58,670
Mitigated
64,618
19,650
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Astolfouwu
Aphrodite
7,022
1,282
7,204
6,062
18,111
15,917
254
6,742
10,943
24,487
0
L
Bastet
CJJBB21
Bastet
7,133
1,403
0
2,348
13,091
5,852
700
1,630
11,306
0
27,238
W
12,379
1,165
0
3,227
13,692
5,873
223
2,576
11,114
50,978
0
W
13,387
1,343
381
3,105
20,365
23,239
491
4,997
15,366
29,039
0
W
Achilles
Monsieur Ory
Achilles
3,690
537
0
1,470
12,743
15,494
1,771
1,691
11,052
0
24,696
L
Jing Wei
MrRADCL
Jing Wei
10,001
7,360
577
2,367
16,233
7,031
0
4,703
11,250
0
30,776
W
Ravana
Otro
Ravana
24,563
8,454
0
2,360
13,935
13,191
2,494
3,722
10,211
0
53,062
L
The Morrigan
Siiphlar
The Morrigan
9,395
1,186
0
711
13,713
10,359
580
3,014
9,852
24,612
1,597
L
Gilgamesh
WholeWeast
Gilgamesh
18,907
4,598
0
381
24,876
19,511
455
8,836
15,648
588
42,391
W
Heimdallr
alfafox9
Heimdallr
17,785
9,110
0
755
12,935
6,821
92
2,644
10,291
0
62,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,591
Gold Earned
65,449
263
Minions Killed
342
5
Camps Cleared
7
1,485,337
Distance Traveled
1,466,166
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,039
627
51
3
1
314,318
3
L
Bastet
9,561
598
52
3
0
331,262
1
W
He Bo
12,111
757
81
5
3
276,421
0
W
Geb
13,758
860
24
2
0
312,443
3
W
Achilles
11,319
707
40
3
1
302,032
0
L
Jing Wei
10,203
638
60
4
1
293,458
0
W
Ravana
15,191
949
82
5
2
316,475
0
L
The Morrigan
11,441
715
54
3
1
240,720
3
L
Gilgamesh
13,347
834
46
3
2
305,579
1
W
Heimdallr
13,070
817
115
7
1
258,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role