Player Matchup

Izanami
Izanami
AlanXD2004
Izanami
Level 28
God Stats
3W - 5L
1,100 SR
Queue Stats
10W - 8L
1,431 Elo+
Solo
Bellona
Bellona
DozenItska
Bellona
Level 30
God Stats
20W - 15L
1,573 SR
Queue Stats
70W - 72L
1,417 Elo+
Solo
Discordia
Discordia
Seanweezy285
Discordia
Level 16
God Stats
3W - 1L
1,457 SR
Queue Stats
11W - 3L
1,805 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Veruck
Tsukuyomi
Level 17
God Stats
7W - 5L
1,396 SR
Queue Stats
16W - 10L
1,444 Elo+
Party 3
Ymir
Ymir
frankthetank69
Ymir
Level 17
God Stats
7W - 7L
1,683 SR
Queue Stats
33W - 34L
1,444 Elo+
Party 3
Team Averages
Level 22
1,442 SR
1,508 Elo+

VS

Team Averages
Level 20
1,470 SR
1,372 Elo+
Sol
Sol
OfficialClayGoat
Sol
Level 17
God Stats
0W - 1L
1,384 SR
Queue Stats
1W - 4L
1,290 Elo+
Party 2
Bellona
Bellona
PickleMoonlight
Bellona
Level 8
God Stats
1W - 1L
1,197 SR
Queue Stats
1W - 2L
1,363 Elo+
Party 1
Ullr
Ullr
Raj1780
Ullr
Level 27
God Stats
7W - 4L
1,867 SR
Queue Stats
102W - 120L
1,433 Elo+
Solo
Merlin
Merlin
Steckmonster
Merlin
Level 26
God Stats
3W - 3L
1,378 SR
Queue Stats
19W - 30L
1,343 Elo+
Party 1
Bakasura
Bakasura
TACO_BROOO
Bakasura
Level 20
God Stats
3W - 2L
1,525 SR
Queue Stats
5W - 11L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlanXD2004
Izanami
15
3 / 4 / 3
10,435
522
6,048
14,672
5,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
DozenItska
Bellona
20
14 / 1 / 11
13,197
660
14,522
15,853
14,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Seanweezy285
Discordia
18
17 / 2 / 13
12,472
624
23,755
9,156
3,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Veruck
Tsukuyomi
17
18 / 3 / 10
12,432
622
16,721
13,949
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 3 / 12
9,536
477
5,751
12,098
9,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 4
8,937
447
4,976
16,640
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 12 / 3
8,111
406
6,456
19,188
12,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
Raj1780
Ullr
14
3 / 8 / 4
9,058
453
5,620
15,501
5,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
15
3 / 11 / 2
9,562
478
7,432
15,691
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
TACO_BROOO
Bakasura
14
4 / 12 / 2
9,620
481
5,169
19,126
6,557
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
28
54
Kills
13
13
Deaths
54
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlanXD2004
Izanami
3
4
3
1.13
W
Bellona
DozenItska
Bellona
14
1
11
19.5
L
2
11
4
0.36
L
1
12
3
0.21
L
Ullr
Raj1780
Ullr
3
8
4
0.63
W
Discordia
Seanweezy285
Discordia
17
2
13
11.75
L
Merlin
3
11
2
0.36
L
Bakasura
TACO_BROOO
Bakasura
4
12
2
0.42
W
Tsukuyomi
Veruck
Tsukuyomi
18
3
10
7.67
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,797
Damage
29,653
65,728
Taken
86,146
38,750
Mitigated
34,113
17,646
Healing
14,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlanXD2004
Izanami
6,048
4,445
83
5,269
14,672
5,097
3,991
3,558
10,735
0
66,266
W
Bellona
DozenItska
Bellona
14,522
6,998
0
1,698
15,853
14,912
4,297
898
14,865
0
95,497
L
4,976
684
0
4,448
16,640
4,973
69
6,642
9,998
40,116
0
L
6,456
3,181
0
2,681
19,188
12,263
960
2,384
16,804
0
31,975
L
Ullr
Raj1780
Ullr
5,620
3,300
0
2,767
15,501
5,385
100
5,637
9,864
0
35,353
W
Discordia
Seanweezy285
Discordia
23,755
2,555
835
2,737
9,156
3,481
2,474
2,332
6,456
76,144
0
L
Merlin
7,432
782
0
414
15,691
4,935
839
7,098
8,593
46,670
0
L
Bakasura
TACO_BROOO
Bakasura
5,169
3,340
0
4,082
19,126
6,557
0
7,745
11,381
200
17,478
W
Tsukuyomi
Veruck
Tsukuyomi
16,721
6,378
0
4,305
13,949
5,665
2,295
2,648
11,053
0
75,560
W
5,751
1,533
0
2,719
12,098
9,595
735
2,521
9,414
43,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,072
Gold Earned
45,288
602
Minions Killed
311
0
Camps Cleared
0
1,936,635
Distance Traveled
1,541,367
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,435
522
132
7
0
328,902
0
W
Bellona
13,197
660
171
9
0
443,025
4
L
Sol
8,937
447
75
4
0
304,075
0
L
Bellona
8,111
406
58
3
0
287,435
1
L
Ullr
9,058
453
49
2
0
315,420
2
W
Discordia
12,472
624
116
6
0
385,339
4
L
Merlin
9,562
478
92
5
0
312,887
0
L
Bakasura
9,620
481
37
2
0
321,550
0
W
Tsukuyomi
12,432
622
118
6
0
412,363
2
W
Ymir
9,536
477
65
3
0
367,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role