Player Matchup

Gilgamesh
Gilgamesh
CodenameSunny
Gilgamesh
Level 22
God Stats
30W - 23L
1,725 SR
Queue Stats
193W - 170L
1,687 Elo+
Solo
Sylvanus
Sylvanus
FlyingSAPPER
Sylvanus
Level 28
God Stats
2W - 0L
1,728 SR
Queue Stats
2W - 0L
1,680 Elo+
Party 2
Cthulhu
Cthulhu
FrecuenciaLD
Cthulhu
Level 29
God Stats
29W - 33L
1,502 SR
Queue Stats
77W - 78L
1,511 Elo+
Solo
Neith
Neith
Wh0Asked420
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,680 Elo+
Party 2
Fenrir
Fenrir
kevincruz215
Fenrir
Level 10
God Stats
29W - 37L
1,480 SR
Queue Stats
348W - 391L
1,509 Elo+
Solo
Team Averages
Level 18
1,587 SR
1,613 Elo+

VS

Team Averages
Level 46
1,503 SR
1,548 Elo+
Jing Wei
Jing Wei
AruShine7345
Jing Wei
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
222W - 238L
1,481 Elo+
Party 1
Bellona
Bellona
Fron1412
Bellona
Level 2
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 1
Ao Kuang
Ao Kuang
ThisFooWheezy
Ao Kuang
Level 28
God Stats
0W - 3L
1,289 SR
Queue Stats
167W - 164L
1,566 Elo+
Solo
Zeus
Zeus
annibanannii
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,496 Elo+
Solo
Ravana
Ravana
sectasera567
Ravana
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 55L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CodenameSunny
Gilgamesh
20
17 / 3 / 5
14,701
700
25,506
22,723
20,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
FlyingSAPPER
Sylvanus
16
1 / 9 / 1
9,864
470
8,321
21,900
11,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
FrecuenciaLD
Cthulhu
15
1 / 5 / 10
10,403
495
6,982
19,629
20,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
8 / 8 / 4
10,641
507
11,736
15,125
5,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
17
3 / 9 / 3
10,681
509
3,847
21,473
10,062
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AruShine7345
Jing Wei
18
6 / 6 / 5
11,456
546
14,929
20,788
8,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Fron1412
Bellona
12
0 / 10 / 4
8,052
383
2,441
12,792
9,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
ThisFooWheezy
Ao Kuang
16
5 / 5 / 4
10,508
500
11,022
15,899
6,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
15 / 4 / 4
12,694
604
27,838
14,712
6,168
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
17
6 / 6 / 6
11,144
531
12,805
16,180
8,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
55
30
Kills
32
34
Deaths
31
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AruShine7345
Jing Wei
6
6
5
1.42
W
Gilgamesh
CodenameSunny
Gilgamesh
17
3
5
6.5
W
Sylvanus
FlyingSAPPER
Sylvanus
1
9
1
0.17
W
Cthulhu
FrecuenciaLD
Cthulhu
1
5
10
1.2
L
Bellona
Fron1412
Bellona
0
10
4
0.2
L
Ao Kuang
ThisFooWheezy
Ao Kuang
5
5
4
1.4
W
8
8
4
1.25
L
15
4
4
4.25
W
Fenrir
3
9
3
0.5
L
Ravana
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,392
Damage
69,035
100,850
Taken
80,371
67,940
Mitigated
38,116
17,727
Healing
22,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AruShine7345
Jing Wei
14,929
12,242
0
8,495
20,788
8,364
396
4,394
16,344
0
75,794
W
Gilgamesh
CodenameSunny
Gilgamesh
25,506
8,313
0
5,917
22,723
20,165
2,163
11,665
10,474
0
85,571
W
Sylvanus
FlyingSAPPER
Sylvanus
8,321
3,339
0
3,139
21,900
11,630
1,068
13,043
8,817
49,859
0
W
Cthulhu
FrecuenciaLD
Cthulhu
6,982
726
305
1,023
19,629
20,530
681
6,203
13,381
44,246
0
L
Bellona
Fron1412
Bellona
2,441
1,022
0
514
12,792
9,252
0
2,881
9,886
0
27,842
L
Ao Kuang
ThisFooWheezy
Ao Kuang
11,022
1,758
0
6,684
15,899
6,254
2,871
273
15,301
49,591
0
W
11,736
8,400
0
2,179
15,125
5,553
1,634
4,292
10,833
0
37,476
L
27,838
6,398
0
1,799
14,712
6,168
530
5,044
9,593
85,576
0
W
Fenrir
3,847
907
0
5,164
21,473
10,062
886
2,926
18,485
0
76,580
L
Ravana
12,805
4,889
802
4,104
16,180
8,078
27
2,711
13,224
0
60,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,290
Gold Earned
53,854
433
Minions Killed
507
0
Camps Cleared
0
1,747,816
Distance Traveled
1,729,342
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,456
546
129
6
0
358,474
0
W
Gilgamesh
14,701
700
133
6
0
384,443
3
W
Sylvanus
9,864
470
84
4
0
293,847
0
W
Cthulhu
10,403
495
54
3
0
400,406
5
L
Bellona
8,052
383
45
2
0
371,741
0
L
Ao Kuang
10,508
500
94
4
0
322,800
0
W
Neith
10,641
507
62
3
0
351,985
0
L
Zeus
12,694
604
140
7
0
327,100
0
W
Fenrir
10,681
509
100
5
0
317,135
0
L
Ravana
11,144
531
99
5
0
349,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role