Player Matchup

Heimdallr
Heimdallr
Silver II
Caravannn
Heimdallr
Silver II
Level 44
God Stats
2W - 1L
1,723 SR
Queue Stats
39W - 26L
1,551 MMR
Party 2
Fenrir
Fenrir
Gold IV
MarkiTheSharkii
Fenrir
Gold IV
Level 89
God Stats
22W - 17L
1,524 SR
Queue Stats
185W - 183L
1,425 MMR
Party 1
Athena
Athena
Silver II
Mimii
Athena
Silver II
Level 129
God Stats
1W - 2L
1,518 SR
Queue Stats
61W - 42L
1,505 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
OneSadTurtle
Sun Wukong
Gold IV
Level 120
God Stats
3W - 2L
1,734 SR
Queue Stats
91W - 99L
1,545 MMR
Solo
Danzaburou
Danzaburou
Platinum III
PastryGod
Danzaburou
Platinum III
Level 89
God Stats
29W - 26L
1,631 SR
Queue Stats
226W - 218L
1,762 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,626 SR
1,557 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,567 SR
1,557 MMR
Cernunnos
Cernunnos
Gold II
Sheramz
Cernunnos
Gold II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,571 MMR
Solo
Yemoja
Yemoja
Gold II
Slakewick
Yemoja
Gold II
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
208W - 208L
1,573 MMR
Solo
Scylla
Scylla
Gold III
Truwick
Scylla
Gold III
Level 89
God Stats
14W - 12L
1,551 SR
Queue Stats
399W - 411L
1,576 MMR
Solo
Ganesha
Ganesha
Gold I
Zamat02
Ganesha
Gold I
Level 123
God Stats
3W - 3L
1,452 SR
Queue Stats
80W - 85L
1,520 MMR
Solo
Thanatos
Thanatos
Gold IV
putaldox
Thanatos
Gold IV
Level 149
God Stats
8W - 8L
1,833 SR
Queue Stats
125W - 137L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Caravannn
Heimdallr
16
3 / 0 / 10
9,653
690
11,385
8,238
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 7
8,098
578
3,473
7,822
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
Mimii
Athena
13
8 / 2 / 9
8,701
622
5,387
10,288
6,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
OneSadTurtle
Sun Wukong
16
0 / 0 / 1
9,257
661
5,061
7,263
3,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
PastryGod
Danzaburou
16
7 / 0 / 4
10,047
718
6,318
7,318
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TsukuyomiSetTiamatGuan YuTyr

VS

Bans
ApolloJanusKing ArthurNemesisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Sheramz
Cernunnos
12
3 / 5 / 0
7,193
514
7,147
9,741
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Slakewick
Yemoja
12
0 / 2 / 0
7,407
529
3,126
9,059
6,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Truwick
Scylla
11
0 / 4 / 2
6,394
457
2,750
5,900
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
Zamat02
Ganesha
9
0 / 4 / 3
6,218
444
2,521
10,184
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
putaldox
Thanatos
10
0 / 5 / 2
6,041
432
1,952
8,990
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
20
Kills
3
3
Deaths
20
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Caravannn
Heimdallr
3
0
10
8
W
2
1
7
5.5
W
Athena
Mimii
Athena
8
2
9
6.25
W
Sun Wukong
OneSadTurtle
Sun Wukong
0
0
1
0.5
W
Danzaburou
PastryGod
Danzaburou
7
0
4
9
L
Cernunnos
Sheramz
Cernunnos
3
5
0
0.6
L
Yemoja
Slakewick
Yemoja
0
2
0
0
L
Scylla
Truwick
Scylla
0
4
2
0.25
L
Ganesha
Zamat02
Ganesha
0
4
3
0.38
L
Thanatos
putaldox
Thanatos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,624
Damage
17,496
40,929
Taken
43,874
19,414
Mitigated
18,764
18,360
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Caravannn
Heimdallr
11,385
6,314
0
4,309
8,238
3,791
1,833
1,758
6,404
0
76,827
W
3,473
1,007
0
5,158
7,822
3,056
496
1,571
6,151
0
44,228
W
Athena
Mimii
Athena
5,387
1,959
0
2,044
10,288
6,780
132
1,290
8,970
28,375
4,579
W
Sun Wukong
OneSadTurtle
Sun Wukong
5,061
1,298
0
2,555
7,263
3,141
238
3,244
4,019
0
63,837
W
Danzaburou
PastryGod
Danzaburou
6,318
3,294
0
4,294
7,318
2,646
1,574
268
6,988
0
65,056
L
Cernunnos
Sheramz
Cernunnos
7,147
3,062
0
2,532
9,741
2,738
0
967
8,774
0
46,200
L
Yemoja
Slakewick
Yemoja
3,126
1,019
2
1,500
9,059
6,810
0
913
8,146
35,226
0
L
Scylla
Truwick
Scylla
2,750
188
0
1,391
5,900
1,468
0
328
5,572
36,341
0
L
Ganesha
Zamat02
Ganesha
2,521
431
0
2,531
10,184
5,145
0
978
9,200
16,596
0
L
Thanatos
putaldox
Thanatos
1,952
583
0
4,993
8,990
2,603
0
1,929
6,997
0
34,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,756
Gold Earned
33,253
538
Minions Killed
349
0
Camps Cleared
0
1,418,158
Distance Traveled
1,339,165
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,653
690
134
10
0
262,284
3
W
Fenrir
8,098
578
93
7
0
314,164
4
W
Athena
8,701
622
50
4
0
307,821
6
W
Sun Wukong
9,257
661
139
10
0
254,919
2
W
Danzaburou
10,047
718
122
9
0
278,970
4
L
Cernunnos
7,193
514
94
7
0
248,039
8
L
Yemoja
7,407
529
72
5
0
232,188
1
L
Scylla
6,394
457
104
7
0
251,101
1
L
Ganesha
6,218
444
3
0
0
325,303
4
L
Thanatos
6,041
432
76
5
0
282,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role