Player Matchup

Cthulhu
Cthulhu
Jordyta12
Cthulhu
Level 18
God Stats
1W - 0L
1,705 SR
Queue Stats
17W - 13L
1,465 Elo+
Party 2
Loki
Loki
MUZiCK
Loki
Level 101
God Stats
1W - 0L
1,518 SR
Queue Stats
47W - 41L
1,535 Elo+
Party 2
Zeus
Zeus
TakingSix6
Zeus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 8L
1,449 Elo+
Party 2
Team Averages
Level 49
1,574 SR
1,483 Elo+

VS

Team Averages
Level 45
1,659 SR
1,305 Elo+
Scylla
Scylla
Neryloth
Scylla
Level 8
God Stats
1W - 1L
1,599 SR
Queue Stats
2W - 4L
1,329 Elo+
Party 1
Baron Samedi
Baron Samedi
Norecane
Baron Samedi
Level 26
God Stats
1W - 3L
1,601 SR
Queue Stats
33W - 36L
1,347 Elo+
Party 1
Osiris
Osiris
Rumparty
Osiris
Level 102
God Stats
1W - 1L
1,778 SR
Queue Stats
18W - 14L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jordyta12
Cthulhu
10
3 / 4 / 5
8,639
785
4,448
10,617
8,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Loki
MUZiCK
Loki
12
4 / 3 / 4
8,615
783
6,397
8,037
3,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 4 / 6
8,283
753
8,299
5,598
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Neryloth
Scylla
11
4 / 2 / 7
7,987
726
5,548
6,028
2,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Norecane
Baron Samedi
11
4 / 4 / 7
8,025
730
8,250
7,980
3,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Rumparty
Osiris
10
3 / 3 / 8
7,722
702
3,770
10,097
6,770
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
9
Kills
11
11
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Jordyta12
Cthulhu
3
4
5
1.38
W
Loki
MUZiCK
Loki
4
3
4
2
L
Scylla
Neryloth
Scylla
4
2
7
3.75
L
Baron Samedi
Norecane
Baron Samedi
4
4
7
1.88
L
Osiris
Rumparty
Osiris
3
3
8
2.33
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,144
Damage
17,568
24,252
Taken
24,105
14,146
Mitigated
12,316
1,929
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Jordyta12
Cthulhu
4,448
59
0
1,300
10,617
8,441
0
6,051
4,566
12,452
0
W
Loki
MUZiCK
Loki
6,397
1,779
0
379
8,037
3,512
36
3,675
4,362
0
41,730
L
Scylla
Neryloth
Scylla
5,548
451
0
623
6,028
2,003
0
3,336
2,692
14,008
0
L
Baron Samedi
Norecane
Baron Samedi
8,250
403
2,012
1,729
7,980
3,543
0
5,087
2,893
31,647
0
L
Osiris
Rumparty
Osiris
3,770
1,047
0
1,029
10,097
6,770
0
5,181
4,916
0
14,416
W
8,299
351
0
250
5,598
2,193
516
4,128
1,470
31,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,537
Gold Earned
23,734
133
Minions Killed
88
0
Camps Cleared
0
583,001
Distance Traveled
553,865
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,639
785
12
1
0
198,115
1
W
Loki
8,615
783
60
5
0
218,653
4
L
Scylla
7,987
726
21
2
0
193,281
0
L
Baron Samedi
8,025
730
52
5
0
179,579
3
L
Osiris
7,722
702
15
1
0
181,005
3
W
Zeus
8,283
753
61
6
0
166,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role