Player Matchup

Kukulkan
Kukulkan
Gold II
Cry BAYBAY Cry
Kukulkan
Gold II
Level 128
God Stats
18W - 8L
1,664 SR
Queue Stats
193W - 208L
1,594 MMR
Party 1
Ymir
Ymir
Silver II
Georgerush22
Ymir
Silver II
Level 104
God Stats
9W - 18L
1,321 SR
Queue Stats
245W - 268L
1,168 MMR
Party 1
Neith
Neith
Gold V
JustChris7575
Neith
Gold V
Level 67
God Stats
7W - 7L
1,493 SR
Queue Stats
19W - 26L
1,546 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,493 SR
1,436 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,422 SR
1,127 MMR
Jormungandr
Jormungandr
Silver IV
SirGeekyCastle
Jormungandr
Silver IV
Level 47
God Stats
2W - 1L
1,489 SR
Queue Stats
69W - 103L
1,090 MMR
Solo
Poseidon
Poseidon
Silver II
ZammnZaddy
Poseidon
Silver II
Level 157
God Stats
0W - 2L
1,278 SR
Queue Stats
20W - 28L
1,199 MMR
Solo
Chiron
Chiron
Bronze I
x_Junior-Silva_x
Chiron
Bronze I
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
253W - 260L
1,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
4 / 0 / 7
7,992
727
10,917
4,807
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 8
8,447
768
4,794
11,416
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
5 / 1 / 4
7,766
706
6,436
6,517
2,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ChaacOdinSun WukongKumbhakarnaGuan Yu

VS

Bans
BacchusCabrakanAresAthenaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SirGeekyCastle
Jormungandr
9
0 / 4 / 2
6,603
600
4,734
12,103
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
ZammnZaddy
Poseidon
11
2 / 2 / 1
7,657
696
8,470
4,451
1,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
1 / 6 / 1
6,907
628
4,014
10,280
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
0
7
7.5
W
3
2
8
3.5
W
5
1
4
7
L
Jormungandr
SirGeekyCastle
Jormungandr
0
4
2
0.25
L
Poseidon
ZammnZaddy
Poseidon
2
2
1
1.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,147
Damage
17,218
22,740
Taken
26,834
11,733
Mitigated
15,224
6,876
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
10,917
494
0
685
4,807
1,889
668
3,012
1,745
40,552
0
W
4,794
1,161
858
4,047
11,416
7,692
310
6,275
4,949
14,186
0
W
6,436
2,521
0
1,286
6,517
2,152
1,380
3,544
2,798
0
18,128
L
Jormungandr
SirGeekyCastle
Jormungandr
4,734
1,365
460
1,343
12,103
9,986
84
7,921
4,182
12,353
0
L
Poseidon
ZammnZaddy
Poseidon
8,470
173
0
42
4,451
1,596
62
2,989
1,462
38,253
0
L
4,014
1,209
260
1,903
10,280
3,642
171
4,837
5,437
0
22,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,205
Gold Earned
21,167
116
Minions Killed
121
0
Camps Cleared
0
618,124
Distance Traveled
528,784
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,992
727
79
7
0
216,944
1
W
Ymir
8,447
768
12
1
0
202,662
1
W
Neith
7,766
706
25
2
0
198,518
2
L
Jormungandr
6,603
600
17
2
0
166,132
2
L
Poseidon
7,657
696
70
6
0
187,721
1
L
Chiron
6,907
628
34
3
0
174,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role