Player Matchup

Zhong Kui
Zhong Kui
HanStyle
Zhong Kui
Level 15
God Stats
1W - 3L
1,213 SR
Queue Stats
27W - 12L
1,586 Elo+
Solo
Artemis
Artemis
JamalFastclap
Artemis
Level 25
God Stats
2W - 4L
1,570 SR
Queue Stats
107W - 107L
1,479 Elo+
Party 2
Geb
Geb
LordBopp
Geb
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,503 Elo+
Party 2
Thor
Thor
Unkilled8851
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,671 Elo+
Party 1
Ra
Ra
Yoboyzjalen
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,671 Elo+
Party 1
Team Averages
Level 12
1,457 SR
1,582 Elo+

VS

Team Averages
Level 18
1,407 SR
1,556 Elo+
Bellona
Bellona
LeakyLips
Bellona
Level 8
God Stats
4W - 1L
1,361 SR
Queue Stats
26W - 9L
1,652 Elo+
Party 3
Fenrir
Fenrir
Lejom
Fenrir
Level 25
God Stats
21W - 17L
1,545 SR
Queue Stats
32W - 36L
1,435 Elo+
Solo
Izanami
Izanami
Soloorhigh
Izanami
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 15L
1,556 Elo+
Solo
Vulcan
Vulcan
cesarloboccm
Vulcan
Level 26
God Stats
19W - 19L
1,457 SR
Queue Stats
111W - 115L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
drippingweeners
Gilgamesh
Level 10
God Stats
3W - 3L
1,172 SR
Queue Stats
45W - 25L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HanStyle
Zhong Kui
7
0 / 1 / 0
4,277
535
1,731
2,745
1,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
5
0 / 5 / 0
3,738
467
1,196
6,109
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 5 / 0
3,528
441
851
5,846
3,243
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

4
0 / 5 / 0
3,599
450
125
3,815
833
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 4 / 0
3,309
414
574
2,844
737
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LeakyLips
Bellona
11
5 / 0 / 0
6,177
772
2,117
3,933
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Lejom
Fenrir
8
3 / 0 / 2
4,905
613
1,103
4,635
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Soloorhigh
Izanami
9
4 / 0 / 4
5,985
748
2,886
2,023
472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
9
3 / 0 / 3
5,537
692
3,306
2,919
949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
drippingweeners
Gilgamesh
9
4 / 0 / 5
5,220
653
2,151
3,437
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
19
20
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
HanStyle
Zhong Kui
0
1
0
0
L
Artemis
0
5
0
0
W
Bellona
LeakyLips
Bellona
5
0
0
5
W
Fenrir
Lejom
Fenrir
3
0
2
4
L
0
5
0
0
W
Izanami
Soloorhigh
Izanami
4
0
4
6
L
0
5
0
0
L
0
4
0
0
W
Vulcan
3
0
3
4.5
W
Gilgamesh
drippingweeners
Gilgamesh
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,477
Damage
11,563
21,359
Taken
16,947
7,726
Mitigated
6,407
2,459
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
HanStyle
Zhong Kui
1,731
96
0
865
2,745
1,717
0
0
2,745
18,318
948
L
Artemis
1,196
781
0
1,389
6,109
1,196
0
202
5,907
0
13,824
W
Bellona
LeakyLips
Bellona
2,117
582
0
2,252
3,933
2,119
384
1,020
2,913
0
28,697
W
Fenrir
Lejom
Fenrir
1,103
0
0
1,852
4,635
1,383
114
789
3,846
0
17,809
L
851
205
0
120
5,846
3,243
0
1,714
4,132
7,681
0
W
Izanami
Soloorhigh
Izanami
2,886
1,781
0
1,239
2,023
472
849
208
1,815
0
28,758
L
125
54
0
0
3,815
833
212
0
3,815
0
8,596
L
574
124
0
85
2,844
737
0
1,390
1,454
7,244
0
W
Vulcan
3,306
1,182
111
1,336
2,919
949
453
666
2,253
30,378
0
W
Gilgamesh
drippingweeners
Gilgamesh
2,151
671
0
1,020
3,437
1,484
0
473
2,964
0
15,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,451
Gold Earned
27,824
113
Minions Killed
279
0
Camps Cleared
0
604,084
Distance Traveled
825,879
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,277
535
48
6
0
112,709
0
L
Artemis
3,738
467
34
4
0
137,138
1
W
Bellona
6,177
772
83
10
0
155,371
2
W
Fenrir
4,905
613
35
4
0
173,789
0
L
Geb
3,528
441
8
1
0
132,170
1
W
Izanami
5,985
748
81
10
0
146,496
2
L
Thor
3,599
450
16
2
0
131,369
1
L
Ra
3,309
414
7
1
0
90,698
1
W
Vulcan
5,537
692
57
7
0
170,041
1
W
Gilgamesh
5,220
653
23
3
0
180,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role