Player Matchup

Chaac
Chaac
Athosdsk
Chaac
Level 13
God Stats
1W - 5L
1,291 SR
Queue Stats
30W - 44L
1,324 Elo+
Solo
Ares
Ares
LordTraczar
Ares
Level 27
God Stats
14W - 32L
1,249 SR
Queue Stats
175W - 377L
1,246 Elo+
Party 2
Ra
Ra
NawyYW
Ra
Level 29
God Stats
1W - 1L
1,636 SR
Queue Stats
13W - 20L
1,295 Elo+
Solo
Ullr
Ullr
ThiAggro
Ullr
Level 28
God Stats
6W - 11L
1,633 SR
Queue Stats
188W - 395L
1,247 Elo+
Party 2
Tsukuyomi
Tsukuyomi
joaomnunes94
Tsukuyomi
Level 26
God Stats
0W - 2L
1,292 SR
Queue Stats
92W - 171L
1,235 Elo+
Party 2
Team Averages
Level 25
1,420 SR
1,270 Elo+

VS

Team Averages
Level 20
1,414 SR
1,327 Elo+
Ymir
Ymir
Biato03
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,324 Elo+
Party 1
Mulan
Mulan
Bountye
Mulan
Level 16
God Stats
1W - 1L
1,268 SR
Queue Stats
7W - 4L
1,553 Elo+
Party 1
Chang'e
Chang'e
Cooutin
Chang'e
Level 16
God Stats
1W - 0L
1,697 SR
Queue Stats
20W - 21L
1,365 Elo+
Party 1
Nemesis
Nemesis
ItsDogeWow
Nemesis
Level 28
God Stats
1W - 1L
1,247 SR
Queue Stats
46W - 42L
1,443 Elo+
Party 1
Rama
Rama
alangustavof
Rama
Level 28
God Stats
2W - 4L
1,360 SR
Queue Stats
5W - 13L
950 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Athosdsk
Chaac
16
1 / 6 / 1
10,568
391
9,292
24,323
21,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
2 / 11 / 5
11,353
420
8,867
29,619
25,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
20
6 / 5 / 1
14,169
525
15,826
15,613
7,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
17
2 / 11 / 1
10,991
407
6,649
20,354
8,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
joaomnunes94
Tsukuyomi
18
3 / 12 / 2
12,551
465
11,309
25,685
11,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Biato03
Ymir
19
7 / 4 / 13
13,057
484
17,635
21,995
24,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
Bountye
Mulan
20
11 / 2 / 10
14,563
539
22,037
19,249
21,083
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Cooutin
Chang'e
20
12 / 4 / 6
15,309
567
21,960
20,338
8,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
ItsDogeWow
Nemesis
20
11 / 4 / 8
15,555
576
18,527
22,677
14,538
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
4 / 5 / 7
12,644
468
13,862
16,937
7,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
14
Kills
45
45
Deaths
19
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
Athosdsk
Chaac
1
6
1
0.25
W
Ymir
Biato03
Ymir
7
4
13
3.38
W
Mulan
Bountye
Mulan
11
2
10
8
W
Chang'e
Cooutin
Chang'e
12
4
6
3.75
W
Nemesis
ItsDogeWow
Nemesis
11
4
8
3.75
L
2
11
5
0.41
L
Ra
6
5
1
1.3
L
Ullr
2
11
1
0.23
W
4
5
7
1.5
L
Tsukuyomi
joaomnunes94
Tsukuyomi
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,943
Damage
94,021
115,594
Taken
101,196
75,195
Mitigated
75,725
19,985
Healing
36,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Athosdsk
Chaac
9,292
1,491
0
7,530
24,323
21,829
0
9,075
14,282
0
51,386
W
Ymir
Biato03
Ymir
17,635
3,016
0
3,291
21,995
24,114
1,213
8,515
13,117
60,994
0
W
Mulan
Bountye
Mulan
22,037
4,693
0
6,179
19,249
21,083
936
4,349
14,375
0
82,019
W
Chang'e
Cooutin
Chang'e
21,960
2,885
2,226
9,245
20,338
8,838
1,885
8,668
11,249
100,631
0
W
Nemesis
ItsDogeWow
Nemesis
18,527
8,938
0
8,544
22,677
14,538
4,036
7,050
15,315
0
116,051
L
8,867
516
0
1,417
29,619
25,832
0
11,287
17,612
36,900
0
L
Ra
15,826
1,009
949
5,387
15,613
7,159
1,312
6,860
8,343
90,189
0
L
Ullr
6,649
3,602
0
2,519
20,354
8,883
1,516
4,450
15,719
0
56,478
W
13,862
9,736
0
6,885
16,937
7,152
7,864
4,522
12,241
0
78,596
L
Tsukuyomi
joaomnunes94
Tsukuyomi
11,309
4,341
0
2,183
25,685
11,492
2,256
7,095
18,345
0
71,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,632
Gold Earned
71,128
485
Minions Killed
657
0
Camps Cleared
0
2,212,241
Distance Traveled
2,421,375
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,568
391
73
3
0
446,693
6
W
Ymir
13,057
484
75
3
0
466,886
5
W
Mulan
14,563
539
118
4
0
541,490
0
W
Chang'e
15,309
567
164
6
0
445,674
0
W
Nemesis
15,555
576
173
6
0
534,362
3
L
Ares
11,353
420
25
1
0
411,572
6
L
Ra
14,169
525
179
7
0
503,450
4
L
Ullr
10,991
407
96
4
0
404,356
5
W
Rama
12,644
468
127
5
0
432,963
0
L
Tsukuyomi
12,551
465
112
4
0
446,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role