Player Matchup

Merlin
Merlin
Afroswine
Merlin
Level 127
God Stats
10W - 8L
1,521 SR
Queue Stats
208W - 205L
1,540 Elo+
Party 1
Neith
Neith
Luchojosec
Neith
Level 39
God Stats
1W - 2L
1,303 SR
Queue Stats
23W - 26L
1,447 Elo+
Solo
King Arthur
King Arthur
Orlanchez
King Arthur
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 51L
1,512 Elo+
Party 1
Mercury
Mercury
Scioso
Mercury
Level 102
God Stats
18W - 19L
1,696 SR
Queue Stats
123W - 131L
1,475 Elo+
Party 1
Yemoja
Yemoja
StrawberryPhox
Yemoja
Level 25
God Stats
36W - 41L
1,578 SR
Queue Stats
36W - 45L
1,487 Elo+
Party 1
Team Averages
Level 79
1,520 SR
1,492 Elo+

VS

Team Averages
Level 39
1,458 SR
1,460 Elo+
Set
Set
BigSam67
Set
Level 68
God Stats
42W - 31L
1,491 SR
Queue Stats
484W - 491L
1,456 Elo+
Party 2
Poseidon
Poseidon
DreamSeth
Poseidon
Level 48
God Stats
0W - 1L
1,297 SR
Queue Stats
32W - 31L
1,547 Elo+
Party 2
Izanami
Izanami
Gucci man1458
Izanami
Level 23
God Stats
12W - 16L
1,485 SR
Queue Stats
207W - 230L
1,439 Elo+
Party 2
Ymir
Ymir
Slickrick048
Ymir
Level 49
God Stats
32W - 45L
1,283 SR
Queue Stats
360W - 445L
1,369 Elo+
Solo
Chaac
Chaac
sportsmen1242
Chaac
Level 8
God Stats
1W - 4L
1,735 SR
Queue Stats
1W - 6L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Afroswine
Merlin
19
11 / 0 / 3
11,696
650
15,290
10,618
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
15
5 / 0 / 3
9,267
515
8,329
8,383
2,773
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Orlanchez
King Arthur
17
7 / 1 / 6
10,237
569
11,657
16,298
14,882
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Scioso
Mercury
15
5 / 1 / 10
9,693
539
7,000
11,810
4,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
0 / 1 / 10
8,256
459
6,456
8,860
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,224
457
4,229
13,839
5,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
DreamSeth
Poseidon
13
2 / 6 / 0
8,579
477
9,599
10,237
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
0 / 6 / 1
7,739
430
4,393
8,446
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 5 / 0
7,751
431
3,342
17,207
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 5 / 0
7,723
429
5,537
14,583
12,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
28
Kills
3
3
Deaths
28
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
Afroswine
Merlin
11
0
3
12.5
L
1
6
2
0.33
L
Poseidon
DreamSeth
Poseidon
2
6
0
0.33
L
Izanami
0
6
1
0.08
W
Neith
5
0
3
6.5
W
King Arthur
Orlanchez
King Arthur
7
1
6
10
W
Mercury
Scioso
Mercury
5
1
10
10
L
0
5
0
0
W
0
1
10
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,732
Damage
27,100
55,969
Taken
64,312
31,486
Mitigated
34,260
17,961
Healing
11,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Afroswine
Merlin
15,290
1,396
82
5,414
10,618
4,541
54
3,409
6,858
98,398
0
L
4,229
1,465
0
4,184
13,839
5,511
0
2,370
11,469
0
41,806
L
Poseidon
DreamSeth
Poseidon
9,599
536
0
0
10,237
3,564
155
5,770
4,467
55,028
0
L
Izanami
4,393
3,620
0
1,130
8,446
3,363
530
2,158
6,288
0
49,554
W
Neith
8,329
2,787
0
4,909
8,383
2,773
797
1,370
7,009
0
51,368
W
King Arthur
Orlanchez
King Arthur
11,657
1,527
0
2,150
16,298
14,882
276
2,219
13,629
0
62,628
W
Mercury
Scioso
Mercury
7,000
3,081
0
193
11,810
4,862
287
2,001
9,646
0
56,585
L
3,342
276
0
3,372
17,207
8,844
574
7,415
9,792
26,404
0
W
6,456
1,190
2,122
3,091
8,860
4,428
0
3,191
5,495
21,928
0
L
5,537
643
0
2,419
14,583
12,978
416
4,033
10,550
0
36,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,149
Gold Earned
40,016
515
Minions Killed
418
0
Camps Cleared
0
1,774,550
Distance Traveled
1,550,303
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,696
650
186
10
0
351,320
10
L
Set
8,224
457
86
5
0
330,211
4
L
Poseidon
8,579
477
100
6
0
329,741
0
L
Izanami
7,739
430
112
6
0
293,119
2
W
Neith
9,267
515
81
5
0
335,739
4
W
King Arthur
10,237
569
109
6
0
350,841
4
W
Mercury
9,693
539
94
5
0
404,212
4
L
Ymir
7,751
431
39
2
0
292,912
0
W
Yemoja
8,256
459
45
3
0
332,438
3
L
Chaac
7,723
429
81
5
0
304,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role