Player Matchup

Neith
Neith
Minealexis
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,688 Elo+
Solo
Thor
Thor
Rorazashi
Thor
Level 12
God Stats
1W - 1L
1,726 SR
Queue Stats
12W - 12L
1,463 Elo+
Party 1
Olorun
Olorun
Sinyasin
Olorun
Level 18
God Stats
9W - 6L
1,655 SR
Queue Stats
31W - 27L
1,534 Elo+
Party 1
Tyr
Tyr
SpecialBread
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 78L
1,557 Elo+
Party 3
Bacchus
Bacchus
fandonpar
Bacchus
Level 25
God Stats
1W - 1L
1,688 SR
Queue Stats
96W - 85L
1,564 Elo+
Party 3
Team Averages
Level 19
1,614 SR
1,561 Elo+

VS

Team Averages
Level 27
1,607 SR
1,479 Elo+
Cernunnos
Cernunnos
BLKtober
Cernunnos
Level 24
God Stats
11W - 5L
1,841 SR
Queue Stats
301W - 305L
1,568 Elo+
Party 2
Zhong Kui
Zhong Kui
JoeyJ0j0Jr
Zhong Kui
Level 14
God Stats
4W - 4L
1,576 SR
Queue Stats
8W - 9L
1,094 Elo+
Solo
Khepri
Khepri
MeticulousZay
Khepri
Level 58
God Stats
3W - 6L
1,276 SR
Queue Stats
490W - 507L
1,585 Elo+
Party 2
Xbalanque
Xbalanque
WhyTryG
Xbalanque
Level 29
God Stats
3W - 4L
1,715 SR
Queue Stats
388W - 421L
1,571 Elo+
Party 2
Tsukuyomi
Tsukuyomi
itachisResolve
Tsukuyomi
Level 12
God Stats
44W - 42L
1,625 SR
Queue Stats
888W - 971L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 11 / 2
7,248
403
6,144
13,092
4,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
13
2 / 7 / 2
8,035
446
5,886
15,444
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
Sinyasin
Olorun
15
5 / 7 / 4
9,111
506
14,917
16,074
6,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 3 / 0
7,522
418
2,818
12,603
7,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
fandonpar
Bacchus
10
0 / 6 / 0
6,194
344
4,223
15,640
9,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BLKtober
Cernunnos
17
8 / 1 / 11
11,146
619
18,596
15,043
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
JoeyJ0j0Jr
Zhong Kui
18
14 / 0 / 6
12,422
690
19,199
10,512
8,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 1 / 13
9,632
535
5,143
11,767
14,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
WhyTryG
Xbalanque
17
7 / 4 / 7
11,117
618
8,833
15,843
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
itachisResolve
Tsukuyomi
14
0 / 3 / 8
9,372
521
4,821
10,966
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
9
Kills
34
34
Deaths
9
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BLKtober
Cernunnos
8
1
11
13.5
W
Zhong Kui
JoeyJ0j0Jr
Zhong Kui
14
0
6
17
W
5
1
13
11.5
L
Neith
1
11
2
0.18
L
Thor
2
7
2
0.43
L
Olorun
Sinyasin
Olorun
5
7
4
1
L
1
3
0
0.33
W
Xbalanque
WhyTryG
Xbalanque
7
4
7
2.63
L
Bacchus
fandonpar
Bacchus
0
6
0
0
W
Tsukuyomi
itachisResolve
Tsukuyomi
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,988
Damage
56,592
72,853
Taken
64,131
33,627
Mitigated
40,786
12,384
Healing
23,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BLKtober
Cernunnos
18,596
9,724
0
9,711
15,043
6,926
3,826
4,760
10,283
0
91,834
W
Zhong Kui
JoeyJ0j0Jr
Zhong Kui
19,199
3,699
0
4,723
10,512
8,284
2,893
1,379
9,133
82,723
0
W
5,143
764
0
138
11,767
14,610
0
4,033
7,734
26,200
0
L
Neith
6,144
3,135
0
1,778
13,092
4,724
1,347
6,551
6,541
0
36,909
L
Thor
5,886
1,172
0
2,336
15,444
5,498
0
4,115
11,329
0
51,429
L
Olorun
Sinyasin
Olorun
14,917
11,283
129
5,397
16,074
6,348
306
3,880
12,194
59,931
0
L
2,818
300
0
1,059
12,603
7,809
0
7,042
5,561
0
28,699
W
Xbalanque
WhyTryG
Xbalanque
8,833
3,811
0
6,179
15,843
6,286
2,674
5,135
10,708
0
83,727
L
Bacchus
fandonpar
Bacchus
4,223
210
159
1,526
15,640
9,248
0
2,754
12,886
17,053
0
W
Tsukuyomi
itachisResolve
Tsukuyomi
4,821
1,052
0
3,224
10,966
4,680
0
3,833
7,133
0
43,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,110
Gold Earned
53,689
354
Minions Killed
506
0
Camps Cleared
0
1,420,528
Distance Traveled
1,586,577
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,146
619
113
6
0
302,659
5
W
Zhong Kui
12,422
690
138
8
0
311,290
4
W
Khepri
9,632
535
33
2
0
356,456
7
L
Neith
7,248
403
55
3
0
277,173
0
L
Thor
8,035
446
107
6
0
273,074
7
L
Olorun
9,111
506
88
5
0
254,530
4
L
Tyr
7,522
418
80
4
0
299,951
4
W
Xbalanque
11,117
618
137
8
0
317,172
2
L
Bacchus
6,194
344
24
1
0
315,800
1
W
Tsukuyomi
9,372
521
85
5
0
299,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role