Player Matchup

Hun Batz
Hun Batz
Boc Bip Bookie
Hun Batz
Level 108
God Stats
1W - 3L
1,209 SR
Queue Stats
350W - 470L
1,370 Elo+
Party 1
Hou Yi
Hou Yi
Bookie Booh
Hou Yi
Level 104
God Stats
1W - 2L
1,695 SR
Queue Stats
287W - 355L
1,436 Elo+
Party 1
Ares
Ares
GassedBunny_
Ares
Level 43
God Stats
11W - 17L
1,402 SR
Queue Stats
110W - 132L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
InnocentManx7
Gilgamesh
Level 28
God Stats
12W - 7L
1,247 SR
Queue Stats
47W - 53L
1,386 Elo+
Party 1
He Bo
He Bo
Uh Lykins
He Bo
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 111L
1,380 Elo+
Party 1
Team Averages
Level 78
1,411 SR
1,398 Elo+

VS

Team Averages
Level 50
1,533 SR
1,536 Elo+
Chronos
Chronos
Frozen_Lies
Chronos
Level 41
God Stats
19W - 12L
1,637 SR
Queue Stats
435W - 350L
1,558 Elo+
Solo
Ymir
Ymir
Ovechkin0819
Ymir
Level 23
God Stats
23W - 29L
1,410 SR
Queue Stats
282W - 307L
1,538 Elo+
Party 2
Loki
Loki
TheBull2002
Loki
Level 42
God Stats
10W - 21L
1,500 SR
Queue Stats
136W - 140L
1,430 Elo+
Solo
Danzaburou
Danzaburou
croy_don
Danzaburou
Level 23
God Stats
23W - 13L
1,621 SR
Queue Stats
50W - 32L
1,631 Elo+
Party 2
Sun Wukong
Sun Wukong
iSnapt
Sun Wukong
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
506W - 483L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
7
2 / 3 / 2
4,827
536
3,557
6,160
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hou Yi
8
5 / 4 / 1
5,477
609
4,334
6,587
1,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 4 / 4
5,137
571
3,785
6,019
2,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
InnocentManx7
Gilgamesh
3
0 / 3 / 0
3,547
394
629
2,568
911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
Uh Lykins
He Bo
7
0 / 5 / 2
4,687
521
3,113
5,894
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Frozen_Lies
Chronos
9
5 / 2 / 3
5,929
659
4,415
4,589
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 3 / 2
5,451
606
1,964
6,423
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
6 / 0 / 5
6,451
717
5,438
5,712
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
croy_don
Danzaburou
9
2 / 4 / 3
5,292
588
4,832
4,521
1,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
iSnapt
Sun Wukong
11
3 / 0 / 0
6,172
686
1,972
3,914
1,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
19
19
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
2
3
2
1
L
Hou Yi
5
4
1
1.38
W
Chronos
Frozen_Lies
Chronos
5
2
3
3.25
L
2
4
4
1
L
Gilgamesh
InnocentManx7
Gilgamesh
0
3
0
0
W
3
3
2
1.33
W
6
0
5
8.5
L
He Bo
Uh Lykins
He Bo
0
5
2
0.2
W
Danzaburou
croy_don
Danzaburou
2
4
3
0.88
W
Sun Wukong
iSnapt
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,418
Damage
18,621
27,228
Taken
25,159
8,806
Mitigated
8,908
5,902
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
3,557
952
0
1,632
6,160
1,794
0
2,415
3,641
0
15,263
L
Hou Yi
4,334
2,171
0
1,415
6,587
1,842
0
1,183
5,404
0
21,213
W
Chronos
Frozen_Lies
Chronos
4,415
1,460
0
1,105
4,589
1,357
368
1,712
2,693
20,246
0
L
3,785
742
0
896
6,019
2,792
124
616
5,403
14,115
0
L
Gilgamesh
InnocentManx7
Gilgamesh
629
249
0
330
2,568
911
0
0
2,568
0
3,187
W
1,964
970
0
774
6,423
3,214
194
2,130
4,293
9,962
0
W
5,438
1,389
0
2,618
5,712
1,845
352
1,904
3,731
0
22,372
L
He Bo
Uh Lykins
He Bo
3,113
0
0
1,629
5,894
1,467
0
1,871
3,833
19,657
0
W
Danzaburou
croy_don
Danzaburou
4,832
2,295
0
863
4,521
1,078
898
891
3,630
0
23,517
W
Sun Wukong
iSnapt
Sun Wukong
1,972
568
0
1,157
3,914
1,414
1,315
0
3,914
0
31,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,675
Gold Earned
29,295
132
Minions Killed
226
0
Camps Cleared
0
730,906
Distance Traveled
852,429
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,827
536
37
4
0
177,811
1
L
Hou Yi
5,477
609
33
4
0
158,266
2
W
Chronos
5,929
659
42
5
0
173,713
1
L
Ares
5,137
571
21
2
0
176,678
1
L
Gilgamesh
3,547
394
2
0
0
52,008
0
W
Ymir
5,451
606
17
2
0
156,265
1
W
Loki
6,451
717
52
6
0
199,703
1
L
He Bo
4,687
521
39
4
0
166,143
0
W
Danzaburou
5,292
588
39
4
0
159,027
0
W
Sun Wukong
6,172
686
76
8
0
163,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role