Player Matchup

Danzaburou
Danzaburou
AruShine7345
Danzaburou
Level 145
God Stats
2W - 2L
1,274 SR
Queue Stats
222W - 238L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
FlyingSAPPER
Sylvanus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Fron1412
Bellona
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
Tsalt
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Wh0Asked420
Nike
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 41
1,455 SR
1,495 Elo+

VS

Team Averages
Level 16
1,521 SR
1,415 Elo+
Fenrir
Fenrir
ALSamaraee5
Fenrir
Level 29
God Stats
0W - 1L
1,766 SR
Queue Stats
105W - 80L
1,460 Elo+
Solo
Neith
Neith
GreenTrees42O
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,137 Elo+
Solo
Guan Yu
Guan Yu
OfficialClayGoat
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,336 Elo+
Party 3
Tiamat
Tiamat
TACO_BROOO
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,453 Elo+
Party 3
Ymir
Ymir
chupalonico123
Ymir
Level 11
God Stats
0W - 1L
1,337 SR
Queue Stats
4W - 5L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AruShine7345
Danzaburou
12
10 / 0 / 3
7,810
601
11,053
6,233
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
FlyingSAPPER
Sylvanus
9
1 / 4 / 8
6,320
486
6,434
9,431
4,870
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Fron1412
Bellona
10
1 / 3 / 2
5,986
460
1,747
6,128
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Tsalt
Ares
11
6 / 2 / 5
7,369
567
8,517
11,735
10,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 3 / 7
5,822
448
4,300
8,358
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 3 / 4
5,846
450
3,276
9,151
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 4 / 4
6,197
477
7,883
7,021
2,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 3
5,583
429
3,119
10,560
5,841
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
TACO_BROOO
Tiamat
9
3 / 6 / 1
6,146
473
4,424
11,053
5,800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 3 / 3
6,522
502
5,691
11,620
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
19
Kills
11
12
Deaths
20
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
3
4
1
W
Danzaburou
AruShine7345
Danzaburou
10
0
3
11.5
W
Sylvanus
FlyingSAPPER
Sylvanus
1
4
8
1.25
W
Bellona
Fron1412
Bellona
1
3
2
0.67
L
2
4
4
1
L
1
4
3
0.63
L
Tiamat
TACO_BROOO
Tiamat
3
6
1
0.58
W
Ares
Tsalt
Ares
6
2
5
4.25
W
1
3
7
1.5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,051
Damage
24,393
41,885
Taken
49,405
25,193
Mitigated
25,427
8,008
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,276
944
0
3,825
9,151
2,917
0
1,672
7,354
0
20,633
W
Danzaburou
AruShine7345
Danzaburou
11,053
6,313
0
3,366
6,233
2,044
488
1,919
4,314
0
42,591
W
Sylvanus
FlyingSAPPER
Sylvanus
6,434
3,064
371
1,423
9,431
4,870
1,388
4,168
5,213
23,785
0
W
Bellona
Fron1412
Bellona
1,747
665
0
658
6,128
3,537
0
445
5,608
0
26,405
L
7,883
4,664
0
1,354
7,021
2,222
1,446
3,420
3,576
0
26,231
L
3,119
914
690
2,659
10,560
5,841
0
2,558
7,927
0
15,781
L
Tiamat
TACO_BROOO
Tiamat
4,424
1,661
0
3,044
11,053
5,800
0
2,730
8,323
17,130
0
W
Ares
Tsalt
Ares
8,517
1,055
0
1,410
11,735
10,839
0
2,320
9,290
22,062
0
W
4,300
1,308
0
780
8,358
3,903
368
1,263
7,070
0
17,803
L
5,691
1,523
0
2,134
11,620
8,647
0
4,571
6,961
25,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,307
Gold Earned
30,294
239
Minions Killed
185
0
Camps Cleared
0
1,230,433
Distance Traveled
1,092,343
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,846
450
37
3
0
222,097
0
W
Danzaburou
7,810
601
81
6
0
232,870
0
W
Sylvanus
6,320
486
42
3
0
167,874
0
W
Bellona
5,986
460
58
4
0
298,195
0
L
Neith
6,197
477
53
4
0
207,694
1
L
Guan Yu
5,583
429
32
2
0
208,214
0
L
Tiamat
6,146
473
36
3
0
208,667
0
W
Ares
7,369
567
21
2
0
264,460
2
W
Nike
5,822
448
37
3
0
267,034
0
L
Ymir
6,522
502
27
2
0
245,671
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role