Player Matchup

Serqet
Serqet
Agilixyy
Serqet
Level 27
God Stats
10W - 5L
1,764 SR
Queue Stats
278W - 216L
1,690 Elo+
Party 1
Cthulhu
Cthulhu
CrypticWhirlwind
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
REDAEC
Anhur
Level 28
God Stats
31W - 27L
1,640 SR
Queue Stats
189W - 174L
1,636 Elo+
Solo
Nox
Nox
WhiskeyDirty
Nox
Level 27
God Stats
6W - 9L
1,369 SR
Queue Stats
318W - 242L
1,696 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yurikasi
Tsukuyomi
Level 13
God Stats
3W - 1L
1,881 SR
Queue Stats
39W - 20L
1,752 Elo+
Solo
Team Averages
Level 24
1,631 SR
1,655 Elo+

VS

Team Averages
Level 17
1,629 SR
1,832 Elo+
Chiron
Chiron
Lambytoes47
Chiron
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
321W - 55L
2,002 Elo+
Party 2
King Arthur
King Arthur
PapaCleric
King Arthur
Level 24
God Stats
20W - 23L
1,654 SR
Queue Stats
69W - 80L
1,646 Elo+
Solo
Sun Wukong
Sun Wukong
PurplePangolin14
Sun Wukong
Level 27
God Stats
9W - 3L
1,918 SR
Queue Stats
225W - 80L
1,905 Elo+
Party 2
Geb
Geb
ReformedGuy
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
313W - 61L
1,892 Elo+
Party 2
Hera
Hera
YosSlovesD
Hera
Level 7
God Stats
5W - 3L
1,573 SR
Queue Stats
29W - 13L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Agilixyy
Serqet
9
3 / 2 / 1
5,294
662
2,937
6,105
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 2 / 2
4,458
557
2,622
4,978
2,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
REDAEC
Anhur
6
1 / 3 / 1
4,009
501
3,481
5,858
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 2
4,909
614
1,996
3,751
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Yurikasi
Tsukuyomi
6
0 / 3 / 0
4,013
502
2,427
4,641
1,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
3 / 1 / 1
5,624
703
4,796
4,079
794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
PapaCleric
King Arthur
7
0 / 1 / 1
4,416
552
1,774
5,886
2,042
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
PurplePangolin14
Sun Wukong
11
4 / 0 / 0
6,176
772
5,120
6,190
2,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 1 / 4
4,837
605
2,107
5,313
1,747
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 3 / 1
5,244
656
3,834
3,997
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
12
12
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
Agilixyy
Serqet
3
2
1
1.75
L
1
2
2
1
W
Chiron
3
1
1
3.5
W
King Arthur
PapaCleric
King Arthur
0
1
1
0.5
W
Sun Wukong
PurplePangolin14
Sun Wukong
4
0
0
4
L
Anhur
REDAEC
Anhur
1
3
1
0.5
W
2
1
4
4
L
1
2
2
1
W
3
3
1
1.17
L
Tsukuyomi
Yurikasi
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,463
Damage
17,631
25,333
Taken
25,465
7,316
Mitigated
8,069
5,439
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Agilixyy
Serqet
2,937
888
0
874
6,105
1,764
0
1,166
4,883
0
22,835
L
2,622
237
0
1,072
4,978
2,014
0
1,433
3,401
12,401
0
W
Chiron
4,796
2,721
501
1,394
4,079
794
0
581
3,498
0
35,914
W
King Arthur
PapaCleric
King Arthur
1,774
302
0
1,521
5,886
2,042
252
1,309
4,476
0
17,368
W
Sun Wukong
PurplePangolin14
Sun Wukong
5,120
1,496
0
2,619
6,190
2,526
0
0
6,190
0
35,828
L
Anhur
REDAEC
Anhur
3,481
2,110
0
1,731
5,858
1,200
0
1,187
4,671
0
14,722
W
2,107
981
0
1,030
5,313
1,747
110
1,075
4,190
7,236
0
L
1,996
443
0
924
3,751
1,098
0
1,839
1,796
22,034
0
W
3,834
1,008
0
630
3,997
960
502
1,488
2,144
23,252
0
L
Tsukuyomi
Yurikasi
Tsukuyomi
2,427
569
0
838
4,641
1,240
0
0
4,641
0
16,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,683
Gold Earned
26,297
182
Minions Killed
250
0
Camps Cleared
0
764,426
Distance Traveled
831,855
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,294
662
55
7
0
180,151
1
L
Cthulhu
4,458
557
16
2
0
168,381
3
W
Chiron
5,624
703
70
9
0
162,325
3
W
King Arthur
4,416
552
41
5
0
162,560
2
W
Sun Wukong
6,176
772
79
10
0
171,208
2
L
Anhur
4,009
501
36
5
0
146,014
1
W
Geb
4,837
605
9
1
0
178,433
2
L
Nox
4,909
614
43
5
0
144,899
3
W
Hera
5,244
656
51
6
0
157,329
2
L
Tsukuyomi
4,013
502
32
4
0
124,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role